我玩挑战者DS在一场游戏中击杀了9回,占了两个点,没有死亡,但我们还是输了,尽力了一整局打了全场出来一看研发收益只有18265。游戏热情瞬间就没了。所以我觉得应该给前三到五名基于更多的奖励,以此来表彰在游戏中努力的玩家。同时通过对名次上的奖励也可以激励更多玩家积极作战,争取头部的额外收益,从而能减少消极作战的问题
(这是我第一回发帖,有什么不妥还请谅解)
I was playing Challenger DS, and in one match, I got 9 eliminations, captured two points, and didn’t die once, but we still lost. I tried my best the whole game and performed really well, but when I checked after the match, my development rewards were only 18,265. It just killed my passion for the game instantly. So, I think the top three to five players should get more rewards based on their performance, to recognize the effort players put in during matches. At the same time, offering extra rewards for high rankings could motivate more players to fight actively and compete for those top spots, which would help reduce issues with passive play.
(This is my first time posting, so I apologize if anything is unclear.) (translate by AI)