If you could, how would you re-balance CAS in Ground Battles?

right, like how seeing through trees and bushes is actually pure skill
it’s common for cheating trash to have delusion of grandeur

In my opinion, Gaijin shouldnt buff spaa, I think its ok now.

But I think to counter CAS is better if they focus in airplanes with air-to-air weapons, and let these planes with less spawn points closest to SPAA’s spawn points. People will think and grind more airplanes in this way insteed just to play with tanks, and Gaijin will gain more money

And with more planes in the air, It should be more fun to play with SPAA, because sometimes I get boring playing with SPAA

Forget about him, Gaijin is well misled by such vested interests.

You mean things that can be changed without turning on ULQ?

As said, the nickname shows who does and doesn’t know much about what he is talking

Just call it “competitive graphics settings”.

It’s basically abusing bad gamedesign, where the devs didn’t make sure that graphics couldn’t affect visibility.

It’s every graphics option tweaked to the optimum regarding visibility instead of going for good visuals or all the way down to ULQ.

Personally I prefer maxing out all settings, even if it gives me a disadvantage.

You know that only two options change visibility not ULQ option?

Not to mention that „competetive” settings are not ULQ since a couple of years

That’s what I said…
It’s not ULQ. Just optimized settings for visibility. The existence of such options is poor gamedesign though.

Only two settings need to be lowered really. The rest just is up to You

bro’s reading comprehension on ULQ as well, it’s spreading

It is so stupid that You will destroy a guy 3 times and he will still be able to spawn into a plane with bombs and kill You:
image
I got bombed 2 times in this battle by people I have destroyed with my tank.

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Well…what did he do for the first 9 minutes of the match? Spawning a light tank and a TD isn’t expensive and he might have acquired a bit of SP before first running into you.

It doesn’t really matter for me.

What matters is that people are able to destroy You without You being able to defend against it after You have destroyed them x times.

Spawning a plane or spaa after I died doesn’t change anything, especially against suicide bombing.

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Did you see Spookston’s CAS speedrun video?

You can literally spawn in a light, get some scouting/shot off or a cap (doesnt even need to be a solo cap) and suicide and spawn in a plane.

Think he managed a record of spawning and suicide bombing 1 minute 50 seconds into a match.

I have created a topic about it:

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You complained about him being able to bomb you after you destroyed him 3 times. There were over 9 minutes of match time before that in which he might very well have earned his wings.

Should killing an enemy somehow block him from spawning an aircraft?

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It is not about him earning SP, it is about him being able to access the waepon that I can’t do anything about right after he wasn’t able to do anything against me on the ground.

Well, he obviously earned that weapon fair and square.

This game isn’t about any vehicle being able to 1v1 any other vehicle.

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PvP game should not give people who were defeated a weapon You can’t do anything about especially to a guy You have defeated x times.

Then how would you implement the combined arms gameplay that is Gaijin’s main selling point of this game?

We have already talked about this and I have already many times talked about what should be done.

If You want to go around in a circle, first provide the video/replay You have promised long time ago.

At the moment air in GB is just a brain-dead revange mechanic, nothing else.