I don’t know if this is intentional or they forgot completely to patch the rewards for Naval Coastal and the absurd amount of RP Cost for the next vehicles in the tech tree. Bluewater seems easy to grind, but when I try to grind for the Coastal tech tree, it seems to take forever, even with premiums.
Any plans to change of the RP Cost of vehicles in Coastal and/or the increase of rewards in Coastal Naval Battles ? I know not a lot of players play the gamemode, but please for the love of the game, give us the minority of naval players, an easier way to grind out the Coastal Tech Tree.
Because the rewards RP multiplier for Coastal and Bluewater at the same tier are the same, but the RP Cost for the next vehicle is totally different.
Example on the Russian Tech Tree:
A Rank III Bluewater ship will have 308% RP Multiplier, but the next ship will only cost 33K RP, whereas in Rank III Coastal ship will have the same 308% RP Multiplier, but the next ship will cost 75K.
You gain less reward cause you live short and costal matches last shorter. Most of the rewards comes from time spent in the battle multiplied on your performance. So in game where you killed 3 enemy but lived 25 mins you get better RP rewards , than in game where you killed 15 enemies but what lasted 10 mins.
Also doesnt help that the queue times for Coastal are usually a lot longer than pretty much any other gamemode
Yeah that’s the problem, oh and don’t forget the limited 3 spawns only in Naval (specifically for ships)
Toptier frigate is also hard to against most DDs, even they are at the same BR, with worse fire power but spawn at DD spawn point, slower speed and protection, and high repair cost…
No bruh u can clearly see max coastal reward per kill is like 150 ish RP and even with your thoughts about spending longer time in match well no it will only give half reward compared to blue water in same score
RP per min = score based = activity percentage.
I’m a naval tryhard too
I can confirm this with my experience and a bit of math.
Coastall having less RP reward than bluewater is a fact not just “just don’t die”
In this match the reward per min is only 200 per min rest is come from kill and skill bonus then win bonuses.
Ok I’m got 200 ish rp per min
Let’s make examples I can survive 30 min in this match ( u cant in coastall ) so 200 x 30 = just 6000RP
A 6000 RP for 30 min? I can’t stand with that.
Combine with very low reward kill is like this why nobody play coastall today.
Basic reward are barley different as for reward per time and for reward per kill. And yes most of the RP you gain from mastery bonus, daily bonus and premium time + talisman/premium vehicle. And in coastal is way easier to gain mastery bonus. And lets also not forget arrow researching that multiplies all gains on 1.3 in Arcade. So i can’t say grind in the costal is harder, probably even easier than in big boys, just cause faster game pace and lower TTK. So git gut and you will research costal faster than you think.
If you think 4.5k RP for 12 kills when researching boat needing 400k is ok,then there is no point arguing with you.
If you think that 12 kills in costal is a lot you need to improve your skill. And there is no 400k RP boats 320k max, and most of rank 5 even lower 220-250k
Definitely used to be a few ships in Rank V that were 400k rp or close to it (directly after update 2.01), there was a one off reduction at some point but many are 320k rp at max while as you said most are 220-250k rp.
Heh, at launch Tacoma class Frigate USS Hoquiam PF-5, 380k rp, 54000 sl repair, four hundred shells an the worst damage model ever… (I miss the month prior to the stupid GF players doing their pathetic boycott that lead to rank based economics, that thing had an 8k repair for just a month), that thing could honestly be removed from the game for how terrible it’s tbfh.
Still not to make another comment, the “Cost’all” TT as I call it could definitely do with either an RP gain boost or a RP reduction on machines/modes, or hell both for how terrible everything is, especially at the bluewater+ regions of Rank IV-V ocean going vessels locked to this bloody TT, like example the Ayanami class Destroyer 1958 JDS Ayanami DD-103 (frigate in game) all while the predecessor & successor classes are Rank I-II & can be researched in half a day vs a 1 week to a month.
It is a lot given there are 2 players and rest are bots lol. Bots give less reward than players.
Named bots give the same rewards as players for almost two years now.
I am having the same exact issue. The coastal tree is structured very poorly for the following reason:
The reason why coastal grind is mechanically broken
In the Bluewater tree there are 8 ranks. To grind rank 8 final ship. We are playing matches in a rank 7 enviroment and the rewards are at a rank 7 lvl + I believe bluewater gives more rp per kill even at the same rank.
