I have never seen a more tolerant playerbase ever (in a bad way)

Gaijin really should learn from Old School Runescape’s development team and try to match them in engaging with the community and transparency.

Maybe even implemented in-game voting for systems rather than rely on forums and then act weird about it.

OSRS’s playerbase and the dev team have a far healthier relationship than what we have with Gaijin, and the playerbase is as a whole far more satisfied. Of course, there’s moments of lashing out and stupid drama - after all, when Yama’s contracts were released a number of them turned out impossible to satisfy thus revealling insufficient playtesting.

When drama occured as a consequence, we’ve had Jagex apologize and deploy hotfixes and even explain that their usual playtester was too busy developing another piece of endgame content, and that he had wished to experience the new update as a player on top.

The community is on a username basis with much of the dev team there - Mod Ed, Mod Nox, Mod Arcane, Mod Ash, Mod Goblin will regularly show up and answer questions on the subreddit or even participate in podcasts, discord Q&A and sometimes even show up in streamers’ twitch/youtube chats when those streamers are engaging with new releases to answer questions live.

Oh, and sometimes when the devs propose something that fails horribly - they accept the community feedback and either scrap it or go back to workshopping a mutually agreeable solution (Osto-Ayak/Mokhautl or Clue Stacking just this year)

Why can’t we have even a fraction of this for Warthunder?

This is annoyingly frequent in sim. It feels like sometimes we get report managers who have never played ASB, never read about ASB, have zero idea that ASB even exist make replies or criticisms of bug reports regarding well-understood and researched concepts and deny them on weird technicalities (Heliboy’s bug report that you cannot achieve more than 92% of listed reward. You get 92% of the reward at 1050 score and then it plateus no matter how much more score you get. That 8% missing reward adds up. Even when I got 2650 score one day, I havn’t gotten more than 93%).

Edit: as for why I put up with the absolute jank of Air sim & us being ignored with multiple bugs including being denied our promised rewards -

IL-2:GB/BoM is too slow and low population, plus I can only fly like 4 fighters unless I drop a ton of money on it for more. It’s fun on occasion, but as someone who is allergic to voice chat I miss out on most of the main appeal of it as a solo player I feel.

DCS I cannot run outright, so it fails at the getgo.

As such, I’m left with WT for having all the iconic WW2 planes and also playerbase to have dogfights with.

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I’ve gone from being a wale to F2P, don’t you dare accused me of being “ok with it”… go take it up with the youtubers that cry “too many premium” then their next video is “x new premium review”… LOOKING AT YOU “Tankenstein” Mr “lets boycott the next premium… oh look how great the F-5C is”.

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Where is the playerbase going to go if they are dissatisfied with changes or lack thereof? WoT LMAO?

Gaijin has this market by the balls.

I tend to agree. Lack of communication between the game’s makers and those that play the game has never been “ideal”. And Gaijin has always played things “close to the vest” for most things. Which is ok for some of the game & it’s content, but . . . the lack of an open channel or open and regular lines of communication between the game & it’s players has and still is an . . . issue.
Granted, being an “International” game(even tho I still think close to half the player base still speaks Russian[it is a Russian game after all]) there are still going to be drawbacks to any communication because of that anyway.
I’d wager that a majority of English speaking players have no idea that English is a minority language in the game . . lol

But either way, until the “it’s good enough” attitude towards it changes and Gaijin chooses to be more open and communicate with the player base more . .
we get what we get . . . .
The in game chat has been broken for around two years now, but hardly anyone uses it anymore, so . . . . I doubt it gets fixed or improved any time soon . … if at all
just how it is . . .

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And that’s the thing; In all my years of playing WT there has never been a time where the relationship between the playerbase and Gaijin was good. It has always been strained or broken - Which was why we saw the boycotts and revolts we’ve seen. All Gaijin has succeeded in doing over the years was mending it back to the Strained level went it broke, but have never put in anymore effort than that.

Any other game, really. Anything that anyone actually enjoys compared to the slogfest that is WT.

Ya but for this genre your only other real options are hardcore sim games like dcs, il2, squad, hll, etc.

Online games right now are also in a pretty awful state, all the games I play right now are basically ancient like WT. Havent seen anything new come to the table in a very long time. Marvel rivals is the only one I can think of but it really just is reskinned overwatch in 3rd person.

