Is there a different mbt the usa can recieve?

If Gaijin modeled the armor correctly, it would survive a lot more. The turret ring would be 250mm+ and angled, the Improved Side Armor would be added, the M1A1 would have the armor of the current M1A2s, and the M1A2s would have 35% better KE and 25% better CE everywhere (which would make it the most well-armored tank in the game).

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Italy have a single Leopard. GRB is not a single vehicle gamemode. So Going from the best tank in the game then respawning in literally the worse, mitigates that greatly.

The only tanks that are notably better than the Abrams is the Leopard 2A7s. So Sweden, Germany and the single tank in Italy (also now France? not being paying attention to what they got exactly)

Soviet tanks are slightly better usually when it comes to surviabilty, but come with other limitations
But Id say Le Clerc and Japans MBTs are about equal to the Abrams
then the Chinese MBTs, Ariete, Challenger and Merkavas are all probably inferior.

Now we could debate this all day long, but the point is. US appears to have the worst win rate at top tier, despite having at worse average, at best slightly above average MBTs and overall, the best fixed wing CAS. So there must be more to it than just “bad MBT therefore bad winrate” because its not

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The players are the issue, not the tank. But really, there isn’t really any other MBT they can get that isn’t just an Abrams offshoot.

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I disagree, mostly because currently pretty much any shot that pens bellow your turret will destroy both horizontal and vertical drives on the abrams, and many will also immobilize you. I think this is just an issue with implementation of the abrams, with its incorrect turret ring protection and the hydraulic tank for some reason disabling a gated hydraulic system.

IRL a hit to an abrams hydraulics anywhere except right next to the drive motors would leave the system right by the motors pressurized meaning it would still function for a limited amount of traverse, and even if the hydraulics were empty the manual backups would function.

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Well yeah. There are lots of things…

Fixed wing CAS isn’t all that it is cracked up to be when you are virtually guaranteed to have ItOs and Pantsirs around the place. So part of the equation is that one side is able to use CAS and any team with the US will inevitably have fewer players with competent SPAA to counter the new munitions in the game.

The matchmaking is also rather problematic because while the US has average MBTs it usually has to fight superior MBTs. When mostly everyone on the US side is playing average MBTs and everyone on the other side is playing Leopard 2A7s it is no longer an issue of which tank is better in a 1v1. You get a snowball effect.

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I think you’re missing @Morvran 's point, because again, all the problems you are listing for US are not problems exclusive to the US.

Is it easy to cripple an Abrams? Yes. But you hit a Challenger anywhere in its hull and it goes nuclear because of chargebins everywhere. You hit a Ariete or Merkava literally anywhere because they have no armour whatsoever and you cripple or destroy them.

These 3 countries have it worse in terms of survivability, so why is their Winrates better?

Agreed, UK, Italy and Israel all equal or worse CAS options, all have to face ItO’s and Pantsir too, and all have equal or worse SPAA options of their own, so why is their winrates better?

Agreed. UK, Italy and Israel have to fight all those same things too, so why is their winrates better?

I’ll tell you why, Because UK, Italy and Israel teams aren’t 50%+ comprised of people one death quitting matches in the Clickbait & AIM.

They could add SepV3, They could add Patriot, They could add ‘x’, ‘y’ and ‘z’ thing that US players swear will change the tide, but none of this stuff will, because only a small % of US top tier playerbase is actually at top tier in the tree to be able to use such things.

This is what my average Israel game looks like on the US team. Just a bunch of premiums who leave within minutes. US teams are their own worst enemy. They have no staying power in a match because hardly anyone has a lineup, whereas people playing other countries at 12.0 mostly tend to do so. (Notice how the few US players who actually had lineups and spawned multiple times did really well). Its simply too much burden to carry the half of the team who didnt.

Spoiler

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Abrams is not the problem, the players are. Half the lobby at toptier is clickbaits or AIM, and the rest are wolfpacks and about 20 percent are actual techtree players. Said premiums will leave after 1 or 2 deaths or once in a while will spawn an a10 or something, die instantly and go back to hanger.
Source : Playing germany with american teammates

It’s simple really. At most, you have two or three people at any given time playing Merkavas/Arietes/Challengers. Those nations never comprise a significant portion of any team, so they can ride on the coat-tails of teams with better options. If you locked them to US teams their win rates would plummet.

Or if those minor nations regularly comprised a significant portion of any team, their win-rates would also plummet.

Genuinely curious, when you play top tier US, and you look at the scoreboard at the start, and you see 2/3 of your team is premiums, and you check again 2 minutes later, and see most of them are back in hangar, whereas almost the entire enemy team is still in the match… you don’t think in anyway that’s a significant problem?

