Iris-t slm

Yipeeeeeeeeee yayaya I tested it is even intercepting air to air missiles now even kh38 everything oh yeahhhh

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How reliably can you shoot down KH-38s ?

Well it depends on the launch range but I will say 70% a lot better than before it was just going though it I mean even right now it is sometimes just passing through stuff

Happy 405

Edit:
More reports

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People are still saying it’s not completely fixed

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Radar Scanning Elevation report, currently it scans to minimum of -2 degrees, should be to -10 degrees, helps with uneven terrain.

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More reports

Another 405…

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Guys get this. I killed an su30sm that launched 3 kh38mts at me. I intercepted 2 and for the last one, after watching the replay my missile phased through not doing a single thing to the last kh38mt. Aaaaand after I perish from that bs the su30sm gets caught by mine.

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That’s what I saying it is phasing thought planes and missiles without doing anything

i think that probably has something to do with server issues ? , even with the pantsir you can’t intercept a munition with a single missile at all times ?.

No, you haven’t played s1. I’ve intercepted 12 GBU39 shots from a distance of 10km, it’s very easy

It’s like this. Currently, there’s an issue with the seeker head. It could also be a problem with the game mechanics—I’m not sure. Anyway, if the enemy fires a large amount of ammunition at you in a short time, and you hastily fire one irst-sl after another, all those missiles will end up targeting a single piece of ammunition. In other words, missiles that were supposed to intercept different targets get drawn to one particular KH38. A better way to handle this might be to manually increase the time interval between launching anti-air missiles—wait until the first missile is about to hit before firing the second one. However, this would significantly reduce survival rates.

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Yea, SLM is underperforming drastically right now, I can’t even emphasize it enough. Missiles doing whatever they want, failing to lock a target properly, spinning out of control, radar losing targets left and right, auto selection of targets not allowing you to pick anything, rockets missing etc…
That’s just such a lackluster implementation…

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did u fire 12 missiles n intercept 12 gbu39s ? with 100% hitrate ?

the loft is still weird, the acceleration seems too slow, stuff like that

Yes, using S1, intercept 12 GBU39s from 10km to 12km. Close range always involves one missile intercepting multiple missiles, Yes, using S1, intercept many GBU12s from 10km to 12km. Close range always involves one missile intercepting multiple missiles ,And just now, I used SLM and four missiles to pass by a direct flight JF17 without any close range. Please note that JF17 is a direct flight. You can check the video on the server and map Eastern Europe

So, the missiles are def. not fixed. Just had one SLM pass thru a KH rocket.

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My honour, no further evidence.

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Blatant
Blatant 2

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Also, due to the radar folding hitbox not being correct, some maps have terrain the TADS vehicle just cant pass thru…

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I’ve just witnessed 3 IRIS-T SLM systems failing to intercept 6 kh-38MT’s launched by one skill challenged su-30 pilot.

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