Or look at the F-16As that have a 100k engine mod
COMPLETELY ignores that has no aim7 research to go through
completely ignores that the stock eurofighter vastly surpasses the spaded f18
completely ignores that eurofighter has MAW instead of plain flares/chaff
completely ignores that the f-18 starts without chaff
completely ignores that the eurofighter has large caliber countermeasures
completely ignores that the f18 is a strike aircraft while the eurofighter is an air superiority fighter
IDK I think i’m done pointing out the points that went over your head. As if you were just playing the victim card with the eurofighter. Listen dawg, i’ve had an absolute blast with the yak41 even if i started with two r27rs and kept seeing them fokken fox3s and IRCCM every match. It has only four missiles of which two only can be r27er, and i tell you that even if the yak38 is still slower than the mig21mf the missiles are good enough to make for it, and THE RADAR vastly surpasses the f18 even on TWS.
LOL I like your meme. We don’t speak about the obvious, because it won’t spark victim-card counterarguments like those from Morvran_
Fun fact: if you have fewer modifications in the menu, the RP requirement of a single mod goes higher.
I know, but if your plane is shyte and has less cost per mod it will take more than if your plane can go gun solo and skoink everyone, like what happens with the f16a. Back then when r27er would ignore multipath and take 1/3rd of the time that an aim7 would take, i was pulling my hairs out and dying before i could even dogfight, but oh boy the moment someone engaged even a gripen was dead.
Completely irrelevant. The RP Grind will be identical except for the fact you will need to take that specific mod first. Though it does mean you get SARH to augment your loadout in the meantime, Whilst the Typhoon gets nothing else for BVR.
So actually id say the F-18 is better off.
It really really doesn’t. Without g-suite you lock instantly and without the booster mod, the Typhoon would probably loose to a Tornado.
And?
So does the Typhoon.
The MAWS mod includes chaff, BOL and MAWS.
Okay? So do most other top tier aircraft. Though Id actually prefer the F-15s 240 regular CMs at the moment.
Uh… and?
Technically so is the F-15E. Still one of the meta aircraft at the moment.
Also the FGR4 is litereally the multi-role variant of the Typhoon.
Now my turn.
- Dont rely on multipathing.
- Read up on how to use a radar and how to guide ARH missiles
- Read up on how to defend against ARH missiles
- Dont complain about FM whislt stock
I think you need to chill the hell down and think twice before writing a reply.
You know… Each tier gets unlocked by how many modifications have been unlocked in the last tier.
You can keep the ‘Airframe’ upgrade for later.
Eurofighter needs to unlock it for access to chaff and BOL pod.
and MAW.
It is named as MAW, but it is complicated.
In that level of theory, you completely ignored that F/A-18C starts with twice the amount of countermeasures…
in game classification is meaningless and worthless. don’t bring it up.
we even have attacker which got classificated as jet fighter in game… (MiG-27)
No offence, but since I saw you in the necroposted J-7D topic,
You seem quite short-fused and skip something while reading.
We can discuss in a better way.
Take a sip of cold water, chill down, and come again. please.
anything that does not follow your narrative is irrelevant, i see what you’re doing.
I am talking about the f18 radar not working, simply put, it gets defeated by simply flying sideways, or more often than desired simply refusing to lock the selected target.
You seem quite short-fused and skip something while reading.
I do not, i just don’t have time to focus on everything.
The J7D “necro” is more relevant than ever.
Looks at thread
Right, and?
Moving it 12.7 wont fix that, if anything it will make it worse, much worse, because it will be required to maintain the lock instead of simply vaguely guiding the missile into the right bit of space. Not that they would ever lower the BR of an 14.0 down to 12.7 as you want them to.
TWS+ is broken, not gunna deny that, but half of the problems you are describing sound more like you problems than actual problems. (“My AMRAAM wont hit the target because the F-18s radar gets chaffed easily” is just not a thing)
Fixating on the stock grind is the worst argument I have ever seen. Stock grind is irrelevant the moment you’ve spaded, sure it sucks. it sucks on everything, I spaded the Typhoon base bombing in SB and this was back before it even really had a radar. (like seriously, was so bad, you might as well not even bother switching it on for the first month) The Stock grind is meant to suck so you GE it to skip it. Its a money making thing.
My advice for any slow top tier ARH slinger, (So basically anything not Typhoon or F-15) avoid the long ranged ARH exchange, So side climb to 15k ft or even higher if you can and wait for the second phase which is the shorter range exchange, When this is happening, turn hot and start looking for targets, you want things distracted or things that have turned hot. When you are spaded, you can sling off 4x AMRAAMs at targets quite happily at 20-30km, pick your targets carefully.
You are a mid to late game destroyer, with a high missile count and excellent unburdened dogfighting performance if you can force the target low and slow.
TWS+ is broken, not gunna deny that, but half of the problems you are describing sound more like you problems than actual problems.
So, am I at fault that the f18 is objectively the worst performing 14.0? Am I at fault that amraams go haywire if you don’t keep the lock? am I at fault if the radar simply refuses to lock on thin air? Am I at fault if aim9m’s default to hitting the ground from good launching positions? Do you still not know what battle presence is, how important early game pressure is and all of these concepts?
