There is a huge problem that has NOT been addressed by the developers at gaijin at all because the playerbase does not matter to them, only to what they need is more comfortable. Nukes are getting spawnkilled because airfield aa is way too weak + no friendly air.
It is completely absurd to me that toptier airfield AA still relies on guns from over 8 DECADES ago, almost a century old, which, in air rb this isnt an issue since the airfield does have missile defense, not the best, but in ground? Nope. Don’t care. Best you can do is a gun from the second world war while players have Anti-air defense capabilities from a decade or two ago/ recent tech.
Playing a game in Campania where I got a nuke in a very vital moment, My team was losing, 1/3 of the tickets were left, and when i call in my nuke, its only to die (not exaggerating ) 20 seconds spawning in, and where was the killer you may ask?
not even 3 miles from my airfield. I Was barely even airborne. picture below
The “Air defense” in question trying to kill a rafaele
If the devs even look at the forums. Realize one of the biggest issues in toptier now is that airfields need better air defense. Even when flying regular jets, spawnkilling people is easier than ever, from both sides, and the guns are very ineffective. Stop abandoning your game and please add a fix to this
The problem with it is that if i was flying towards the battlefield, and died, it would still suck, but its an acceptable death, fair and deserved, but on spawn is ridiculous. Has a developer even played their game let alone drop a nuke?

