Having survived many strafing attacks, I cannot say any and all will kill them. Wound? Certainly possible. Kill? Not necessarily, given the two hull crew.
In the meantime, the attacking aircraft is effectively a stationary target for the SPAA to fire upon and it doesn’t have crew replacement or crew changing seats to fall back upon. If someone is looking for an ‘easy’ setup for SPAAs, letting the aircraft come right at you is one way to do it. (Sometimes I intentionally fire at aircraft to entice this.)
It happened and people at the time were freely able to watch the server replay. If you want to look at the damage viewers in game now, you can see that the ammunition of the Dusters will go through the turret rings from behind (as was the case then).
As for replicating it…the M42 isn’t at 6.7 now, is spaded and I haven’t really bothered trying to do it as of late (some time ago (read: months), I did goof around with the 75mm M3 GMC at 6.X though…that generated some laughs). I could probably go on a rampage with the M42 at that range if I wanted to, as nothing has really changed mechanically since then…I just don’t have any real need to do so.
I’m not sure how you read what I said as that–both because the odds are higher than that and because I said they occurred because I intended the encounters to happen. I didn’t just accidentally kill those Tigers, I went out to go after them because I was bored waiting on aircraft.
Looking at the X ray viewer in game, it seems they’ve changed the modeling in the years since (possibly due to volumetric). It’s still possible to wound the Tiger IIs with the 40mm now via the turret ring–but it’s clearly trickier than it used to be.
Question if your tank died by op CAS or verhicle are you suppose to stay in your spaa or losing any sp because sound very easy to get free verhicle without spending any sp at all.
As of 06/04/2025 destruction of aircraft (heli) in GRB is worth about 60 mission score (event grinding number.) Destruction of scouted ground vehicle by an ally is around 120. You personally destroying a ground vehicle is around 200 points per vehicle. Why is it that fighting something on equal footing gives such a massive amount of points compared to fighting a vehicle with distinctly unfair advantages? Inb4 “spaa is sooo strong” it was with a tank
Literally this. The only reason I even play ground rb is because of helicopters. If we had an air realistic EC or a heli PvE mode that wasn’t complete dogwater, I wouldn’t even touch ground rb.
Idk. I’ve played the 40mm truck and it’s stupidly
easily to shoot down planes. I don’t understand how 40mm truck, L62 anti, and Lvkv 42 players manage to miss a plane flying in a a straight line towards it.
From my own experience - because the plane is actually always going up or down and drifting a bit too so the fact it points the nose at you doesn’t mean it’s actually moving straight at you, and and your shells fly in an arc, so if you adjust wrong, you will be hitting high or low, and plane can and will kill you from over 1000m away and seedish 40mm has like what, 2 shells per second so oftentimes one shot is too low and the other is too high and after that 1s my plane is 130m closer… I have quite a few 900+m MG151/20 shots and MG151/20 has by far the worst ballistics among mid-late war 20mm cannons.
Menawhile Soviet 25mm hits just as hard or harder because of real shitter magic and it has more than twice the ROF in a single mount, and then there’s the 500 ROF double 25mm variant.