And then you will go back up again. See how that works?
WT is already COD disguised as a tank game.
I played a 4.0 match on Rhein today and God it was terrible.
I was the olny one capping and both teams ignored the points and instead went too imediatley spawncamp each other. the game ended after 7 minutes due too the enemy team not having any active people anymore
then just pretend ur trash again.
Do u want to make it worse?
I still didn’t get what this complain is about. If you’re complaining about players not playing obj is a thing, but this has nothing to do with KDR. I had an argument with a guy because he was camping hard from the beginning of the match and he cried something about skill issue and “the goal of the game is to kill enemy players”, my reply was “nope, goal is to play obj, this is not TDM, that’s why your team is losing despite the high number of tanks destroyed”. I barely killed a couple of enemy tanks, but i captured several times the points.
Everyone spawning on A and going for spawncamp, it’s so sad. That map is almost unplayable because of that
Honestly, why bother respawning at top tier? You just know a MI28NM or SU30SM is licking his lips, watching his missiles reach you when your spawn protection expires, from the comfort of his own airbase.
Well said
also on some maps “random” spawn using only one spawn, like on “Seversk-13” if you using random spawn 100% of time you will spawn on the city side, same with couple of other maps
I have to say that K/D in a game like War Thunder is very luck dependent. So it’s not even an accurate measurement of the skill of a particular player. What matters is actual experience
NOPE.
To be honest average score per game would be the best metric. Take Battlefield for example. Sure you can have a very high K/D ratio, but your overall score might be lower for not “helping” the team or playing objectives.
We basically gonna need a gamode to separate Tryhards and those who just play the game for fun.
One of the main reasons why I ODL. Selfish or dumb (or both) teammates.
Especially in ground battles where controlling caps is just as important as kills.
Way too many people focus on KD, as though it was the ONLY important factor in WT.
Not Always One death leaver are the One with only One premium Vehicle.
Lately i have seen a people with a full lineup leaving After a single Death or people with a single tech tree vehicle in the lineup, an High BR One on top of that
is there any way to get the data on score per round average? im guessing most players, myself included, would have about 1000-2000 average score per round.
You get sniped across the map when camping the points.
People want to grind modules I Guess.
I’m not sure, but score could probably be tweaked so a it factors in more objective based play and helping teammates instead of just sniping and stuff like that. Kills influence score too heavily in WT to make it the best metric outright.