There are a lot that can zoom the camera, mostly the single vehicle AAs, but I think the Buk-M3 and SPYDER have a camera if you’re talking about the new AAs
my brother complained to me that it couldnt?
Idk, maybe, maybe not, I don’t have it but a sight with great FOV and thermals missing zoom is a bit crazy
Video number 6 shows exactly how it should behave at a shorter range and low altitude target. Is it just me or does the SLM ingame look much slower (acceleration, maneuvering, etc.) than what is shown in the videos?
The AA screen camera is disjointed from the sight, and the zoom function sometimes works, idk what makes it do, but most of the time is is cosmetic.
my intuition would be to only let it do 1 degree and an orienting phase of 0.2 seconds
so that it only slightly tiltes towards the target after it barely left the launch tube
yes that can be experimented with different laucnh configs
i would test it my self but the two issues are that i dont have the IRST SLM researched yet and that i have no clue about making custom missions
nah dw u dont need the SLM to test it
well then my first problem isnt one then
but the second issue still remains
lol if u want to spectate me and mythic gonna try and fix the SLM lofting. while im at it i might try and give it LDIRCCM
sure i dont have anything to do rn anyways
aight, tommorow hopeully youll hear abt it on the dc
Here, let me help you with that.


kek, if it works it works
It is a lot slower in the game than it is IRL, the vertical launch is almost instantaneous and reaches like 150-200 meters in a second. We know it’s underperforming badly in game.
I remember when they wanted to make the missile like 710 m/s or something like that… It is still a bit short of Mach 3.
Ngl, watched the vid and that looks more like ~50m and its in 2s of video time when it starts turning (without nitpicking using a frame counter. Does look faster than in-game, but thats likely cuz the in-game missile is ripping a 90deg turn after like 0.5s and like, 5m of elevation, so its blowing a massive amount of energy trying to pull through the orientation phase.
I might take a look at the launch frame by frame and try to measure the launch speed in the few frames that the missile in visible during launch, 50 meters seems a bit too low imo. But obviously that distance will vary from a bunch of factors.
I could MAYBE see 75m tops, but im 99% sure its closer to 50m. 100m is something around 30 stories, and the height seen in the video isnt that high.
Actually it might be less the missile does climb high but that’s due to different observation angles, in the last video you can see the missile climb for a very short time like 30 to 40m then start turning.
How high the missile is going looks to be dependant on the speed, how far and at what altitude the target is, there could be variable vertical launch altitude for the missile before it start to turn to achieve maximum efficiency against short and long range targets.
Edit this video show a good angle for the launch but not the turn point