IRIS-T SLM and Multi-Vehicle SAM Systems!

yes we can
for starter, top tier needs to have the SIM maps

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Only if u want to kill thr game.

The 0.001% of people in the forum that wants bigger maps…

Theres a reason why the common folk dosnt want to play big maps. Gaijin will habe the dtats of dislike and bannes maps… and theres a bloddy reason why they stopped adding big maps after red desert.

I have a large concern that nobody seems to address, since we’ve passed this threshold of multi vehicle SAM’s.

This update will be an amazing addition for SPAA (and I’m incredibly grateful we finally get a solid defense vs aircraft at high tier) and will provide a much needed response to the overbearing CAS threat that has long harassed tankers.

My only, and biggest fear is what Gaijin will introduce afterwards, next generation fighters with actual stealth capability? Some BS overpowered S300/S400 system for the Russians? This addition is amazing, but what will follow it to maintain “balance” in Gaijin’s eyes?

We know what happens when we get something nice, it comes back to bite us in the a$$. (updated internal modules for “light vehicles at high tier” anyone?) I’m not complaining about this update, I think it’s one of the best one’s since the playerbase revolution 2 years ago. I am however weary and concerned of the floodgates it’ll open, with my biggest fear being modern Russian SAM’s that will outperform the NATO counterparts in all areas until the Patriot counters them.

I beg all players hold their ground on the issue of CAS, do not permit the introduction of anything that will perpetuate said issue beyond this update, whether aircraft or more powerful SAM’s for only the Russian tech tree.

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thats a nice argument senator why dont you back it up with a source?

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A source? Check the forum activity vs the playerbase… how many are in the forum anf hoe many of the people in the forum complain? Thats 0.001% of the playerbase at its best that complains about it… not so diffucult to proof here.

You are not gauging in the opinion of the players outside the forum, you are just asserting that everyone who doesn’t post here must absolutely dislike big maps, not how it works.

Big maps offer counter play and games last longer, small maps are decided in the first 1 minute of the game starting, that sounds lame for a game about tactics and team play if you ask me.

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Cope, “alot” (probably “a lot”) is not all or most.

Literally not how it works.

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What makes you think its the other way around? Now im listening…

What all i can tell, if people dont like smt, they tend to say it more often then the other way around. And by that logic most will be fine with how it is, as its really a super low amount of complainers.

Also i would guess that Gaijin would not aim for Faster Matches if that wouldnt be what people want and brings them money… everythink they do and how they and the playerbase behaves is indicating that most dont want big maps.

But im listening, show me your arguments now. And dont bring smt up like “if the maps would be biggert the rounds would go longer”… that correct… but thats also not what most players want, judging by the reasons i have given.
Btw thats not my personal opinion how it should be… i just try to explain why its likely not going to happen.

Which would be able to be judged as trolling trough watching a replay.

If only.

Ah not? Damn i thought i knew…then tell me how it works :) I am happy to learn :)

War Thunder (DirectX 12, 64bit) - In battle 05_12_46 03_15_40 ص
War Thunder (DirectX 12, 64bit) - In battle 05_12_46 03_16_03 ص
War Thunder (DirectX 12, 64bit) - In battle 05_12_46 03_18_37 ص
War Thunder (DirectX 12, 64bit) - In battle 05_12_46 03_18_44 ص

image guys 12.0 btw"!

this irist sls not slm

Maybe the fins don’t pull enough AOA to take advantage of the overload, those seem like pretty tame numbers.


SLM can barely do Mach 2 after 15 seconds of burn when it should be Mach 3.2 at peak velocity and this speed should be on the 20km not after 6km only which is insane for an irist and you can out pull it
and hq17 can break Mach 2.70 at only 6 seconds of burn i think slm severely lack in it performance right now and lets see what they would do with it

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both in aoa and g pull are really lacking should outperform mica em and that missile is impossible to doge at 10km even when burner is off

SLM is the world greatest spaa
I wonder what magic is being used
Praise gaijin for the cas killer

Spoiler


stole from friends stream lol

Your argument is built on assumption that just because forum users make up for fraction of the playerbase, it must mean that everyone not on forums must like smaller maps. You dont see problem with that line of logic?

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What do you mean?

The good old ad populum fallacy lol people who are quiet or never post on the forum must be OK with things, thus they are all on my side!

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ummm, https://youtu.be/BNBuohfWITc?t=148

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