Coastal caps out at rank 5. If we are using our rank 4 premium to grind out rank 5. We are getting rewards at rank 4 level.
Here is the kicker: A rank 5 coastal vessel costs 320k RP BUUTT a rank 5 bluewater vessel only costs around 90-120k RP. A rank 8 Bluewater veesel costs 400k RP.
They 3x multipled the rank 5 RP cost of coastal vessels because it is top tier. BUT they FORGOT to 3x multiple the rewards for playing close to that tier. So it takes 3-4 times as long to reach coastal top tier. It is absolute suffering.
Many years ago gaijin also decreased the RP cost of Bluewater vessels but during that pass they forgot to touch the coastal tree.
In conclusion: grinding coastal is similar to trying to grind toptier rank8 bluewater vessels with a rank 3 bluewater vessel. It is outrageous and should be immediately fixed but gaijin is too busy making and selling event vehicles to notice something obvious about their own games game mode core reward mechanic for multiple years.
Example from a coastal match and comparison to ARB
I bought 4-5 coastal premium vessels out of interest. I dont even bother playing my premium vessels on premium time because of how broken the coastal grind it. I unlocked all Air tech trees. I know the grind and I am fine with ARB GRB. I unlocked russian bluewater tech tree fully. I am telling you from experience the coastal tech tree is mechanically broken
Here is a result from my rank 4 coastal premium that I intend to use to grind rank 5 with 1.4 million RP total only for rank 5. Below I am posting an extremely good rank 4 match I had with 13 kills with premium time and premium ship. The match lasted 15 minutes and I only earned 6832 RP which is 455 RP/minute.
In ARB, with premium top tier aircraft with premium time I earn 2000 RP/minute of match. If I was playing ARB in this kind of a game I would have gotten 30k RP to the research of a top tier vehicle that also costs 320k RP.
Victory in the [┚ Domination] Arabian sea mission!
Destruction of aircraft 1 1073 SL 32 RP
7:09 Akebono 76 mm AA Mk.31 IL-2-37 6 mission points Own target (the rest of the reward) 715 + ¶358 = 1073 SL 8 + ¶16 + (Talismans)8 = 32 RP
Destruction of naval vehicles 13 11900 SL 2400 RP
3:59 Akebono 76 mm HC Mk.27 SC-497 93.3% of the crew 0 damage 13 mission points 358 + ¶179 = 537 SL 32 + ¶64 + (Talismans)32 = 128 RP
4:15 Akebono 76 mm HC Mk.27 PT-15 52.9% of the crew 0 damage 15 mission points 358 + ¶179 = 537 SL 21 + ¶42 + (Talismans)21 = 84 RP
4:23 Akebono 76 mm HC Mk.27 USS Tucumcari (Bot) 100% of the crew 0 damage 15 mission points 358 + ¶179 = 537 SL 32 + ¶64 + (Talismans)32 = 128 RP
4:30 Akebono 76 mm HC Mk.27 Kari 10.6% of the crew 0 damage 30 mission points 715 + ¶358 = 1073 SL 17 + ¶34 + (Talismans)17 = 68 RP
5:24 Akebono 76 mm HC Mk.27 PT-15 64.7% of the crew 0 damage 15 mission points 358 + ¶179 = 537 SL 24 + ¶48 + (Talismans)24 = 96 RP
