Incorrect guidance on the RB53 Bantam for HKP3C

https://community.gaijin.net/issues/p/warthunder/i/Qau4JHuOEGOh
made bug report about the RB53 bantam on the HKP3C heli missing Wrong guidance type ( SACLOS )
and it should be ( MCLOS ) , IN A REALISTIC GAME ( cough cough war thunder ), and they hit me with: (Not a bug. All helicopters with MCLOS ATGMs have received SACLOS guidance ) Dude wth, War thunder been around since December 21, 2016! and you tell me they care about tech spec if they cant make a missile guidance right ( excluding the other bugs that been around since the dawn of the game ).

REMEMBER: this is intentional Which make it even annoying, The devs changed the heli missile guidance from MCLOS to SACLOS for ( balance purposes ) where is balance if it was not bounded by historical accuracy in a game that cares about historical accuracy and its arm and armament containment?
That is hilarious.

( my bug report above if u wanna check it ).

Because a ton of other missiles would be forced to have this control type and make gameplay tedious and not fun. The SS.11 is a notably widespread missile, another is the Russian Suitcase-Sagger (Falanga) missile. These are both widespread early MCLOS missiles on helicopters, making it unfun for new players to learn them. Hell, even me with almost 3.3k hours would have a hard time.

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Still not Historically accurate, there is vast Difference.
its obvious they made it for balance as i mentioned before, but to let new players learn about the history of every missile type they need to change it and Make its BR 7.0 as an exception due to armament.

Its Not about balance, War thunder been caring about Specific details since it dawn, giving a missile SACLOS for “simplification” is not an excuse for the devs, Guiding through the gunner camera is still possible.

That is something That is not realistic, its like giving a laser guided missile ARH ( EXAMPLE ONLY).

The last thing the HKP3C and other “low tier” helos need is to suck more.

War thunder is not a history class.

Also, in real life gunner would be controling the missile. Should we also introduce the 2 man 1 vehicle system like Squad because of the ‘realism’?

I did not say WT is “history class” i said its related to history.
No need for complexity, WE ONLY MENTIONED THE MISSILE GUIDANCE UNIT,
Which it need to get changed due to historical and technical inaccuracy.

ALSO War thunder IS about Vehicles history and their armament type, AND is kind of a free, Specific side, history class.

Saying that like main subject of War thunder is to care about realism, Look at the other bugs that been around since the game dawn.

All MCLOS missiles on Helis in game are modeled as SACLOS intentionally.

They used to be modelled as MCLOS,it was pretty painful trying to fly your heli and use arrow keys or whatever else you had binded for the controls for the missile.

And that what i mentioned read again above.

There is a lock on place targeting button let u lock onto static location while controlling it.

War thunder is a realistic game but also selective realistic. Lot of things are sacrificed for the fun and gameplay(if devs actually do it right).

Again, MCLOS atgm are generally considered bad and it will be same for the heli. It will be very unfun.

Early helis are already meh, and we should not make them even worse.

It was intentional decision of gaijin. It will be not changed. Good. luck.

That doesnt help you in any way,problem was it was very hard to precisely steer the missile to hit something moving and sometimes even static. If you didnt played at that time then you wont understand how bad it was to the point it had to be changed. Basically all early helis were unusable.

realism is realism, there is no “selective realism” in war thunder, its Awful choices made by devs.

And Its half half, Some things been shared for optimal gameplay and balance, but when it come to vehicles armament Mod that is the red line.

Helis in WT are always as it be, The community is just one sided ( respectfully ).

I DID MENTIONED it was intentional in my Passage if u finished reading it.

Thanks for wishing.

Well that is the mechanic, Guidance unit as it intended to be in real life it should be in game, there is no other point arguing about it will effect balance or gameplay, blame the Heli gunner or the manafacturer when they Made the missile, Trying to Get the correct mechanic for this missile added to the game.

So it can be realistic, BECAUSE if it kept like that, mean war thunder have no realism, and its one sided to the devs Decisions.

And no early Helis were extremely Useable they Have a very big roles, such as Search and Rescue (SAR), Medical Evacuation (MEDEVAC), Reconnaissance and Observation, Logistics and Supply, and Fire power supply for front lines troops especially in their old days or Transportation as i mentioned before, Claiming A helis are “unuseable” just because they are in War thunder is a virtual unrealistic claim, which is wrong. ( EVEN in war thunder they have their realistic roles ).

Ah, you seem to have very noble beliefs about this game. In that case, could you tell me your thoughts on the Yak-9’s 45mm armor-piercing high-explosive rounds and the turret baskets of the T-72 and T-80 series? I’m sure many people would be interested.

I would love to, but not in this VERY SPECIFIC topic, In other topics i would like to speak about, Even tho i Got what you meant, Thats why i am trying to make bug reports And fix things in War thunder, which all of us try possibly.