I don’t know if this is intentional or they forgot completely to patch the rewards for Naval Coastal and the absurd amount of RP Cost for the next vehicles in the tech tree. Bluewater seems easy to grind, but when I try to grind for the Coastal tech tree, it seems to take forever, even with premiums.
Any plans to change of the RP Cost of vehicles in Coastal and/or the increase of rewards in Coastal Naval Battles ? I know not a lot of players play the gamemode, but please for the love of the game, give us the minority of naval players, an easier way to grind out the Coastal Tech Tree.
Because the rewards RP multiplier for Coastal and Bluewater at the same tier are the same, but the RP Cost for the next vehicle is totally different.
Example on the Russian Tech Tree:
A Rank III Bluewater ship will have 308% RP Multiplier, but the next ship will only cost 33K RP, whereas in Rank III Coastal ship will have the same 308% RP Multiplier, but the next ship will cost 75K.
You gain less reward cause you live short and costal matches last shorter. Most of the rewards comes from time spent in the battle multiplied on your performance. So in game where you killed 3 enemy but lived 25 mins you get better RP rewards , than in game where you killed 15 enemies but what lasted 10 mins.
Also doesnt help that the queue times for Coastal are usually a lot longer than pretty much any other gamemode
Yeah that’s the problem, oh and don’t forget the limited 3 spawns only in Naval (specifically for ships)
Toptier frigate is also hard to against most DDs, even they are at the same BR, with worse fire power but spawn at DD spawn point, slower speed and protection, and high repair cost…
No bruh u can clearly see max coastal reward per kill is like 150 ish RP and even with your thoughts about spending longer time in match well no it will only give half reward compared to blue water in same score
RP per min = score based = activity percentage.
I’m a naval tryhard too
I can confirm this with my experience and a bit of math.
Coastall having less RP reward than bluewater is a fact not just “just don’t die”
In this match the reward per min is only 200 per min rest is come from kill and skill bonus then win bonuses.
Ok I’m got 200 ish rp per min
Let’s make examples I can survive 30 min in this match ( u cant in coastall ) so 200 x 30 = just 6000RP
A 6000 RP for 30 min? I can’t stand with that.
Combine with very low reward kill is like this why nobody play coastall today.
Basic reward are barley different as for reward per time and for reward per kill. And yes most of the RP you gain from mastery bonus, daily bonus and premium time + talisman/premium vehicle. And in coastal is way easier to gain mastery bonus. And lets also not forget arrow researching that multiplies all gains on 1.3 in Arcade. So i can’t say grind in the costal is harder, probably even easier than in big boys, just cause faster game pace and lower TTK. So git gut and you will research costal faster than you think.
If you think 4.5k RP for 12 kills when researching boat needing 400k is ok,then there is no point arguing with you.
If you think that 12 kills in costal is a lot you need to improve your skill. And there is no 400k RP boats 320k max, and most of rank 5 even lower 220-250k
Definitely used to be a few ships in Rank V that were 400k rp or close to it (directly after update 2.01), there was a one off reduction at some point but many are 320k rp at max while as you said most are 220-250k rp.
Heh, at launch Tacoma class Frigate USS Hoquiam PF-5, 380k rp, 54000 sl repair, four hundred shells an the worst damage model ever… (I miss the month prior to the stupid GF players doing their pathetic boycott that lead to rank based economics, that thing had an 8k repair for just a month), that thing could honestly be removed from the game for how terrible it’s tbfh.
Still not to make another comment, the “Cost’all” TT as I call it could definitely do with either an RP gain boost or a RP reduction on machines/modes, or hell both for how terrible everything is, especially at the bluewater+ regions of Rank IV-V ocean going vessels locked to this bloody TT, like example the Ayanami class Destroyer 1958 JDS Ayanami DD-103 (frigate in game) all while the predecessor & successor classes are Rank I-II & can be researched in half a day vs a 1 week to a month.
It is a lot given there are 2 players and rest are bots lol. Bots give less reward than players.
Named bots give the same rewards as players for almost two years now.






