The lock range nerf was so bad that it makes the FlaRakRad with its VT-1 look good. It’s just impossible to guide a missile for 10 or 15 kilometers without DL breaking. The nerf pretty much made it so that only people who are in range to kill you can be engaged.
If they’re dumb enough*
Don’t forget, current SLM switches targets even more…
You know how bad the situation is? Today I rolled out my flarakrad for a bit. The most frequent scenario - 3-4 mi-28’s just hovering, not even paying attention to me. I used SRC, they’ve seen the ping. They just got used to how op this trash is, the biggest engagement with mi-28 I saw - was him sending a SINGLE LMUR my way… On which I dropped a smoke and recreated this minecraft mechanism using vt-1 instead of end rod.
But oh, well, what do I know about game design?
You know why they’re not fixing it? There are 2 reasons actually.
1)It was intentional
2)They’re not getting enough negative pushback. And they never would. There’s like 3 topics with same 4-5 guys telling same thing over and over again. I called it prior to nerf happening on live. Not only me though. They did it to EF as well, leopards, countless examples. Yet one thing stays the same. They must buff 38mt. That’s just so pointless. Any non rusian top tier nation plays like that:
1)You spawn
2)Timer appears above your head, 3-4min approx.
3)When timer runs out - you pretty much can leave the match, because it signals that a boss" has appeared. And he’s probably not alone and there’s next to nothing you can do. Any ground operation comes to end and if you don’t have enough SP - well there’s nothing to do for you besides being a snack.
"Unicellular organism
That’s exactly what they did, they nerfed this thing to the ground, so the lobotomized players had a chance to kill you in the small window you have to fire back. I haven’t played much of the SLM lately because it is genuinely awful, not just from the lock range nerf but all the other issues that plague it.
I mean its german, why would they let it be good in game? its not an mbt after all.
They did their best to screw up mbts as well, but a nut was too tough to crack apparently.
Just had a game where Mi28NM “parried” my SLM into friendly jet.
If that isnt the funniest thing that happened to me this month, i dont know what is.
I have the similar issue in Iris as well. You can’t click on contacts in your list. Sometimes like several jets might be present, but you simply can’t lock or shot at them.
I also had where it was parried into a random enemy Su-33
Yep, playing MBTs is just extremly unfun, with KH’s and those new helis around. Weren’t the new SPAAs supposed to hardcounter all these super op air threats? Now its even worse than before introduction of Iris etc. Back then we just had to deal with KH-38 jets. Now its still that menace, plus these helis which spacebar everything in two minutes.
And sending every plane back to hangar with a single mouse click before nerf was ok?
I agree that LDIRCM needs to be nerfed though.
Yeah, it was okay.
Lmao
Considering that most top tier planes that are actually used can click six times for six kills I’d say it’s a fair trade.
And even then, you could still easily hunt the SLM by popping up and throwing a KH at the TEL then hiding again, it’s a slim chance the SLM will intercept the KH anyway.
But players need that dopamine of multi kills and just go up into the stratosphere to die, especially early on.
It was extremely good when it was released because it was novel, but now looking at the October stats the Sky Saber is catching up to SLM stats that have fallen because players got used to it.
I don’t doubt that due to this 4km nerf the stats will fall even more and SLM will be dethroned, which wouldn’t be bad in itself, it’s just infuriating that it’s because gaijin is either incompetent or willfully pretends this change was good.
I’ll refer you back to this, you’d have to be completely braindead to die to IRIS-T after the nerf, AGMs can still engage targets at 10 km, it pretty much means that we are back to the old status quo.
Launch your 6 Kh-38, dive, and get your free kills without ever being locked in the first place. The nerf was completely unwarranted and specifically targeted towards IRIS-T SLM. Not SL, not AIM-9X or FB-20, which all enjoy having 10 km lock range.
Gaijin has 0 faith in the community, seriously, I managed to evade and kill IRIS-T batteries back when it released, and we had mixed lobbies. All it takes to not die to it is to not stay painted by the radar, you search them, place a POI, use terrain to stay hidden and attack them at close range.
But now Gaijin simplified the process by giving players 6 extra kilometers where they can have their brains turned off and not fear IRIS-T. And the fact that you have to guide the missile for that long is just pathetic for a system this modern.
They couldn’t even give it some type of IOG+SRC mode if DL broke, the missile will simply fly dead until the radar sees the target again. I’ve had missiles fly past planes on IOG, but never bothered locking the target because it doesn’t have the means to without DL.
Would we consider every suffer of low-skill playerbase a valid basis for the nerf?
Pre nerf you just had to preflare or wiggle it out of energy, it’s not that hard.
Meanwhile buk can still rip your wings of even if you’re multipathing. Today I got killed by it while rearming on a field, ON THE GROUND.
If we take your line of thought though. Was pantsir addition justified back in the time? Was it?
HARMs coming half of next year, they will show the position of enemy SAMs, and SLM will still be gimped to just 4 km lock range.
Slm for sweeden as well, lol
SLM stands for “See Lob Miss” from now on.
Probably not it hasn’t been delivered NASAM’s FIN II would make more sense
You could bother to actually try and find SPAA for them.
I really hope its not the SLM since id rather that stay unique to Germany but snails gotta snail.
???
How a missile that was already not respecting it’s IRL measures overtuned?