Fixating on the stock grind is the worst argument I have ever seen. Stock grind is irrelevant the moment you’ve spaded, sure it sucks. it sucks on everything, I spaded the Typhoon base bombing in SB and this was back before it even really had a radar. (like seriously, was so bad, you might as well not even bother switching it on for the first month) The Stock grind is meant to suck so you GE it to skip it. Its a money making thing.
You still had the performance to go aim9m only and spook people after rushing, because ONCE AGAIN you’re in a TYPHOON, while the spaded f18 is SLOWER than a stock mig21. So yes, stock grind matters when you’re comparing a TYPHOON, an AIR SUPERIORITY FIGHTER THAT CAN SUPERCRUISE AT SEA LEVEL, with an F18 that is slower than an f5c if you mount more than two sparrows.
My advice for any slow top tier ARH slinger, (So basically anything not Typhoon or F-15) avoid the long ranged ARH exchange, So side climb to 15k ft or even higher if you can and wait for the second phase which is the shorter range exchange, When this is happening, turn hot and start looking for targets, you want things distracted or things that have turned hot. When you are spaded, you can sling off 4x AMRAAMs at targets quite happily at 20-30km, pick your targets carefully.
The F18 cannot climb to 15km, and side climbing will just mean you are going to arrive to the battle as a 1v12. F18 does not have the speed and radar power under any circumstance to score solid 25km+ amraam launches. Besides a common problem with american missiles is to prioritize allies over enemies with favorable closure rate. I had it on f-4e, i launched a missile at a j7d coming at me and the missile went instead for an a4 bot that was moving away from me.
You are a mid to late game destroyer, with a high missile count and excellent unburdened dogfighting performance if you can force the target low and slow.
“excellent dogfighting performance”? Excuse me, I’m going to react to this
Force the enemy low and slow? Let me reintroduce you to the zero syndrome, also suffered by the f-5c, also suffered by the f-18, except that unlike zero and often f5c, the f18 will absolutely get owned by anything that is not an f15e in a dogfight. And trust me, most people will keep the last of their best missiles for the last enemy.
F-18s aren’t that slow, especially since they have good acceleration. They’re probably faster than the JF-17 or F-4F ICE. and ofc the harriers that have already been mentioned.
The F-5s don’t suffer from their lack of speed nowhere near as much as the zeros, because they have A2A missiles and aren’t that much slower than their competition.
Then change the Typhoon, then, I stock grinded the Sea Harrier FA2, at 13.0 with 2x 9Ls stock, before it got AMRAAM stock.
Complaining about the stock grind is just making excuses.
Well, I hope not, 15km is very high, I said 15k ft. So about 4.5km, which should be trivial for anything with a jet engine. Unless you are saying the F-18 is worse than a prop?
Again, yes it does. I’ve gotten 20-30km kills in the Sea Harrier FA2, if you are failing to get kills in the F-18 which is faster, then you are doing soemthing wrong.
It has plenty of radar power.
This is 100% a skill issue.
Yes, it does, its one of the strongest 1 circle low alt, low speed dogfighters at top tier, sure it will loose a sustained fight against something like a Typhoon or Rafale, but is also not as bad as something like a Tornado. You can quite happily dogfight.
They dont like going supersonic though. Which is to be expected since it’s a carrier based F/A jet, heavily optimized for lower speed but still does impact gameplay
this is a complete lie. A Phantom can reach 1400kmh at sea level, the f18 can barely go 1130.
The f-18 on the most aerodynamically efficient load I can have) (two amraams on the belly, two sparrows on the wing roots and the rest being aim9s) is 100kmh slower than the f-4e in this scenario. This is with minimum fuel.
Everyone accelerates good at that BR.
The F-5s don’t suffer from their lack of speed nowhere near as much as the zeros, because they have A2A missiles and aren’t that much slower than their competition.
A2A missiles that happen to be the highest performance found a whole BR lower, and to a count of only two while others have four or more 15g+ missiles.
Maybe with 12x missiles, but an F-18 will still probably out speed the Harriers with that loadout and I’ve never felt that “lack of speed” was the reason for an AMRAAM not hitting the target in the FA2
the speed literally decides the initial oomph a missile gets. Besides, the harrier can see 12.0 despite how overBRd it is, the f18 is seeing planes that vastly outperform it even in a full downtier, being the SHAR the only one that does not.
Yeah I agree about the AMRAAM with exception of going below Mach 0.75 and going really fast which does make a difference, and yes F/A-18 will out speed the Harrier since the Harrier is even more optimized for low speed and short takeoffs/landings
But how quickly and efficiently is it able to do that? I’m sure that it would be better at BVR than the F-4F ICE, especially since it has a better climbrate and acceleration.
Yeah, but atleast they can fight back, and that they aren’t massively slower than anything unlike the zeros.
I can’t wait to see someone going to bring that ‘bloated’ theory of
‘if you get killed by a 10G rocket stick 9E, it is your very own skill issue’, which always shows up when someone wants to defend F-5C…
And glad that I see it as expected…
That’s kind of true though 9E behaves like an extended range 20mm burst