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Please take off topic personal arguments to PM going forward.
Id suggest, if i may, to remove the comments, both his and mine, entirely.
Theyre not related to topic in any way.
Not only that but I bet they didn’t even look at the info and how bad it is underperforming right now, even providing hard data from the game wasn’t enough, it is not capable of reaching its advertised specs in game because it is too slow.
It is the dev server, so things are subject to change, I feel like for systems as modern as IRIS-T there should be exceptions as to what is an acceptable source, and most sources, including Ukrainian (which is operating IRIS-T right now) ones state a max speed of Mach 3.
Even if its dev, its a bad indicator for live server. It will most likely underperform.
Give it realistic speed and range, right now it looks like you slapped SLM name onto normal iris-t
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I found a BMVg (procurement office) presentation stating the maximum range to be 50km, which lines up with a swedish document claiming the maximum range is above 40km. Not that anything would change because gaijin believes a system with near 100% hit rate should fall out of the sky at 15km ;_;
It seems that in our game, the target data update rate is around 1.9–2.0 seconds, which corresponds to a full 360-degree rotation of the antenna. However, according to sources online, since the radar uses a phased array antenna, in real life it combines mechanical rotation with electronic scanning, and the target data update rate is no more than 1 second.
Currently DOA as of now, it can’t even hit a maneuvering Su-30 at 12 km, whereas Pantsir would be deadly if anyone was flaying at that range.
I know it’s a WIP and this week we could see a batch of updates, but if today’s bug reports are anything to go by then we are in for a big disappointment.
“in game missile can break Mach 2.2 let alone 3.2 in same alt” and can reach more then 12km because the missile would be low energy at 1.3 Mach and can be outpulled by turn or 2
"and can’t pull over 27g at all that’s not good it seems like aim7m with weak tvc "
Even then, the IRIS-T SLS from sweden performs better than SLM because it reaches mach 3 speeds.
@Smin1080p_WT sorry for pinging you but can we please get some official feedback on this?
As of right now the current implementation of SLM doesn’t provide any other benefits in comparison with current Anti air systems other than the amount of targets it can engage at once. It is slower than VT1 and lacks in range
Well you see, its not russian, therefor it cant be better than the pantsir, and the 40km range and the speed is a clear marketing lie for sure
/s in case of anyone unable to spot sarcasm
The game doesnt even claim to be a sim anymore.
Its a MMO, same title prolly is at fault for the terrible maps, too
At least it’s a very compact vehicle which can operate solo, the SLM has two or even three HUGE vehicles. where at least 1 is sitting stationary on the map being a huge target, while you drive the other.
tried it out in test drive and was not able to launch the IR version while controlling the Radar vehicle, maybe not used to the new control method yet. Or could have been with the new TAN SAM.
Tried both the new Tan Sam and SLM in testdrive Arcade on the Dev server and these vehicles are so slow it’s not even funny. in Arcade they will be sitting ducks with very high visibility ratings so you can spot it across the map. these dwarf the FLAKRAKRAD and it has a 250% modifier, so good times there.
personally i’m looking forward to the SWE BV-boy. since i play GFAB, I’ve no need for two huge targets, even the Spider is a HUGE truck, with gigantic antenna’s and radar tower. GFRB is another matter, there range is much more important.
The stats are probably just copypasted as placeholder. BB Bismarck is also currently just with placeholder values. In its current state the whole SLM system makes no sense. I guess its just not finished.
Sls just got reduced to mach 2 from mach 3
And thw maximum g overkiad got reduced to 50g cause of a malicious french report where it got wrongly interpreted