Itd still help exponentially. It should be near silent from the front. Its not just moving a slider. The entire engines sound dispersion is straight wrong.
But also yes, the sound needs to be reduced by like 200% anyways. Its hilarious playing russia and im like “omg, no wonder I kept dying when I played US, I hear these from 1.5kms away” meanwhile russian diesels are like EVs. Its a gimmick.
No definitely, my number on Abram’s tank is the aim I use that thing as well but the problem is that the people that are good with the aim is way smaller than the new players that use it. But right now with br changes i am playing with experience Abram’s players at top tier 12.7 and it’s still miserable. Can’t blame the click bait anymore.
Yep US 12.7 is still unplayable I switched to playing my type10 where at least I can flank without being heard across the map. Honestly at this point I dont think gaijin is going to ever address the issues with the Abrams and the piss poor state of top tier US.
Yeah, that’s what I don’t get, when a Bug report is reported and acknowledged, why does it take weeks or months to get implemented? like the Turret ring, Kevlar liners, and hopefully the engine noise, they have specifications on how to implement it but yet nothing. There are two things Gaijin will move swiftly on, Russian vehicles and dismissing anything that can help nato tanks.
Sure not having to deal with 11.3 premiums and squadron vehicles is nice, but they didn’t change how dominant the 2A7V and 122s are compared to everything else.
Even is they added the spall liner on the M1128 is going to be small pieces that won’t do anything for example the M3A3 Bradly. That thing has it everywhere irl but gaijin thinks it 3 small pieces that covers nothing.
There’s a bug report about the Abrams missing spall liner that was acknowledged by Gaijin (although they’re taking their time fixing it, it’s been a month)