5:32 Akebono 76 mm HC Mk.27 PT-565 66.7% of the crew 244 damage 39 mission points 833 + ¶417 = 1250 SL 23 + ¶46 + (Talismans)23 = 92 RP
6:05 Akebono 76 mm AA Mk.31 PT-808 100% of the crew 0 damage 15 mission points 358 + ¶179 = 537 SL 32 + ¶64 + (Talismans)32 = 128 RP
6:13 Akebono HEFI-T PT-200 100% of the crew 0 damage 14 mission points 358 + ¶179 = 537 SL 32 + ¶64 + (Talismans)32 = 128 RP
8:06 P1Y1 mod. 11 Type 91 Mod.3 USS Barker (Bot) 11.5% of the crew 0 damage 180 mission points 385 + ¶193 = 578 SL 74 + ¶74 = 148 RP
10:28 P1Y1 mod. 11 Type 91 Mod.3 Frunze 90.8% of the crew 1212 damage 180 mission points 1551 + ¶776 = 2327 SL 232 + ¶232 = 464 RP
11:19 P1Y1 mod. 11 Type 91 Mod.3 Frunze 40% of the crew 0 damage 180 mission points 385 + ¶193 = 578 SL 132 + ¶132 = 264 RP
12:59 P1Y1 mod. 11 Type 91 Mod.3 Leopard 22.9% of the crew 0 damage 180 mission points 385 + ¶193 = 578 SL 102 + ¶102 = 204 RP
13:52 P1Y1 mod. 11 Type 91 Mod.3 USS Litchfield (Bot) 92% of the crew 1189 damage 180 mission points 1529 + ¶765 = 2294 SL 234 + ¶234 = 468 RP
Assistance in destroying the enemy 2 414 SL 36 RP
2:56 Akebono AP-T USS Asheville (Bot) 47.1% of the crew 10 mission points 179 + ¶90 = 269 SL 3 + ¶6 + (Talismans)3 = 12 RP
12:26 P1Y1 mod. 11 Type 91 Mod.3 IJN Satsuki (Bot) 47.1% of the crew 120 mission points 96 + ¶49 = 145 SL 12 + ¶12 = 24 RP
Severe damage to the enemy 10 9136 SL 1281 RP
2:05 Akebono 76 mm HC Mk.27 SF40 Light 14 mission points 358 + ¶180 = 538 SL 32 + ¶64 + (Talismans)32 = 128 RP
3:54 Akebono 76 mm HC Mk.27 SC-497 13 mission points 358 + ¶180 = 538 SL 32 + ¶64 + (Talismans)32 = 128 RP
4:15 Akebono 76 mm HC Mk.27 PT-15 15 mission points 358 + ¶180 = 538 SL 32 + ¶64 + (Talismans)32 = 128 RP
4:23 Akebono 76 mm HC Mk.27 USS Tucumcari (Bot) 15 mission points 358 + ¶180 = 538 SL 32 + ¶64 + (Talismans)32 = 128 RP
4:45 Akebono 76 mm HC Mk.27 PT-565 14 mission points 358 + ¶180 = 538 SL 32 + ¶64 + (Talismans)32 = 128 RP
5:23 Akebono 76 mm HC Mk.27 PT-15 15 mission points 358 + ¶180 = 538 SL 32 + ¶64 + (Talismans)32 = 128 RP
5:32 Akebono 76 mm HC Mk.27 PT-565 14 mission points 358 + ¶180 = 538 SL 32 + ¶64 + (Talismans)32 = 128 RP
5:59 Akebono 76 mm AA Mk.31 PT-808 15 mission points 358 + ¶180 = 538 SL 32 + ¶64 + (Talismans)32 = 128 RP
6:08 Akebono HEFI-T PT-200 14 mission points 358 + ¶180 = 538 SL 32 + ¶64 + (Talismans)32 = 128 RP
6:38 Akebono 76 mm AA Mk.31 IL-2-37 24 mission points 2862 + ¶1432 = 4294 SL 32 + ¶65 + (Talismans)32 = 129 RP
Critical damage to the enemy 1 484 SL 17 RP
6:38 Akebono 76 mm AA Mk.31 IL-2-37 10 mission points 322 + ¶162 = 484 SL 4 + ¶9 + (Talismans)4 = 17 RP
Damage to the enemy 61 35798 SL 20 RP
1:43 Akebono 76 mm HC Mk.27 SF40 Light 7.1% of the crew 157 damage 16 mission points 176 + ¶88 = 264 SL 0 RP
1:48 Akebono 76 mm HC Mk.27 SF40 Light 3.6% of the crew 79 damage 8 mission points 88 + ¶44 = 132 SL 0 RP
