Messed up does not equal bug, dude. Bug implies there’s a problem in the code producing unintended errors, and the delay in fixing it means they can’t find it or it’s buried under backlog of other bugs.
It’s not an error in code. It’s a literal crew xp measurement.
Yes it’s a bug either in design(asking to shot at max range all the time ignoring physics) or in implementation.
Call it a design oversight, not a bug. They released a rushed patch without updating any of the pre-established aspects.
That’s why there’s no way to know if your guns are targeting the ship properly because they aren’t tied to a green sight indicator anymore. They simply removed the feedback and gave nothing in its place.
I dont have whole screen bro I window screened. Had game - screended probably longest unwatering I ever had in game - finished the game. Would have to go to replay which I am not willing to do for sake of “show full screenshot”.
I’m gonna try to stop it, cause you not showing me your stats.
Then vote [Poll] with multiple options for the changes to Naval Battles show em that not 99% against like they saying.
Polls closed. Stop trying to rig the vote.
Oh i’m not even started.
The results won’t be organic unless you factor there is 3 to 1 for every vote you recruit yourself.
I switched the mode to “realistic” and haven’t played without that, I played one game of arcade and I thought I’d let the AI do the aiming for me so I switched to manual control of the AA guns, the AI melted 3 boats and the game ended… lol
You can manually lead or lag with the new system - the same as the old aiming spot except you aim at he ship not a spot on the surface - so you lead or lag on the ship, not on the spot!
Yes - this and AAA spamming at everything at several km range are the down sides of the update IMO
It didn’t improve your precision. It removed the need for any whatsoever. There’s virtually no difference now between a player who spent dozens or hundreds of hours learning how to lead shots with a variety of ship and weapon types to a noob who started playing 2 minutes ago who by instinct will simply put the reticule on the target and fire. This is simply gaijin catering to the lowest common denominator without fixing any of the real problems with naval. All the new aiming system does is give noobs a fast dopamine hit that may fool them into buying a higher rank premium ship. Of course they’ll see how incompetently designed the entire mode is eventually but gaijin already has their money by then.
“It’s a very good system. Actually, can we have a completely different system?”
Poll is not closed, that was the other one. I am leaving this poll up indefinitely.
It was a joke, man. Look at them liking your comment. lol
WE CAN FLIP THE VOTE AND PROVE THAT GAIJIN DID THE RIGHT THING
Meanwhile everyone is either quitting Naval or the game. hahahah

What will it do, invalid his opinion? How about I show you my stats and invalid your opinion?
He claimed that he is good player, and then refused to prove it, not me.
btw. noice Moffet farma meine respektierung
I’ve not looked up a single person’s profile since beginning these discussions.
I tried it first time after 5 min queue for coastal. AB was a fun mode for coastal (only) . Now it’s… let’s say i’ll ignore the mode for the rest of its existence. 5 minute queue justified.
I won’t get to details for the aiming mode , i’ll pretend i didn’t see the crap altogether.