Sure doesn’t feel like it when half my US team are base bombing in F-4/5/14/15/16’s.
Is air in the title? No? Then don’t post about it here. This is why nothing ever gets done, because everyone brings up their frustrations about everything else. We’re talking about the state of US ground, stay on topic
22mm for the M829A1, ~30mm for 125mm APFSDS. For NATO 120mm guns, you’d need to aim within 50% of the penetrator’s diameter, and with 125mm APFSDS it should be nearly impossible (if not outright impossible) to hit the turret ring head-on.
Turret ring shots are already nearly guaranteed to be a one-shot, so it wouldn’t change much.
Except everywhere under the mantlet has a steep curvature. So your initial values of pen would be seriously reduced. The other problem is since there is no shell shatter, it just bounces down into the hull. Now if the whole area has more armor, the shell would be stopped just like anywhere that shows up red in the protection analysis
It would not stop these shots even with the fix
but with the fix, it’d fix these shots
Shots there would show up like this
Yeah, the shots that really just hit the underside of the turret should show up like that, but the shots that (somehow) directly hit the turret ring by a >400mm APFSDS would create more spall than currently. Of course, current turret ring shots still one-shot most of the time, so it’s not much of a change.
yall forget that the mantlet is extremely weak as well
It’s modeled wrong, at the lowest point it should be around 183mm and around 305mm at the highest point of the chamfer of the lower mantlet with an overall thickness of 39mm.
peep my following posts from here
Yes.
i say everyone be forced to use tank sim view. in ground R.B
what do you even mean? the M1A2 has more penetration than the T-90M does, and about the same amount of weakspots, given a little bit more but that is just accurate
The M1A2 has barely more pen (~50mm) for massively more weakspots and no spall liners (only in game, they should have spall liners like they do IRL).
yea I know thats why I said they forgot :P (sorry for late reply)
How is this even close to being similar? You can hit ANYWHERE under the turret mantlet and do serious damage. Even people with terrible aim can one hit knock out an abrams.
This is ALL I’m asking for that would fix the Abrams
I’ve made a support ticket, if anyone would like to chime in, that’d be great.
https://community.gaijin.net/issues/p/warthunder/i/HKkYw8JXaj5Y