IR missiles on nuclear carriers that already have them in the tech tree

I want to suggest a small but logical change regarding nuclear carriers in Ground RB.

Some nuclear aircraft already have IR missiles in their regular tech tree versions, such as AIM-9L or R-60, but when spawning as nuclear carriers they lose all air-to-air capability and become defenseless targets.

The idea is simple.
If a nuclear carrier aircraft already has IR missiles in its tech tree version, it should be allowed to keep a limited amount of those missiles when spawning with a nuclear bomb.

This is not about giving aircraft new weapons or upgrading them beyond their historical or in-game capabilities.
It is only about allowing what the aircraft already uses elsewhere in the game.

Example logic.
If the aircraft has AIM-9L in the tech tree version, allow AIM-9L.
If it has R-60, allow R-60.
Purely for self-defense.

Why this makes sense.
The aircraft already uses these missiles in normal gameplay.
Nuclear carriers are end-game tools and extremely high risk.
This would not protect them from SPAA or coordinated intercepts.
It only prevents instant death from a single random fighter with no counterplay.

Right now, nuclear success depends more on luck than on player decisions.
This change would reward positioning, timing and awareness without turning nuclear strikes into free wins.

Interested to hear opinions on this.

nah it should only get countermeasures.