If you could, how would you re-balance CAS in Ground Battles?

How do the tank players ruin the “ground” rb?

By wanting to play tanks, duh

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Oh and don’t forget.

“Camping.”

All Nashorns and breda 501s and similar must ride as the spearhead into the battle, to sitback and snipe is a gross and abhorable activity.

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Remember the old good argument about german tanks how they are good for positioning and covering the whole map

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everyone is forced to go in the brawl these days anyway, wanna cover a flank from behind? Camper.

Wanna snipe in a TD? Camper

Wanna flank and hold a good intersection? Camper!

If you don’t move all the time? Camper…

lol.

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Imagine playing a vehicle to it’s strengths.
CAS says no.

But I guess adding infantry is more important than fixing core problems.

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Already 17 days since the first report of Sabra’s mantlet cover not moving along with the turret, today I launched the game to find they still hadn’t fixed it, I suspect they hadn’t even seen the report.

Great work gaijinx

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so, random player rushes point, promptly Js out and spawns a plane.
while im on my second spawn not even 5 seconds after spawning in i get killed by a 2000lb bomb.
while the rest of my team (including me) are getting thrashed by cas, bearing in mind there is nothing we can realistically do about it (br 6.0) we lose and most matches i have are ruined by cas players. and generally by the end of the match there are only about 1-3 tanks on the other team, the rest are in planes denying any chance of doing anything.

like its stupid that someone can get 1 kill, then spawn a fully loaded plane and get multitudes of kills by pressing 3, its the most braindead unskillful gameplay ever. and this across all brs.

there should at least be a toggle between grb with cas and grb without.

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you dont even need a kill. I got into a plane after 90 seconds just rushing the enemy and dying:

btw the m262 with the AP belts cost minimum 700 SP to spawn.

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There’s a bit of a SP cost difference between grandpa’s WWII era plane with mk108 “ap belts”, which isn’t an issue in GRB at all, and 4th generation jets with thermal targeting pods and precision guided fire and forget weapons.

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It’s very difficult

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The same crowd is still harping about combined arms fighting in a combined arms game, lmao

Here are the realities of the situation:

  • Top tier (9.x+) is a dumpster fire of imbalance with a rotating gallery of who’s whooping who that varies by the patch…not a surprise. Top tier has always been this way…power creep is inevitably a feature of that range.

  • Outside of top tier (below 9.X), CAS poses no serious balance issues at all. (If anything, SP costs and a lack of capture point influence put aircraft at a significant disadvantage as compared to GFs)

The ‘trigger queue’ idea is about the only one which has ever been floated that has made any sort of sense logically and mechanically. It provides the avenue to TO while also negating most of the shortcomings (especially population issues).

Alas, most of the people who carp about aircraft would rather continue caterwauling than actually doing anything. (From experience, I can say most of these people do not appear serious about TO. Instead, they appear to just want something (aircraft) to blame their defeats on and a supposed panacea (TO) to point to…even if that “solution” never comes.)

Some people just want an excuse to blame their defeats on. If we had TO, it’d just be ___ instead of aircraft for those folks.

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Maybe for some but it is genuinely a detriment when i Q for ground and expect ground.

Don’t bother.

You can provide examples, You can show how game works and is unbalanced. You can even show how it is constant and can be abused. Some still will choose to ignore it.

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The mode description states plainly that the mode is combined.

Until (unless) a TO mode is added, toggle queue or not, that is not changing. That’s just the way it is.

What I stated above is simply factual–how the mode is described and what it means. Please read before replying next time.

It’s very tragic to me that you’re still confused about all of this…PM me some time and I’ll try to explain it to you (again). I still have hope that one day you might understand the game as I do.

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The people murdered by the F4U-4B without counterplay certainly made a big mistake and are just trying to blame their faults at something. They’d have died either way.

What was their mistake you ask?

They wanted to play a tank in GRB.

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Don’t bother

You can just watch replays of people You are replying to You and it will paint the whole story

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TANK? You wanted to play a TANK in GROUND battles?
Unacceptable

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9.x is far from being top tier.

I certainly think medium bombers have no business in this game. Especially on certain maps where the map encourages close quarters combat, far too easy to obliterate half the team, return to base, rearm and repeat. Zero skill, far to powerful. The only


SPAA I get to attack them with is the awful Skink which they handicap with small ammo clips and fast overheat.

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