Overall, US is probably the 3rd or 4th strongest country at 12.0 GRB. The issue is, only a small % of US players actually use that 12.0 lineup in 12.0 games. The vasty majority are using the 11.3 premium lineup (If you can even call two vehicles a lineup) which is nowhere near good enough to compete against actual 12.0 lineups the other teams players use.

One-death-leaving may be a factor, but I do not see much of a difference in the rate of one-death leaving between the nations at certain BRs, at least among premium players.

That doesn’t mean that its not there. It may be that more people buy premiums for the US and the U.S. experiences more 1DL, but that does not change the fact that the US is fairly mediocre in top tier in ground.

And, similar to what I said earlier, just because the US may have more 1DL due to premiums does not mean that Chally/Merk/Ariete teams are better although they play worse tanks. The premium players on those teams can suck just as badly or 1DL just as much as any US player and still have better winrates because they get put on teams with better line-ups more consistently, or from you perspective, get put on teams that 1DL less frequently.

Tbf the current Abrams is missing its volumetric turret. At the moment its only 50mm RHA when it should be 200-300mm CHA. This will make it better against lights and autocannons in general.

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Put more concisely, the US suffers from being both mediocre and popular at the same time at the upper echelons. Some nations are mediocre, some are popular, but no other nation is both.

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regardless of skill, Abrams is just bad. It being easily accesable to new players is just part of the problem.

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From my perspective, just the sheer quantity of AIMs / Clickbait’s is incomparable to any other countries top tier premium spam. Any time i get put on the side opposing US, they make up a significantly smaller portion of the team than they do on the US team, and this constantly sabotages US teams.

Russia has an identical problem down at 10.3 with all the 2S38 / T72 Turms / T80UD spam. In both examples, the vehicles are not the problem. It’s the lineups (or lack thereof) the average player on the team has which is the problem.

Both Russia 10.0-11.0 and US 11.0-12.0 have some excellent players within them who do great with the lineups available to them, But they are too few in number to carry the burden.

US 12.0’s probably are mediocre, but the winrates are atrocious. And that’s because most of the team is not using those mediocre 12.0’s, they’re using the atrocious 11.3 premium ‘lineup’.

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I see plenty of old players who doesn’t seem to know how to use it at all, the bad record were not entirely contributed by premium noobs, just mostly USA mains being bad at the game and conveniently shift the blame to new players. Over the years Abrams continues to receive buffs and first they got their reload buff, then now some get better ammunition while other nations get their better ammunitions removed and most stay the same, their winning rate hadn’t improve lol now Leopard will have issues hitting some targets at some angles, let see if USA improves for the following months lol, I don’t think so.

Ammunition buffs don’t add that much. Anything above 550 is plenty for top tier and the difference between 598mm pen and 629mm of pen is insignificant. The reload buff was good but lets not pretend the addition of the M829A2 for the Clickbait is anything big when it could already use the M829A1.

Something like a volumetric turret ring would be worth much more than even the reload buffs. I’d be happy to revert the reload buffs and ammo buffs for that. I can’t make any promises that winrates will improve though. New players ruining top tier is a real thing and I see more Clickbaits than T-80UE-1s or 2A4Ms.

Theres also a distinct lack of competitive AA for the US. The ADATS is amazing close range and good at multiroling but anything beyond 6-7km, the missiles become very slow and overcorrect. Its Optical targeting sometimes also doesn’t like to lock targets. We need something close to the Pantsir’s level of anti-SEAD.

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At this point give them Leopard

Suppose they do buff the turret ring, Suppose they do add DU inserts in the LFP, suppose they do all this stuff i see US mains asking for.

How does any of this help the five minute steam rolls caused by half the team being back in the hangar within two minutes? Is it just praying that enough of the skilled top tier US players who migrated to other countries return and dilute out the premium spammers?

I can’t see any reasonable amount of buffs allowing Sep players to overcome the 2-3:1 numerical odds they often find themselves up against a couple minutes into any given game.

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Theoretically if they did add all of those buffs, it would mean players would die less and be there for the SEPs.

Abrams basically is bad tank in low skill player. Now Gajin store is sale. I had seen a lot of T80U-E1 with noob skill can do something more than Clickbait. Luckly in 4 round i played, Clickbait player play better than those T80U-E1 by play defensive and hull down. Meanwhile T80U-E1 player rush B like god with nothing can pen them in first shot.
If you guys affair 1 dead premium player, you already have solution. Look War Thunder Mobile, They sale Whole Premium Line Up. And i am still doing it in WT.
I hope they add few more Premium Abrams same BR with ClickBait for my line up in 11.7.