well that’s disappointing. Would explain all the missing functionality ( Look-forward and look-back capability; overflight tracking; slow refresh rate)
So from what Ive gathered they dont know this bug (Proxy fuzes but no dmg) also affects the new spaa missiles?
(Update 2.47.0.18 - Updates - Game - War Thunder)
I’m not sure it does, most planes went down in 1 hit or were crippled and crashed with the SLM, Su-25 needed 2 but that’s to be expected honestly. And sometimes helicopters as well.
This mostly occurs with munitions intercept, planes are too big to have issues with no dmg.
That’s not what they’re talking about, the issue they’re talking about is an Air-to-Air missile issue, i’ve had it firsthand, with both aim-120 and aim-9.
The issue with SLM proxying and doing no damage to munitions sometimes is separate i think.
Curios then if they know/there are any bug reports then…
TWS ESA has been removed from all new SAMs for some reason.
I don’t know why they made it so you only see 1 target in third person view, it should show you all targets like the pantsir, only makes sense as you theoretically also have a command vehicle that’s off screen that has the full picture.
Could that be bug reported somehow?
Maybe it was too buggy to be put into the live server?
Multi-vehicle SPAA firing issue
https://community.gaijin.net/issues/p/warthunder/i/pSdfasCMJ1iu
maybe.
but makes we wonder how they still struggle so much with radars sometimes. Its not not like AESA is a new thing that just came out.
Not to mention that the the airborne radars like the one one the Rafale seem to work very well.
I like to think that the codebase always only accounted for air to air detection, not air to ground one (vice versa) with multiple tws pings, buuuut what do I know tbh
Meanwhile its still on the Pantsir and its broken
It’s not TWS ESA. It is a different mechanic, that gives the same effect.
It is possible they will refuse the bug report as it is technically not a bug but intended
I made a suggestion to do exactly what you describe in your message here : Missile tracking camera for fire & forget surface to air missiles
Feel free to vote
The only gripe I have with the radar screen (and the radar in general) is that, you cant prio. any targets so your radar switches around constantly when new targets appear…
So, big issue, the Missile phases trough enemy aircraft for some reason and proxy just doesn’t exist.
This guy should have been dead 4 times over, this is ridiculous.
That’s been known here for a while, tho as far as I know gaijin doesn’t seem to think this is an issue for ground to air missiles. Time will tell
Feel like the missile is effective until some rocket or KH38 is fired- it just confuses the missile somehow into missing