1:50 Akebono 76 mm HC Mk.27 SF40 Light 3.6% of the crew 79 damage 8 mission points 88 + ¶44 = 132 SL 0 RP
1:55 Akebono 76 mm HC Mk.27 SF40 Light 7.1% of the crew 157 damage 16 mission points 176 + ¶88 = 264 SL 0 RP
1:57 Akebono 76 mm HC Mk.27 SF40 Light 7.1% of the crew 157 damage 16 mission points 176 + ¶88 = 264 SL 0 RP
2:03 Akebono 76 mm HC Mk.27 SF40 Light 10.7% of the crew 236 damage 25 mission points 264 + ¶132 = 396 SL 0 RP
2:03 Akebono 76 mm HC Mk.27 SF40 Light 7.1% of the crew 157 damage 16 mission points 176 + ¶88 = 264 SL 0 RP
2:05 Akebono 76 mm HC Mk.27 SF40 Light 3.6% of the crew 79 damage 8 mission points 88 + ¶44 = 132 SL 0 RP
2:48 Akebono 76 mm HC Mk.27 USS Asheville (Bot) 11.8% of the crew 259 damage 28 mission points 288 + ¶144 = 432 SL 0 RP
2:49 Akebono 76 mm HC Mk.27 USS Asheville (Bot) 5.9% of the crew 129 damage 14 mission points 145 + ¶73 = 218 SL 0 RP
2:49 Akebono 76 mm HC Mk.27 USS Asheville (Bot) 23.5% of the crew 518 damage 57 mission points 576 + ¶288 = 864 SL 0 RP
2:54 Akebono 76 mm HC Mk.27 USS Asheville (Bot) 5.9% of the crew 129 damage 14 mission points 145 + ¶73 = 218 SL 0 RP
3:52 Akebono 76 mm HC Mk.27 SC-497 13.3% of the crew 293 damage 28 mission points 327 + ¶164 = 491 SL 0 RP
3:54 Akebono 76 mm HC Mk.27 SC-497 46.7% of the crew 1027 damage 99 mission points 1145 + ¶573 = 1718 SL 0 RP
3:55 Akebono 76 mm HC Mk.27 SC-497 13.3% of the crew 293 damage 28 mission points 327 + ¶164 = 491 SL 0 RP
3:56 Akebono 76 mm HC Mk.27 SC-497 13.3% of the crew 293 damage 28 mission points 327 + ¶164 = 491 SL 0 RP
3:58 Akebono 76 mm HC Mk.27 SC-497 6.7% of the crew 147 damage 14 mission points 164 + ¶82 = 246 SL 0 RP
3:59 Akebono 76 mm HC Mk.27 SC-497 6.7% of the crew 147 damage 14 mission points 164 + ¶82 = 246 SL 0 RP
4:14 Akebono 76 mm HC Mk.27 PT-15 23.5% of the crew 518 damage 57 mission points 576 + ¶288 = 864 SL 0 RP
4:14 Akebono 76 mm HC Mk.27 PT-15 5.9% of the crew 129 damage 14 mission points 145 + ¶73 = 218 SL 0 RP
4:15 Akebono 76 mm HC Mk.27 PT-15 29.4% of the crew 647 damage 71 mission points 722 + ¶361 = 1083 SL 0 RP
4:21 Akebono 76 mm HC Mk.27 USS Tucumcari (Bot) 33.3% of the crew 733 damage 80 mission points 818 + ¶409 = 1227 SL 0 RP
4:23 Akebono 76 mm HC Mk.27 USS Tucumcari (Bot) 22.2% of the crew 489 damage 53 mission points 546 + ¶273 = 819 SL 0 RP
4:23 Akebono 76 mm HC Mk.27 USS Tucumcari (Bot) 44.4% of the crew 978 damage 106 mission points 1089 + ¶545 = 1634 SL 0 RP
4:26 Akebono AP-T Kari 2.1% of the crew 47 damage 5 mission points 53 + ¶27 = 80 SL 0 RP
4:29 Akebono HEFI-T Kari 2.1% of the crew 47 damage 5 mission points 53 + ¶27 = 80 SL 0 RP
4:30 Akebono 76 mm HC Mk.27 Kari 8.5% of the crew 187 damage 20 mission points 208 + ¶104 = 312 SL 0 RP
4:44 Akebono AP-T USS Asheville (Bot) 11.8% of the crew 259 damage 28 mission points 288 + ¶144 = 432 SL 0 RP
