In-game all team voice chat

Like I don’t see your anti community building stance everywhere.
Nothing you say matters in this case as you are trying to mute players who want voice.

As it stands the game is nerfed and not a team or community friendly game.
There is no communication.
Attention to the blah blah blah is just trolls saying attack the D point.

With voice people who want to use the troll D point system can still do so.
VOICE is the only way.
It would be the biggest improvement to ever exist in this anti player game.


(although correction: “Leading for Landing” (I cant remember T-4-N code as I have it directly bound to F7 is better than T-4-3 because it works like T-4-1 and T-4-2 and announces your current altitude and position - quite vital if you are in a fight and go “T-4-3 + “REPAIRING/RELOADING”” as it lets your friendlies know that YOU are the one who is disengaging and not some random guy half way across the map.)

It’s the literal basis of Air sim Enduring confrontation lobbies.

It’s not trolling.

It’s legit helped me coordinated fights against zeros with friendly mustangs and hellcats.

Lmao. That is pretty naive. Voice chat will be identical to text chat meaning that there will be a lot of raging, a lot of racial slurs and a bunch of people discussing femboy shit.

You do not have to enable it and you can block people if you do,
I doubt you missed the golden era of online gaming with voice so I’ll assume you’re an agent.
No true gamer would fight against the case for voice for the people.
Us having voice does not hurt you if you don’t want to use it.

If the people use voice chat to communicate, then not using voice chat puts you at a disadvantage.

Contrast the ability to play without voice chat in Warthunder air SB vs Il2:Great Battles.

In Warthunder air SB, without using a voice chat I can easily check where my team is by prompting them with “Attention to gridsquare!” or “Follow me!” and they will respond 90% of the time (remaining 10% are: new players who don’t yet know sim comms, zombers or are currently too busy not dying to realize I pinged them… and usually they’re already pinging “Cover me!”)

While in Il2?

I’m in SRS (the voice chat). I’m listening to others talk, but I can’t speak because I hate hearing my voice and don’t want others to hear it either.

I hear “Allied beach-head under attack, all fighters scramble” from the bot air intercept controller.

I redirect and fly to help.

I engage a Fw 190 and take it down then I see 4 black dots flying towards the beachhead’s forward base and…

I have no way to ask “Hey, I’m a P-51 at Allied beachhead and I have 4 contacts. Anyone else in the area?”

Instead, I’m forced to assume it’s all hostiles since I can’t use voice chat.

So I go in to engage.

I drive away another Fw 190 and see a suspicious plane, proceed to engage and break off after I identify it as a spitfire.

If I knew we had a spitfire in the area, I’d have extended and climbed back to altitude rather than recklessly go in to drive the black dots away to protect the objective (I’d have still went for defending the objective, just from a more advantageous position). In Warthunder, I could have done that with T-4-1 and the spitfire would have also replied with T-4-1.

Now, to make things messier the spitfire I engaged and left alone had a buddy.

His buddy saw me go for him and engaged me and unlike me, he failed to identify friend from foe and shot me out of the sky.

This wouldn’t have happened in Warthunder because we have “Follow me!” “Cover me!” and “Attention to Gridsquare” and everyone uses those 3 in good faith.

Oh I definitely would never use voice chat, as I know exactly what kind of crapshow it will be.

Doesn’t mean I can’t call out that your view about voice chat improving the game and community being wholy naive.