IRIS-T SLM and Multi-Vehicle SAM Systems!

not at all, not even closely

I mean that does not happen.

Doesn’t it? ;)

(Fair Play: November 2024)

They aren’t always listed, but they happen. I think since that specific fair play post every fair play post has included at least how many of the larger teamkill bans has been issued.

I have literally reported a cheater every single month for like 2 years, every month going into a replay, watching the gameplay, writing down timestamps doing all the work for you guys, yet he was allowed to rack up thousands of matches and kills with blatant cheating and nothing was done about it and whatever cheat detection there is completely failed as well.

But I’m supposed to believe people will get punished for trolling by taking advantage of a poorly designed and poorly thought out system because of replays being looked at?

okay so,

  1. Cheating bans are way more complex than people often realize. I don’t know exactly how Gaijin does it but in general most players that complain think way to short sightedly when it comes to cheat bans. I highly recommend that you look up how most online games handles issues with cheating.

  2. Other types of bans are completely separate from cheating bans and are dealt with in a VERY different way. You cannot compare the two in practically any online game ever.

Nothing complex about banning a cheater, nothing short sighted about 2 years of watching it happen and expecting something to do be done about it.

Letting them roam around for years uncontested is a major issue and completely unacceptable and is exactly why this game has so many people who do it, because it’s worth the risk as Gaijin completely fails to deal with it, either because they simply are incapable, or unwilling because the benefit from it.

Has also completely put me off from even bothering to report cheaters as I already know it’s a waste of my time to jump through the hoops to do so.

In this case you just need to build a better system and not punish players for using it as expected.

You seem to have no understanding on how to effectively deal with these issues, i again urge you to actually read up on how to best combat cheating.
There is no reason for me to comment on this further until you have.

Edit:
This is also of topic, we can continue in PM’s if you want.

You seem to have no understanding on how to effectively deal with these issues

Guess neither does Gaijin then.

This is also of topic, we can continue in PM’s if you want

It’s on the topic of wanting to punish people who use the new systems in a predictable ways because the system is poorly designed and poorly thought out and not at all suited for the game.

Having to rely on moderators watching replays to punish people who spawn vehicles to block entrances is questionable for one and completely pointless on top, it does nothing to improve player experience, those matches are still negatively affected every time it happens, it doesn’t make it better because 2 days or 2 years later that person gets a warning for trolling.

This is a topic on multi vehicle systems and the IRIS-T SLM.

Both those topics are of topic.

How is people using multi spawn vehicles to block of entrances off topic?

Because that is no longer what you are talking about, you’re talking about how Gaijin will handle those players.

More so that I don’t believe Gaijin will handle anything, but the point is that these vehicle systems need to be designed to prevent abuse in the first place, and not dealt it afterwards as that doesn’t solve anything unless you think you can ban every single troll in the entire game or something.

The solution to bad game design isn’t to punish people for taking advantage of it.

The fact that people have already pointed out a number of issues with this system is enough of an indication of how poorly thought out this is, if that’s using a vehicle spawn for self defense, using it to obstruct, placing it in impossible to reach places ( which is half the map at this point with how traction is non existent ).

I’ve already addressed those points in my previous answers in this thread.

Apparently.

The missile’s speed is 1029 meters per second, not 700 needs to be fixed

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umm look guys

Yeah yet the bug report that addressed this got turned down for “3rd party websites are not reliable sources.” Community Bug Reporting System
In this report you can also see a chart in which the missile is basically stalling out at around 25km. Which is nowhere near its advertised effective range of 40km

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SLM can’t pull even 30g to save its life even at 1km like where is the 40g thrust vector go? even normal 40 g missile would pull that 40 g at such close range and its booster still active they really add a singer Disguise as SLM like Bruh




i know its dev but come on i fear they will leave it like that and fix it after

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