4:44 Akebono 76 mm HC Mk.27 PT-565 11.1% of the crew 244 damage 25 mission points 272 + ¶136 = 408 SL 0 RP
4:45 Akebono 76 mm HC Mk.27 PT-565 55.6% of the crew 1222 damage 127 mission points 1363 + ¶682 = 2045 SL 0 RP
4:45 Akebono AP-T USS Asheville (Bot) 5.9% of the crew 129 damage 14 mission points 145 + ¶73 = 218 SL 0 RP
4:51 Akebono HEFI-T PT-15 5.9% of the crew 129 damage 14 mission points 145 + ¶73 = 218 SL 0 RP
5:14 Akebono 76 mm HC Mk.27 PT-15 17.6% of the crew 388 damage 43 mission points 433 + ¶217 = 650 SL 0 RP
5:15 Akebono 76 mm HC Mk.27 PT-15 11.8% of the crew 259 damage 28 mission points 288 + ¶144 = 432 SL 0 RP
5:17 Akebono 76 mm HC Mk.27 PT-15 5.9% of the crew 129 damage 14 mission points 145 + ¶73 = 218 SL 0 RP
5:23 Akebono 76 mm HC Mk.27 PT-15 17.6% of the crew 388 damage 43 mission points 433 + ¶217 = 650 SL 0 RP
5:24 Akebono 76 mm HC Mk.27 PT-15 11.8% of the crew 259 damage 28 mission points 288 + ¶144 = 432 SL 0 RP
5:31 Akebono 76 mm HC Mk.27 PT-565 11.1% of the crew 244 damage 25 mission points 272 + ¶136 = 408 SL 0 RP
5:32 Akebono 76 mm HC Mk.27 PT-565 44.4% of the crew 978 damage 102 mission points 1089 + ¶545 = 1634 SL 0 RP
5:55 Akebono 76 mm AA Mk.31 PT-808 6.3% of the crew 138 damage 15 mission points 153 + ¶77 = 230 SL 0 RP
5:57 Akebono 76 mm AA Mk.31 PT-808 6.3% of the crew 138 damage 15 mission points 153 + ¶77 = 230 SL 0 RP
5:57 Akebono 76 mm AA Mk.31 PT-200 33.3% of the crew 733 damage 76 mission points 818 + ¶409 = 1227 SL 0 RP
5:58 Akebono 76 mm AA Mk.31 PT-808 12.5% of the crew 275 damage 30 mission points 307 + ¶154 = 461 SL 0 RP
5:59 Akebono 76 mm AA Mk.31 PT-808 12.5% of the crew 275 damage 30 mission points 307 + ¶154 = 461 SL 0 RP
5:59 Akebono 76 mm AA Mk.31 PT-808 25% of the crew 550 damage 61 mission points 613 + ¶307 = 920 SL 0 RP
6:00 Akebono 76 mm AA Mk.31 PT-808 6.3% of the crew 138 damage 15 mission points 153 + ¶77 = 230 SL 0 RP
6:02 Akebono 76 mm AA Mk.31 PT-808 6.3% of the crew 138 damage 15 mission points 153 + ¶77 = 230 SL 0 RP
6:04 Akebono 76 mm AA Mk.31 PT-808 12.5% of the crew 275 damage 30 mission points 307 + ¶154 = 461 SL 0 RP
6:04 Akebono 76 mm AA Mk.31 PT-808 12.5% of the crew 275 damage 30 mission points 307 + ¶154 = 461 SL 0 RP
6:09 Akebono AP-T PT-200 33.3% of the crew 733 damage 76 mission points 818 + ¶409 = 1227 SL 0 RP
6:09 Akebono 76 mm AA Mk.31 PT-200 11.1% of the crew 244 damage 25 mission points 272 + ¶136 = 408 SL 0 RP
6:11 Akebono 76 mm AA Mk.31 PT-200 11.1% of the crew 244 damage 25 mission points 272 + ¶136 = 408 SL 0 RP
6:11 Akebono 76 mm AA Mk.31 PT-200 11.1% of the crew 244 damage 25 mission points 272 + ¶136 = 408 SL 0 RP
6:38 Akebono 76 mm AA Mk.31 IL-2-37 0% of the crew 0 damage {num=mission point/mission points} 215 + ¶109 = 324 SL 2 + ¶6 + (Talismans)2 = 10 RP
6:43 Akebono HEFI-T IL-2-37 0% of the crew 0 damage {num=mission point/mission points} 215 + ¶109 = 324 SL 2 + ¶6 + (Talismans)2 = 10 RP
