how can you say this when youre the one that is spamming “erm cope i aint reading that”?
anyway to actually get to the point, the thing is that nobody has a single valid argument for why tank-only shouldnt be a thing
one group enjoys skillessly killing players from the other group. and the other group only suffers from this, there is no other outcome.
there are discussions about fixing this, but then generalized group one who loves playing CAS comes to ruin a productive conversation by spamming garbage because they cannot see their only source of fun being removed or just slightly reduced.
its impossible for the threads to not devolve, because CAS players do not have anything to say other than “tankie cope”
you must have never played top tier because no chance you would say something like that if you did.
“CAS being stupidly nerfed” could only ever come from a terminal CAS player.
pantsir is underpowered, and yet, the most overpowered CAS is also on russias side.
and to think other nations have only SPAA weaker than pantsir and they face much stronger CAS.
flarakrad has two missiles, its guaranteed death.
im sad to say that choosing russia when i started playing war thunder was a good choice, and in the current state of the game, the only valid choice.
every time i see my teammate in some su-30 i count down from 5, and every time the killfeed gets filled up with a total minimum of 3 kills, no resistance.
Outrun a 5000kg bomb if you can! Can’t understand why STRATEGIC bombers are permited to take part as TACTICAL CLOSE AIR SUPPORT AIRCRAFT. To my knowledge they were used only once in Normandy and even then it was to carpet bomb defenceless infantry…result, many Americans killed by ‘friendly’ fire.
Mate, their version of a new SPAA is going to be a prototype Skink with a radar dish. Don’t act like Gaijin is actually going to give us anything good. Especially not for Sweden.
From someone who mostly plays air modes, it is. It just is.
Take for example the typhoon.
Should have Brimstone 2s not brimstone 1s
Should be FnF not just SAL
Should have about a dozen more GBU options
(Let alone additional A2G options)
GMTI radar mode
It’s driving me nuts the typhoon is artificially nerfed because of tanks in another gamemode. I want to be able to use aircraft like the tornado Gr4 and by extension the typhoon properly in ASB but I can’t because my main A2G weapon has been artificially nerfed because of tanks.
And yet the soviets get a paper weapon. Just drives me nuts
Another way of reducing the number of aircraft in a tank battle is to only award kills and battle points when they land safely back at their airfield. Just think no kamikazes in a game…that’s about 95% removed from Realistic/Arcade combined game due to lack of talent. However, Simulator mode combined battles, total respect for those players. Taking off with a realistic loadout, nothing like those that AIR spawn with a bombload that would require a runway 10km long to takeoff if at all possible and cockpit view only that IS EFFECTED by rain and snow, unlike the virtual view when playing Realistic/Arcade. Would also like some ground smoke (burning tanks and explosiona) during the game to make locating vehicles more realistic. Try hiding from aircraft in a desert scenario with virtual view…totally impossible. Again, just stating things as they are.
The other way of looking at it is that the aircraft was already airbourne after taking off from an appropriate runway and flew into the target area to provide the necessary air support.
Few aircraft would actually operate from a FOB that close to the engagement area, only really the Harriers come to mind actually.
and Japan is still lacking most domestic A2G weaponry, but yes lets add the Penguin Anti-ship missile that has zero proof for being able to track Tanks / Moving targets!!
I imagine it won’t really ever be a thing. As much as War Thunder loves to deviate from Realism sometimes, something as fundamental as a game mode probably would never change. The fact that there are literal aircraft dedicated to destroying ground vehicles and that almost every IRL battle involving tanks likely involved Helicopters OR Aircraft means that they won’t really stick to it. As for a reason why it shouldn’t exist: Having two practically identical game modes is kinda pointless, along with the fact that it’d allow Gaijin to become lazy- instead of balancing and fixing CAS, just make a new mode and ignore it! Don’t like overpowered CAS? Go to the Tank-only mode!
Oh but you like CAS, just not when its overpowered? Psh, you got a mode w/o it right there!
Most CAS threads are definitely ruined by both honestly. Most of the time I end up seeing “Make tank-only mode!!” or “SPAA easier than CAS!!”
Also this is exactly what I’m criticising. One side sees the other as ruining the thread, and the other side sees it the opposite way. I don’t know how you can both reply to my criticism, agreeing, but then doing exactly what I criticise.
Play a simulator combined battle with the same bombload and see if you can take off without ending up as a wreck at the end of the runway. May I suggest an F6F…good luck with that.
How does this mean that CAS is underpowered though?
Not really, im just mentioning that the other side (CAS players) has no argument to present, which is why the only thing ever posted by it amounted to “cope and seethe ground player”. There is not one argument for why tank only shouldnt exist, or at least CAS being nerfed
Current GRB and a tank-only mode are completely different modes. The exact same way that ARB abd GRB arent identical.
My main gamemode is air SIM and I am well versed with playing mud movers, though I rarely play props these days.
Personally, I find taking off in GSB easier than in ASB as you do not require as much fuel and (at least at higher BRs) the payload you would normally run is actually lighter.
I do not really have much opinion on forced AF spawn for aircraft for I can readily form well reasoned arguments both for and against it. I also believe that either way, they need to add additional aircraft spawn points (which probably should be further away, at a higher altitude and you should spawn faster for the air spawn) as spawn killing is a major potential issue.
There should always be exceptions though such as heavy and maybe even medium bombers for they would struggle to gain the necessary altitude for them to be even slightly usable.
That having been said. My personal opinion on aircraft getting air spawn could be interpreted as the aircraft simply entering the air space after taking off from a larger airfield or carrier located else where and taking the time needed to climb to their current altitude and location, if you want a “lore” reason for it.
Does the tornado Gr4 have it’s 18x FnF Brimstones 1s?
Does the Typhoon have a single FnF weapon or even it’s IRL Brimstone variant? (Especially when compared with aircraft like the Su30 and Rafale with their respective weapons)
i cannot think of a single mud movers in the British TT at the very least, that does not have some major limitation that exists almost exclusively as a nerf within GRB
As a result many of these aircraft are underperforming compared to real life by quite a bit and as someone who uses them in both gamemodes, it’s frustrating having these artificial nerfs within the air modes
Functionally they’d be identical. Same map pool, same mission types, same objectives, practically identical maps (minus helipads + runways). The only difference would be no aircraft, possibly no UCAV and no helicopters. Whereas Air maps are substantially less detailed, larger and have different locations (with exceptions). There are many differences between ARB and GRB, and practically none between the proposed Combined-Arms and Tank-only battles.
One of the most liked replies to OP has 87 likes, and begins with “I like CAS in GRB.” So, clearly there are arguments from people who like CAS (like myself) who want to see nerfs. This mentality that “all CAS players have no argument”, or “CAS player cant be bothered to understand 5 words of text” (in your own words) is exactly what I’m criticising. Most of the proposed solutions (besides Tank-Only) are literally by people who play CAS. The best solutions I’ve seen are all by @Morvran, who has been the most active and consistent person on the forums regarding CAS. Have a productive conversation with someone instead. If someone is antagonizing, trolling or being unproductive- flag them and move on. Talk with someone else, instead of having a constant back and forth that just consists of “No, your bad!” “Heh, you can’t read.”