Just a random thought, but you guys know about the option to grind helicopters with Ground forces.
What if instead it was a slider to let you pick how much RP goes to each vehicle.
Here’s an example: You play a ground match and win 4k RP. Your rp slider is set to 60/40
2400 goes to your tanks while the other 1600 goes to your helicopter.
This could also get applied to Naval with coastal and blue water, and a few other area’s.
Perhaps even letting you grind multiple tanks at a time, (Albeit at a slower rate)
Would this be a good option? (This also doesn’t stop you from going 100/0)
I’d like a slider to not having RP be wasted just because your vehicle was spaded instead of it all going to the vehicle under “research”, but I guess that is too much to ask the Snail.
This seems like a great idea, some quick thoughts:
Bluewater/Coastal should be intertwined with this
Helicopters/Air should be intertwined
Helicopters/Ground should be intertwined
Of course, it could work if you could toss it into any of them (like ground to bluewater) but these’d both make the most sense and be the most plausible, assuming Gaijin actually adds this