Is Aces of Thunder the death of WT Air Sim?

I find it harder and harder to continue investing time and money into WT. Air sim is the only mode I play and It’s pretty clear Gaijin don’t care about sim whatsoever.
What’s more, Aces of Thunder seems like it’s going to be a direct competitor to air sim. I don’t quite understand the game plan considering the sim population is already low, and now Gaijin are going to release a product that will further fight for the community’s attention. This wouldn’t be a huge issue if the entire population migrated over to AoT, but it seems unlikely Air Sim will be shut down, forcing the population for this market to be split and ultimately, struggle to get players on either platform.
Add in the fact that Gaijin continues to develop detailed cockpit models of newly released aircraft that no one other than sim players are likely to see. It’s just another example of one foot in whilst the other is out. This soft-hearted commitment is truly puzzling and a massive dampener on my enthusiasm for the game.
I play WT Sim because the multiplayer gameplay is legitimately more fun than other air combat sims like DCS or Il 2, but it’s hard to keep playing when the mode is continuously neglected and the same company is releasing a rival product. Thoughts?

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no if anything i think it might benefit from it in the long run

How so?

aces of thunder has no jet combat besides maybe 262

I imagine it will though, similar to the War Thunder history.
They won’t give everything out all at once, but build hype and desire to sell planes for many years.

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Perhaps it will be, if Aces of Thunder proves popular enough?

There are lots of posts about players not using Sim battles for the right reasons. That is, not interested in actual Sim battles but using it for grinding trees / SL to get to top tier the quickest, or to then go on to play non-Sim modes with the quicker-grinded vehicles.

Having a dedicated Sim game might fix that?

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Aces of Thunder, as described by people testing it, will not satisfy sim players.

Notably, it has simplified flight models due to “auto trim.”

This auto tim is described as more than just trimming being done immediately - it completely and utterly removes left-turning tendencies (“prop torque” and friends).

Given that a large part behind which planes I fly is the feel/fun/difficulty of not dying in them (why I enjoy Bf109s - they really want to kill you with engine power.)- simplified flight models as such are a major turn off for me.

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I would love to see it consolidated into a single experience where everyone has access to their WT vehicles in AoT but I doubt they would do that.

I understand the complaint, though I feel like this will be addressed like they’re allowing for 2D play Time will tell.

Early days yet, and I’m sure they’ll adjust things and see what works.

Remember, War Thunder was in “beta” for 3 or 4 years before it was officially “released”.

It’s quite niche, so it’ll be interesting to see how it turns out.

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In my opinion, it is just natural course of things. Modern aircraft is much more attractive than old planes.
Old planes is mostly about dogfight only, while modern aircraft are designated for wide range of tasks.
To properly fly old planes one should spend a lot of time in training. Not much players are ready for this.

This because arcade-ish SAS made modern jets too easy to fly.

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This is just your personal opinion, and cannot be stated as fact.
And without any data to backup such a statement, kinda cringey.

And I do not see it as anything “natural” either, it’s just the order the Dev has chosen to put new vehicles in the game. They had stated long ago that no supersonic planes would be in the game. And Anton himself once said that no guided missiles and that type of automated weaponry would ever be in the game.
Yet here we are . . their reasoning at the time was because it would not add anything to game play. This too is also debatable.
I mean all the modern stuff looks cool and goes fast(faster is not better, it’s just faster is all) but as far as game play . . . the majority of it at top tier is literally done by the computer/game programming & keybind set ups made before any match has even started. BVR is all pretty much automated, a lot of RNG and seems like far less skill required than actually “flying” your pixel plane around(as much as that can be called flying . . .lol) getting your enemy lined up/on target and actually shooting them down with your guns.
That’s just my opinion and the reason I play lower tiers/BRs and fly in AB.
I like a faster pace and more constant action and controlling what’s going on more than relying on the game to do stuff for me. I like dogfighting . .
You can’t really do that with guided missiles. It doesn’t even seem to be who has the best skills up there, but more who has the best weapons is going to win a vast majority of the time. That’s just not my style personally.
But it is there for those that enjoy it and that’s cool.
But it is the “carrot on the stick”, not the “natural order” of things.

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you dont own any top tier vehicles, why are you commenting on the gameplay if youve never tried it?

I dont own top tier jets either and I dont make blanket statements about something I dont understand.

So is your massive wall of text rambling about something you havent done.

poetic.

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I have tried flying jets in simulator mode. (this thread is about ASB)
I do not enjoy it. Engagement distances are too far out, there’s too much copy paste (Phantoms fighting Phantoms) and when you finally get into what should be a fun dance you get hit by a missile you couldn’t hope to see. Korean jets are fun on occasion I find a lobby, but usually it’s just zombers at the BRs and the balance is awful (Ariete, Saggitario 2) and the spawn-costs absurd (Horten my beloved costing 17k.)

And on top of that, flying the planes themselves is less fun. You don’t need to compensate for the incredibly powerful, overpowered gyroscope attached to your under-weight tiny suit that some people generously call a plane. And that is before we consider SAS mode.

It’s a similar issue as I cited against Aces of Thunder above, funnily enough.

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?

who are you even replying to dude. What the hell is this thread?

I own plenty, I have the Russian air tree completely researched. I choose not to play that stuff and I listed the reasons. It’s personal preference, not an indictment man, relax.
As I stated, it is there for those that enjoy it, I’m just not one of them.
Play what you like, my approval is not required. I’d have a lot more air trees finished out if I played higher tiers/BRs . . but I do not grind for vehicles too much anymore. I just play what I enjoy.
And I don’t worry about what others play . . . it’s a game.
The idea should be to have fun . . . I think anyway

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A claim has been made that modern aircraft is more attractive by virtue.

A counter claim was provided.

You attacked the counter claim.

I defended the counter claim reinforcing that what I look for are absent in missile-thunder and the jets I do like (early/korean ) are rarely playable due to being abandoned (zombers) and balance issues (cost, dominant meta planes.) This means propeller planes are the best place to experience those specific things.

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But you have only about one hundred air sim battles (3/4 of time in bombers).
Sorry, but this is not enough to make a serious opinion, IMO.

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The only time I flew Sim was playing Sim tanks waaaaaay back before the “list” even came about. . . Stuka!!! . . I flew that because . … air spawn.
I still to this day cannot take off in props in Sim mode so I don’t play it.
That and the cockpit only view thing is too difficult for me.
As I stated, I am not against any mode or parts of the tech trees.
I play what I enjoy and what is fun to me . . . I also encourage others to do the same.

Maybe I should not have posted about “Sim” mode in this thread, seeing as some do not feel my opinion is valid because of what I play . . I get that.
Only reason I did is that since they are going to make Ace Thunder not strictly a VR game, I might try it out, and I have an opinion about the question posed.

I do not think that another game, especially another Gaijin game, is going to “kill” this game or the Sim mode just because it is a new game.

Many players here are “vested” in this game and most likely will not want to give up their progress to start all over in a new game.
(most likely the same reason we didn’t get more WoT players here when tanks were added, but who knows?)
And it’s not the same, Ace Thunder seems much more focused on the older planes and less on modern stuff. That ofc could and prolly will change over time.
Just as it did here.
But I do not think Ace Thunder will hurt War Thunder very much . . but we will see