If you could, how would you re-balance CAS in Ground Battles?

The issue is surely with me, but i still dont get it xd.

This not you ?

what?

I see,you were drunk when you went off on Elon rant but you are OK now? Ok back on topic then .

No. He is a conman. Educate yourself.

He was a hero before he fell out with Disney and its new masters. I guess not everyone is prepared to bow. Any way off topic.

Balances for Aircraft

  • All CAS spawn on airfield

  • Move airfields farther away from the battlefield, in order to increase the downtime required to re-arm, along with making it harder to eat a SAM or SPAA cannon fire and then fly back for repairs

  • substantially increase the amount of SP required to spawn in aircraft with ordanace, while lowering the SP required to spawn aircraft with AAM

  • Increase amount of SP required to spawn Heli’s with ATG ordance, in order to remove first spawn heli rocket rushes in the first 3 minutes of the match opening

Balances for SPAA

  • Increase the reward modifiers for shooting down aircraft, as SPAA/ Anti-CAS fighter gameplay yields very poor rewards in contrast to how important the role is to your team’s success

  • Add a reward medal for intercepting bombs, GBU/AGM’s, and hostile SAM/AAM’s. Currently using missiles or ammunition to intercept ordanace and protect your team yields no rewards despite how life saving (and costly in terms of SPAA that don’t carry many missiles) it is

  • Give lower BR SPAA such as bofor gun platforms lead indicators with heavily reduced accuracy and prediction range. CAS is insanely powerful in lower BR’s where SPAA is more limited in capability and more difficult to use, and it makes 0 sense that SPAA that have mechanical lead calculators modeled get 0 functionality from them given how vital they are to the vehicles IRL anti-aircraft performance. Such a system could easily be modeled to where it functions very similairly to naval’s range estimation; it takes a few seconds of locking onto an aircraft to produce a lead that isn’t anywhere close to the accuracy of IRST/Radar leads, while becoming more innacurate at longer ranges

  • Remove the TD classification and SP penalty associated with them from the ADATS platforms. They might have anti-tank capability, but they are still very clearly made with a focus on anti-aircraft performance.

I personally feel all of these changes would make CAS a lot less oppressive in GRB, and encourage players to spawn SPAA more and giving them better rewards for doing so.

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These are all good, but it does not change that CAS is unfair. These would make it a bit less unfair, but only by a very small factor.

Yeah, i am sure you are happy owning a fully autonomous self driving robo taxi earning thousands of dollars each year, while you can take a quick ride in the Hyperloop from Los Angeles to San Francisco in only 35 minutes, while your house is covered in solar rooftops, at home, you are served a drink from the Tesla Bot, as you watch on the “free speech platform” the SpaceX cargo ships land on Mars in 2022!

Okay, after this, i am finished. But maybe you get out of the Musk cult.

You heard what Musk said his advertisers can go do right?

Yes, and it was hilarious. Like an angry 6 year old when he gets denied another chocolate bar.

No it was somebody refusing to be bullied and cancelled

please take the drama to DMs, thanks. Can we get a mod to clean up this thread?

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Can you specify what range is “lower BR” for you? On rank 1-2 I don’t got real issues with CAS. It is even easier because planes fly slower. And lead indicators are … I think they are a bit to arcade. There is a small trick you can use to find out if your lead is ok. If the bullets disappear behind the plane your lead is too far. If you see the bullets in front of the plane passing then your lead is too short. My tactic is to start with more lead and most of the times plane fly faster then I turn my turret so the lead shortens right to the point where the plane fly into my burst.
Another thing is that players start way to early to shot. On higher ranks … not my world. Got some nice kills with the russian 7.7 (don’t know the name right now). But planes move much faster on higher ranks and the rocket thing … I lack skill on this point.

Thread seems pretty dead.CAS threads are too many ,does need tidying

Remove air spawn for all planes.

So the game is over before you get there ? How about ground vehicles come in by train first as well?

And repairing the tank could become a minigame where you have to press the right button on time ^^

The whole game is becoming an over complicated farce

You just admitted that CAS is unfair. If you think that this is OK, then we can just close this conversation.

You know the difference between a “game”, and a “real war”?
Why aren’t you going out, and advocating for historical MM then?
You know, where you would fight T-34s, and KV-1s in a Panzer II, and IS-7s in a Pvkv IV, and Object 279s in a Panzer IV.
If you want a game to be actually successful, you need balance. That’s why we have a BR system in the game, and not some historical matchup.
Nobody would want to be in a team that can do literally nothing against the enemy, and also, nobody would want to play more than a couple of matches when they just annihilate the enemy in 2 minutes without losing a single vehicle.

And SPAA is designed to counter it, yet it stands no real chance. And i am not even talking about low tier. At top tier, a minimally skilled pilot can annihilate the entier team against multiple SPAAs, an ground mode.

At the other hand, planes can have their own mode, where i can’t get into with a patriot system and shoot down defenseless planes from 100km.
Would that be fair? No. Do Air players have to worry from such threats? Also no.
is CAS fair? No. Do tanks have to worry about it? Yes.

Do you see the difference?

Yes, that’s why they are not fixes. They might fix a specific problem, and introduce another one.

Sorry, i might not get this fully. Could you rephrase it please? ( i am sure it’s just my stupid head not getting it xd)

You mean leave the current mode as it is, and give a separate tank only mode?
If you mean that, then of course. That would be a very easy, and quick fix.

Chill, dont get mad. Not worth it.

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