And it’s still like 25km missile at best (currently 4km).
I only celebrate when its longer than a few hours like that…
Yeah it’s kind of nerve-wracking when they leave the comments open on reports like these.
Here, i looked into my crystal ball, and i found out what the answer will be.
Come, take a look:


What’s with this chain? Updated → closed issue → closed comments (they’re still open?) → accepted → commented → updated again. Did the commenting of the manager automatically open the comments again?
I smell this one bug report manager everyone adores…
They removed the comments that mocked the “it does not double loft, you can see it in your own pictures” response of the older report kek. It feels good knowing they had to manually remove those lol.
Wake up, brother, “marketing lies” hit again
You got an original Pic when the Issue was written?
Because I wonder what the Mod did in the Issue description, specially since he was on that twice
I played some more rounds. Guess what killed half our team again. Mi28NM!
Im not even using IRIS-T anymore because its nerfed to the bottom. - Useless
I switched back to FlaRakRad and actually killed a Mi28NM and a Su34 + Munition dropped by them.
So if Gaijin thinks over nerfing IRIS-T more, they should just switch FlaRakRad and IRIS-T in place.
Make the SLM 12.0, together with the Tornado SLE, thanks woukd be an realy lovely Lineup )))

Well ironically, they added these SPAA to ‘close the gap’ with CAS in top tier, which is hilarious because they added/buffed 3 things that have stretched the gap even further:
• Su-30SM
• LDIRCM Helis
• 16km+ FnF missiles
"One step forward, two steps back.
LDIRCM or something similar was quite predictable. The helicopters were quite bad even before the new spaa. And with them, they had no chance at all. Of course, they obviously went too far with LDIRCM + FnF, but the helicopters clearly needed some kind of solid buff to remain useful.

UHT also has no buff and was good in the Pantsir Era (7km FaF, not so deadly like the LMURS, everytime in other spaa`s missile range). The current ones have more range + more FaF. They could have simply added the weaponry without LDIRCM or properly programming the LDIRCM right (new helis can outranges saclos spaas like ito, … and the new one (iris-t, CS/SA5, …) are worthless against them)
wierd, its the same, nothing has changed, unless I am blind from the BLINDFISH-M
Unfortunately, it’s how the average player can play it that decides. The average player couldn’t use it effectively for 600+ sp cost. These are ridiculous low numbers for such cost.

And if you remove the air kills (mostly other helicopters), then it generally looks pathetic, being weaker than even 2a6 with lower kill per spawn.
It would not help solve the problems of helicopters.
Launching a missile from 10+km gives very few advantages, but a lot of serious disadvantages. I have not seen a single player in the match who would launch new FnF from a distance of more than 10km. Everyone uses them from a close spawn, which is 5-6km away, because there is no practical point in being further away.

