There isn’t really a NATO equivalent to the Pantsir SM-SV, best option rn is UAE Pantsir for Germany
As for dealing with the SM as an aircraft, only two really get viable options to use (that don’t rely on the SM being dumb), those being the Eurofighter and Gripen E with brimstones.
Honestly, SM-SV should definitely get nerfed, you have significantly more ammunition than every other SAM and have almost no weaknesses besides having to turn your turret in the direction you’re looking in.
Either nerfs to the mach 5 monster missile or adding a longer delay between missile launches, closer to what the Pantsir S1 has
I do remember seeing a suggestion for Germany, let me try to find it, but it honestly won’t matter that much since it would be controlled by German mains
Have you ever played the NASAM or Type 03 ?
IRIS-T doesn’t trigger RWR, and have the range of most SAM’s. If a jet is uncovered under 10km, it’s & almost 100% death. It is currently the only F&F air that doesn’t struggle against any aircraft at medium range, if we don’t count the mach 5 SACLOS that uses the radar range to explode.
Every ARH is getting chaff since the Doppler effect is modelled in-game, so a not moving target can’t be seen by the radar, even tho the micro-Doppler effect of the blades (Blade Flash) should make helicopter the easiest target to lock on by a radar capable of CFAR or ASLC (every fox 3 have it nowadays).
I think I’ve almost never killed any Mi-28NM or even Ah-64E, with the 4km radius of the missile lobe.
Same as for Spyder.
Not really, all you need to do is roll and use flares, IRIS-T won’t be able to kill you, nether will 9x, At least from front aspect, still need to test from rear aspect
There are CAS counters currently in the game.
CAS does not need to be made OP again.
SPAA is not a counter to SPAA, either.
& Pantsir SM SV is not OP, CAS was, now CAS is balanced with the exception of AH-64Es & Mi-28NM, so things are fine.
More SPAA will be added to further counter CAS, but SPAA doesn’t need countered.
Aster 30 — same beam class, but highest PN (8), tied-highest G (50), and a huge 210s break-lock window — a successful chaff/notch break barely helps here.
SAM-4 (Type 03) — narrow beam, strong -45 dB sidelobe rejection, chaff much weaker against it.
9M317MA — hardest overall: same excellent chaff resistance as the SAM-4, plus the highest PN multiplier in the set.
And IRIS-T still have the second place in term of k/d.
Knowing an IRSI-T is on you is the hardest part about doging an IRSI-T missile. Spamming flares haphazardly still works against them, just a little harder for the planes with fewer countermeasures like the f16. Planes with maw do alot better against them than planes without.
Neither of those are traits that can make it OP.
It’s OP against non-F&F helicopters, that’s for certain.
It’s powerful against AH-64E & Mi-28NM, but that’s not OP.
OP would be can frag with no danger, which the Pantsir SM SV cannot do.
It can frag, but it’s in danger.
If a Pantsir & aircraft trade, that’s a slight net negative to the CAS side in spawn point endurance, but it doesn’t make it OP in doing so.
Trades are what ADATS does against Mig-27K when both players are of equal skill, that doesn’t make the ADATS OP against Mig-27K, despite the ADATS being “almost impossible to kill” for the average CAS user. & yes, I’m aware that ADATS isn’t 11.3, despite my desire for it to be.
So yeah, when CAS was OP, it was unfraggable by SPAA, flat out.
Pantsir SM SV is unfraggable by G Lynx.
Pantsir SM SV is unfraggable by JH-7As.
But Pantsir SM SV is fraggable by a whole host of jets “at” its BR… it’s just hard, just as it’s hard for a Pantsir SM SV player to destroy a honed CAS pilot in one of those jets.
Edit:
That and if Pantsir SM SV fear can keep my team mates from spawning CAS so we can win more matches, then it being incorrectly seen as “OP” is a net positive to NATO teams.
DW, Alvis will now tell you that you are objectively wrong because he has played a game while there was a pantsir on his team.
Regarding the IRIS-T being the worst I am wrong, I should have specified that it’s against Helicopters. Then again, I have had mayor issue shooting down stuff like KH38s and the likes even at ranges of more than 10kms.
Only pantsir S1 could kinda get overwhelmed due to the firing delay between missiles
SM-SV has the option to just shoot everything down without re-arming as well as actually having the mobility to get into cover or roleplaying as a squid and smoking up to hide (It can then shoot anything through said smoke)