Incerase BR of new SPAA's from the Leviathan update

Don’t see why anti-aircraft warfare shouldn’t be a part of the Air mode.

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For the purposes of aerial warfare anti air and ground vehicles in general never are more than targets.
Ground vehicles and ships are on the receiving end, they are in the defensive as they cannot attack planes unless the planes attack them or the targets they are meant to defend.

Sure, so I guess we should also expect playable infantry, long range artillery, ICBM launchers, spacecraft and whatever else in the future.

Air battles are about aerial warfare, anti-aircraft warfare is not aerial warfare.

So I am not sure why you guys keep arguing about off-topic dreams how game should be, I simply suggesteds that IRIS-T should be 13.0 as well as any other new SPAA’s that have self-homing radar missiles since it’s more powerful than previous top tier SPAA’s because their missiles were guided by radar lock or manually which means they can hit multiple targets at once with precision which would be good to fight rank 8 CAS with perfect manueverability and finest weapons, but is too OP for Rank 7 CAS (11.3 max, rarely 11.7). I did not request to straight up remove or nerf IRIS-T, but just put it to reasonable BR, that’s all. I do not think it should be nerfed, I only think that it should angage only rank 8 aircraft (12.0+)

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As long as top tier planes get compressed down to 13.0 (or even worse 12.7 and 12.3 in some cases) the new SAMs and SPAAs should remain at 12.0.

Also, yes, apologies for engaging in the off-topic discussion, sometimes I just can’t keep my mouth shut

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Nah, you don’t get my point. IRIS-T will always be able to engage with top tier aircraft, no matter what. Even if they get compressed to 12.0 it will always engage with it. 13.0 would be fair to both 11.3 CAS and 11.7-12.0 SPAA (ADATS, FlakRakRad, Pantsir-S1) because of SAM’s ability to self guide by it’s own radar + the fact that IRIS-T’s SAM goes in the air and countinues to track the target from above even if target landed way out of line of sight.

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Top tier aircraft aren’t an opt-in. 12.0 ground vehicles don’t get to choose wether they want to be matched with 13.0 planes or not.

12.0 ground vehicles should have the tools to defend themselves and since the top tier planes are 13.0 in ground battles the new SAMs have to be 12.0.

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That point is subjective and false.
For top tier (12.0) lineups, there will alaways be either downtier, where no 13.0 planes can get, an exact same BR match, where only 12.0 vehicles are avalible or uptier where 13.0 CAS is there, but 13.0 SPAA is as well.

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The new SPAA match 13.0 CAS, thus should be the same br as 13.0 CAS.

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The top tier planes shouldn’t be 13.0 for ground battles in the first place. That’s the whole issue.
If 12.0 tanks didn’t face those planes without bringing such planes themselves, sure, put the SAMs at a higher BR. That isn’t the case however.

Ground BRs end at 12.0, there are no 12.3-13.0 tanks, but that doesn’t mean planes have to be squished down to fit into the top BR bracket.

As long as this compression exists the new SAMs should stay at 12.0. If the SAMs were at a higher BR while the tanks still are at 12.0 and the planes at 13.0 you would just end up making the CAS situation as bad as it was before.

The entire reason why we are in a situation that necessitates such SAMs is that the top tier planes are being squished down to fit into the top BR bracket of ground vehicles. Most of the 13.0 CAS isn’t 13.0 CAS, it’s 14.0 CAS that is under-BR’d as hell.

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Only 1 of the new SPAA match 13.0 CAS lol. Hell the Pantsir matches 13.0 CAS better than all the new SPAA excluding the SLM.

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Screenshot (179)

Nah F that…

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Did you consider the fact that IRIS-T SAM’s are self homming and Pantsir SAM’s has to be guided by the vehicle’s radar locks or manually which makes it impossible to take multiple targets at once?

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No. IRIS-T SLM can be 13.0, yes, but definitelly not all of the new AAs. For example the Tan-SAM kai is nowhere near as effective as the IRIS-T SLM.

CLAWS - 12.3
IRIS-T SLM - 13.0
Pantsir-S1 - 12.7 (lacks multi-target engagement, but it also gets guns, the SAMs are the fastest in game and still have more range than some of the new AAs)
Tan-SAM kai - 12.3
EldE 98 - 12.3 or 12.0, haven’t seen it much yet
CS-SA5 - 12.0
SPYDER AiO - 12.7 (once it’s fixed and working as it should)

CLAWS should be 12.7 too for multi-target engagement ability, Pantsir should stay at current BR simply for a reason that it would be fair that radar SPAA’s that have self-homming missiles should be at higher BR and those that can engage with one target at once should be 12.0

Incorrect. Pantsir can enegage 4 radgets within 90 degree of the direction its turret faces.

Yes I did consider that, but seeing how the pantsir is super easy to use and has much more range than systems like the Tan Sam, Slamraam, Spyder and CS/SA5 that fact is outweighted by the earlier mentioned benefits.

Also the Pantsir can fire missiles at 2 targets at once if they are both relatively close together on your screen.

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I might be misremembering this, but didn’t the Pantsir have optional ACLOS homing ingame?

Correct. 3 targets in ACLOS and one in SACLOS at the same time.

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No it can’t, it may have TWS, but it does not have self homming missiles which means that you have to reman both lock and your sight at the target during the whole missile travel, not only at launch.