8:06 P1Y1 mod. 11 Type 91 Mod.3 USS Barker (Bot) 13.8% of the crew 303 damage 10 mission points 291 + ¶146 = 437 SL 0 RP
10:28 P1Y1 mod. 11 Type 91 Mod.3 Frunze 35.7% of the crew 786 damage 10 mission points 756 + ¶378 = 1134 SL 0 RP
11:19 P1Y1 mod. 11 Type 91 Mod.3 Frunze 41.9% of the crew 922 damage 10 mission points 887 + ¶444 = 1331 SL 0 RP
12:06 P1Y1 mod. 11 Type 91 Mod.3 IJN Satsuki (Bot) 47.1% of the crew 1037 damage 10 mission points 998 + ¶499 = 1497 SL 0 RP
12:59 P1Y1 mod. 11 Type 91 Mod.3 Leopard 27.1% of the crew 597 damage 10 mission points 574 + ¶287 = 861 SL 0 RP
13:52 P1Y1 mod. 11 Type 91 Mod.3 USS Litchfield (Bot) 37.9% of the crew 834 damage 10 mission points 802 + ¶401 = 1203 SL 0 RP
Awards 19 10650 SL
3:59 Ship Rescuer 50 + ¶25 = 75 SL
4:16 Ship Rescuer 100 + ¶50 = 150 SL
4:30 Ship Rescuer 100 + ¶50 = 150 SL
5:23 Ship Rescuer 100 + ¶50 = 150 SL
5:23 Professional 150 + ¶75 = 225 SL
5:25 Ship Rescuer 100 + ¶50 = 150 SL
5:25 Professional 50 + ¶25 = 75 SL
5:25 Multi strike! 100 + ¶50 = 150 SL
5:32 Ship Rescuer 100 + ¶50 = 150 SL
5:32 Avenger 150 + ¶75 = 225 SL
5:32 Professional 50 + ¶25 = 75 SL
5:32 Multi strike! 500 + ¶250 = 750 SL
6:05 Professional 50 + ¶25 = 75 SL
6:13 Ship Rescuer 100 + ¶50 = 150 SL
6:13 Professional 50 + ¶25 = 75 SL
6:13 Multi strike! 100 + ¶50 = 150 SL
8:07 Avenger 100 + ¶50 = 150 SL
13:00 Water troops Rescuer 150 + ¶75 = 225 SL
14:04 Terror of the Sea 5000 + ¶2500 = 7500 SL
Activity Time 7400 SL 378 RP
Akebono 3200 + ¶3200 = 6400 SL 89 + ¶178 + (Talismans)89 = 356 RP
P1Y1 mod. 11 500 + ¶500 = 1000 SL 11 + ¶11 = 22 RP
Time Played 13:20 4097 RP
Akebono 98% 6:15 670 + ¶1341 + (Talismans)670 = 2681 RP
P1Y1 mod. 11 97% 7:05 708 + ¶708 = 1416 RP
Reward for winning 30919 SL
Skill Bonus 2816 RP
Akebono III 1311 RP
P1Y1 mod. 11 III 1505 RP
Vehicle research bonus 376 RP
P1Y1 mod. 11 1505 RP B6N1 Model 11 I 1505×25%=376 RP
Earned: 107774 SL, 11077 CRP
Activity: 96%
Damaged Vehicles: Akebono, P1Y1 mod. 11
Automatic purchasing of ammo and “Crew Replenishment”: -2054 SL
Researched unit:
B6N1 Model 11: 1171 RP
Type T-51b: 4574 RP
Researching progress:
P1Y1 mod. 11 - 14 in (mod35): 1087 RP
Session: 4ad212e80034bf4e
Total: 105720 SL, 11077 CRP, 6832 RP
You having an issue cause you spent only 6:15 playing the ship from 14 min match which is 760 RP per minute.
And comparing most RP per min mode ARB to naval - which RP speed is more similar to ground modes and faster than AAB. Want to gain more live longer on boats, reach mastery bonus and daily “full tree” bonus and aim for the victory in games.
6569 RP - 7 minute match without premium vehicle or premium time but with those bonuses + 75% RP booster and 30% from arrow research bonuse in NAB. If calculate boat time is 1500RP per minute without any prem boats.
And here is the good one with prem time and bonuses










