- TRML-4D should show all TWS targets → Accepted
We will see how quickly the devs can cook this up.
It’s pretty dope, but the managing experience is absolutely awful, I hope from now on that Gaijin actually makes an effort into remaking/giving more spawns to tanks because these decade old WW2 reserve tier maps are dreadful to play with the SLM.
I mean it’s not hard to be 2x better than the other new AAs when the other new AA are either bugged or gimped beyond believe as well, and are just straight up mediocre unlike the SLM.
The SLM is the only one worth the hype Gaijin gave these new AAs.
And even then the slm still got gimped by gajin and is massively underperforming.
Gajin buffing and adding new spaas with countermeasure capabilities at the same time for redfor is funny to me
I don’t use jets or helis anymore. The best ones have higher BRs than my ground lineup by +1. This kinda defeats the purpose. Air assets should support your ground lineupt and not up its BR by +1.
When Gaijin will nerf DIRCM? Currently Gaijin make DIRCM like Pain while using Shinra Tensei without delay and have unlimited direction without target limit.
once russia receives some IR guided mid range SAM probably
which doesnt exist
so never
Never since DIRCM isnt that strong, what needs to be nerfed is the LDIRCM of the Z-10ME/Mi-28NM and the last Mi-8
Happy 405 Error
Cool, double 405 error
AH yeah that one, LDIRCM. My bad. Once I saw Z-10ME I will move entire my SLM behind building.
I think Gaijin said something about making LDIRCM only work against one munition at a time which would actually be acceptable even if IIR missiles shouldn’t be fooled by these systems because then you just have to fire two at once, simple
They said they are thinking about it, but it would take time
🙏🏻🙏🏻🙏🏻
idk about Z-10 but there is a trick to defeat Mi-28nm
I need to know that right now
anyone experienced when your teammate destroy your launcher platform and push you to dead because no launcher but still have to repair your vehicle from dead by teamkill?
So they fixed the proxy missile bug. The other major bugs left for the SLM and the other SAMs are fixing the radar bugs. Hopefully they add better filters for the radar screen too cause I do NOT want to see my allies on that list. Then the weird lofting behavior, and lets hope we get the sustainer back because I’m sure we all want a lore accurate SLM with 40km effective range. On another note, has anyone found info on the IIR lock range for the IRIS T SL? The current lock range for the seeker in game is far too short.
Radar is a bit of a mess at the moment, so it’s the list jumping all over the place. Gaijin just should get rid of friendlies from the IFF list or have them be foldered away in another tab and have enemy aircraft be the top priority on the list. Datalink is also a bit bugged at the moment, missiles sometimes switch targets mid-flight because Datalink decided to track something else.
The double “S” shaped loft it does dumps so much energy as well, it should be top priority in to-do list in my opinion.
So just now my IRIS T SL just passed within 3 meters of a kh25ml and failed to proxy. So it looks like the bug is still not completely fixed.