Single player games have been fairing a bit better but those arent going to hold your attention for too long.

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True, but there’s also niche’ multiplayer experiences that are quite quality like Amored Core 6, Hell Let Loose, Monster Hunter and Dragon Ball Sparking Zero for some examples. I will grant that by and large, the online games offered as of late

I will say though that single-player not holding one’s attention is strictly on a case by case basis. I personally enjoy my RPGs. CyberPunk, Tales of Arise, Atelier Yumia, Sekiro, Elden Ring for just a few examples.

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I just mean single player games tend to be played through once and you are done, rpgs might give you a few playthroughs I went through BG3 like 3 times before I was done. They arent like live service games you can potentially play for years.

Depends on the game. Lot of singleplayer games these days have branching paths with different endings, not to mention any DLC or mods one could add in. It really depends on the individual for how much playtime they’ll get out of those games.

Gaijin has the tools to make the game with its vast selection of vehicles amazing, but rather choose the lazy route. We all play the game differently, yet are being thrown into the same modes and maps together. Meanwhile the modes some of us would rather play, like SIM, are being left for dead.

I don’t really want them to add new vehicles if I can’t enjoy the ones we have now. Its like adding new cars to a racing game that has no roads.

I always like to say: War Thunder has all the toys but no sandbox to play in, while games like DCS lack lots of fun toys

GHPC is scratching my tank sim itch a lot, but progress is slow. And certain vehicles simply cannot be played in any other game (sadly)

For me personally, the playerbase combined with the dev have ruined the game on most fronts. Unless people stop playing and paying, gaijin wont evolve the game

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i believe it wouldve been significantly better if they just told us what vehicles are coming and what they are planning to give/do with them, specific example;
the spyder, up untill the last moments of the dev server israel mains did not know if they are finally receiving an actual top tier anti air, and now that we do have, we dont know if they are planning on completely nerfing it by not modeling it properly because they already forgot or to keep it weaker than pantsir because it isnt a russian vehicle,
either way, wouldve been nicer to just know the outcome now instead of this unnecessary wait

When you accept that game is exactly as devs intended you will enjoy it more or stop playing

It has been designed to be fun experience by original team lead…then certain other people took over and the rest is the history.
Those who played from start will remember fun times they had and will struggle to tell you what aspect of the game is “fun” these days.

I remember all Gaijin shenanigans connected with Russian TT’s,all lies about Premiums,all “bugs” they deployed to slow player progress unless you buy premium and premium vehicles
I remember their promises to player base …which they broke …one after the other
Old players will remember when all they had to advance was to play the game and have fun ,now you need to create spreadsheet with " if i perform like this in X number of matches i will unlock this tank/plane in X number of matches" that is unless Gaijin drops certain tricks like “bug” that loses you RP.
Apart from EA & Ubisoft there has never been developer that hates their players this much and needs them players as much as Gaijin does.

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It’s understandable that many people complain when new things are added, because when they do that, what they end up with is a lot more bugs added to the thousands the game already has. At most, they’ll fix a few bugs in this new update, making the game worse.
For me, this is the first game that gets worse with each update, and it’s all because of Gaijin’s incredible neglect of bugs. They should literally take two or three major updates just to fix these bugs. But hey, it’s the same old thing, as long as new players come in and spend a good amount of money on the game, it doesn’t matter if the game falls apart or the veteran players complain. In fact, I think Gaijin has tried to get rid of those veteran players who legitimately criticized so many things about the game. It’s always nicer to have newbies who are happy spending hundreds of euros a year, and above all, extremely happy with how the game is and only demanding that the game stays as it is, without any improvements.

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gaijins business plan is afaik:

-Bait new players into the game with shinny top tier vehicles
-Get em addicted
-They either get a premium to a squadron vehicle to either make the grind easy or just skip it entirely
-Player gets to their dream vehicle and finaly sees how shit the game is
-Player quits the game

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The path to success.

bazinga

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And to top it off, to piss me off even more, since a few updates ago, I’ve gone from running all maps at 165fps to maps where it jumps between 90-112-140-165 depending on where I look, and in the garage there are times when it stays at 34fps. Gaijin is lazy even when it comes to optimizing the maps, maybe they want us to buy an RTX5090TI Super Max Plus to play with almost the same details as two years ago.

My ideology is whatever ideology the guy am arguing opposes

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