What if a vehicle’s battle rating could dynamically adjust based on the ammunition it brings into battle?
This idea came to me while thinking about the Leopard 2A4 receiving DM33. While giving it DM33 at its current BR would be unbalanced, a possible solution could be introducing a slight BR increase (say, +0.3 to +0.7) when equipping higher-tier rounds. This would open up the potential for broader lineup flexibility without breaking balance.
Many vehicles in War Thunder share the same cannon but are restricted by different shell options purely for balancing purposes. A dynamic BR system based on ammunition could preserve balance and give people more choice. Another addition could be that tanks with only stock rounds could sit slightly lower in BR, allowing for a easier stock grind. I don’t think it would be a great idea but just something to add on.
This system wouldn’t just improve realism, it could significantly enhance lineup diversity, especially for nations or BR ranges that currently feel limited. It’s a flexible approach that respects balance while giving players more control over how they build their lineups.