IMO New York from the 70’s to the early 2000’s is clearly bad for obvious reasons.
I would like to see historical maps in the game such as Iraq/Iran.
IMO New York from the 70’s to the early 2000’s is clearly bad for obvious reasons.
I would like to see historical maps in the game such as Iraq/Iran.
For ground….NO….we already have way too many urban/city based maps which is not really “tank country”
I like big maps, but not a huge city map like that.
I enjoy urban, but specifically when it feels like a “game map”, as in designed routes, locations, and flows well; small Poland, Eastern Europe, Rhine, Factory, etc are all among my favourite maps.
Urban mazes like Sweden are awful.
I already dislike blindcorner streetfighting, I doubt I’d feel better by increasing the amount of corners in a map rotation already flooded with CoD CQB.
If the seperated engine volume in the audio option would be removed. Could be fun and has the opportunity for more players in one match.
yeah so helicopters can camp you with rockets / guns even easier
We already have Hong Kong in one map (Heli PVE?). This could be developped into a “large city map”…
For air or ground?
I’d love the City or SE City ARB maps modified into GRB maps for top tier, would be some much needed variety between the huge open maps and tiny urban ones. Plus would look cool.
Something like this 4x4km area
A has open, rolling hills and lots of sniping positions for long-range engagements or flanks, great for light tanks
B is densely urban, with a long, straight major street that will be key to take and hold
C has more disjointed urban cover, more similar to the outskirts of many of the urban maps. It’d offer the most tactical fighting
Beyond tanks, it would be an extremely unique environment for CAS. The tall buildings block long-range fire, but the large, long open streets and other areas make spotting and hitting a target easier than in the rubble and narrow alleys of current urban maps. When making a run down a street, an aircraft would be very exposed, but thee height of the buildings provide much better cover than any other current map. It’d be ideal helicopter habitat due to the short lines of sight, though the same can be said for SPAA.
Sounds kind of depressing not going to lie. I do better on bigger maps where you can peak and fire. But because this a city map, I would struggle. I do poorly on city maps.
I agree.
You know this is how it will end up once the Warchunder devs have played with it.
If they add new york it better be pre 2001. I will not elaborate why
That’s Manhattan, not New York State. New York City has 5 Boroughs.
So overall, I’m all for it so long it’s done properly and is designed with a ton of people in mind.
Just no from me. It would be just alska/groundzero. Terible map, teribble layout. One of the worst maps for ground forces and tank comat in general. As all urban maps are.
This, but locked to sim, and with helicopters only.
Let the pain begin
If it was an actual large map, yes. Some of the streets would span out so long people wouldn’t have to complain that it’s only 3 lane CQC like what Rhine is even when it’s meant to be a city-like ww2 map. You could add some blockages on the streets where you can go hull down or avoid being shot. Maybe a big park like on the picture. Buildings that can be driven through.
Sun City somehow fails terribly. Maybe because it’s too small? Even the street fights often and only take place only a few hundred meters apart which causes the terrible corner fights that are just a mess.
I welcome super large maps to be added to the game, but only high-level aircraft are allowed
I would be down to try it, but I could see it not being a favorite. Fun to try.
Also, we already have custom maps and I think one is a large city.
So if somebody gets the bug, I recommend looking for a custom map of a large city.
Players get lost in them and don’t see other players ,I think that is why Gaijin are shrinking maps and doing red lines ,to push us all together.