Hello, I’ve been experiencing a lot lately. I’m in the air with my jas 39c. The enemy fires a missile at me (fire and forget style). The enemy could be an iris t or a cs/ca5 vehicle. My rwr system doesn’t beep at all. Normally, if this happened in real life, shouldn’t the rwr system detect it and beep? I know that it gives a warning, but most of the time the rwr system doesn’t beep in the game. When I go out for cs in ground battles, I play realistic matches as the name suggests, but it doesn’t seem realistic. For example, I just joined a war with my plane for cs. An already dead iris t enemy fired a missile at me, but my rwr system doesn’t beep at all and it came and killed me. The next thing I experienced was, I fired my agms with my plane and came back. I was slowing down on the ground at the airport. A cs/ca5 fired a missile at me and there was no warning. It came and hit me on the ground. How is this possible? In real life, when these missiles are launched, the rwr systems beep. Why doesn’t the game beep?
RWR = Radar Warning Reciever.
IRIS-T = InfraRed Imaging System Tail/Thrust vector-controlled
IR-missiles do not give Radar warnings :)
If the planes has a MAWS (Missile Approach Warning System) however that reacts to IR signatures that would still trigger and send beeps.
So, when I play with the same aircraft in air battles and I am presented with an IR-guided Fox2 missile, how does the RWR warn me when it is launched? After all, both the IRIS-T and the Fox2 missiles are IR-guided, or do they have different types of IR guidance?
Then I always launch Fox 2 missiles in HMS mode without radar lock and almost every plane in the game does not have MAWS. So how does the enemy know that I launched this missile and fire chaff/flare?
It doesn’t.
What you are likely getting in that moment is the enemies radar that has a lock on you and not the missile. Many top tier IR-missiles can aim their seeker based on a Radar track from the aircraft to be able to shoot IR missiles at targets not directly in front of the aircraft.
You can start a replay and go into sensor mode to see what types of seekers and radars are looking at your plane to better understand things :)
Freelook. I have bound “wasd” for controlling the aircraft and then use the mouse to look behind me to see if there is a missile coming at me :)
So, based on what you said, if I turn off my radar and manually lock and fire my Fox 2 missile at the enemy, and the enemy plane does not have a MAWS system, it will not be aware of this unless it turns its head back and looks, do I understand correctly?
Correct.
Because in my aircraft I use HMS PD mode, that is, I use the head radar but without radar lock, I lock and fire my missile and the enemy knows about it. So, if I turn off my radar and lock and fire, the enemy should not know about it. Did I understand correctly?
I understand correctly, okay, thank you :) By the way, when will gripen e be added to the game :D
If you do not lock the HMS then there shouldn’t be a warning then either.
No idea, Game Masters do not handle development and have no insight into it either.
We only handle in-game chat and name bans :)
*Though even TWS will give a degree of warning as well (too many times i’ve seen someone be sneaky, only to forget to turn their radar off and I knew exactly where they were as a result)
Here comes the part I don’t understand, then I fire my missile without locking the HMS, but every enemy somehow knows about this. I don’t think there are that many players looking behind in the game, but I don’t know :D
Yep, TWS gives a search ping but no lock indication :)
At top tier most do actually.
If you go into the server replay you can check the match from the enemy players point of view as well ^^
If you’ve been “spotted” then a red mark will appear on the minimap in ARB. This alone is enough to give a lot of players warning. But ARB requires exceptionally good situational awarness and most players will be constantly scanning the space around them. Tunnel vision is your worst enemy.
Also, if you are in the Gripen C, a good chunk of the aircraft you are facing have MAWS.
- Typhoon
- Rafale
- J-11B
- Mirage 2000-5Ei
By the way, I’ll change the subject, but although the AIM-120C-5 missile looks better than the AIM-120B on paper, I noticed that its deviation rate is much higher than the 120B. I fire the C missile, and I’m in a position to hit it, but somehow the missile misses the enemy or deviates, but when I do the same with the B missile, I hit the enemy much more easily. Is there a specific reason for this? Normally, the C missile is much better than the B missile on paper.
Yes, I know there are no other aircraft with MAWS systems other than those, but while we’re on the subject of being seen, enemy aircraft are detected very late in the last few updates, even though I have an Ace level crew and a friend with me. For example, there are 7-8 km between me and 30 km, and the weather is clear, and the enemy is flying above me, fires its missile, and I’m still not detected. I die, and then it’s detected. This has started happening a lot lately. Is there a solution or is this problem known (if it counts as a problem)? This hasn’t happened before.
Not that I am aware, though the spotting system in War Thunder has always been dodgy. Needs an overhaul
The CS/SA5 and IRIS-T SLM use IR guided missiles datalinked to the systems radar, they aren’t like the Pantsir/VT-1/Tor systems which are guided via radio beam and will trigger a launch warning on your RWR. Most of them are launched under Track While Scan, you will get an RWR return (providing your RWR can detect the Search band it’s using), but it will just a be a single beep rather than a continuous tone like a radar tracking you or a launch warning from a guidance beam.