How to use the SU-27 Properly?

I know multipathing to evade radar but somehow always this 2 missle hit me. The R-77 and Aim-120 What up with this 2 missles? why do they always hit me I am literally below 30 Meters. And also how to notch properly? All i know is turn 90 Degrees from where the RWR is screaming. I watched bunch of tutorial and do the same thing however it only work a little. I am still new to Top tier need more help.

1 Like

Sometimes the angle at which the missile comes from might make it able to splash damage you or straight up ignore multipath, especially top-down launches, so even when you hug the ground be always sure to at least try to crank away or notch.

Regarding the notch, make sure to enter the notch as soon as possible in flankers, they are not good for evading close launches, and also make sure to level your plane out to check if you are actually in a 90 degree notch (this is because flankers have RWR blindspots).

Make sure to also try and turn cold (and not just notch) when you are being targeted by a mid-range/far missile, you have a chance to bleed its speed out and evade it, even if your RWR is still screaming.

2 Likes

Think of multipathing like the ground is a mirror. When the missile is on final approach, it confuses your reflection with you, and goes for the reflection if you are below 60m.

But if you are too close to the ground or if the missile is coming down from a steep enough angle, then the missile will hit you on the way to hitting your “reflection”.

The most reliable way to defend is either to kinematically drain the missile by turning hard or entering a 90° notch and deploying chaff. It is very tricky to do reliably

1 Like

Multi-path:

-Simply, if you are at or below 60m above ground level
a radar reflection will appear 20m below your plane, the missile will go for it
-phoenix has 20m proxy and large HE warhead, so it can kill you
-a missile coming from a high angle, has a very high chance to hit your plane on its way to reflection or proxy

Notch:
-the closer you are to 90 degrees the higher chance of a notch, chaff helps increase a notch at lower angles
-enemy might have you looked and from a different angle, constantly feeding his missile data
-newer missiles can ignore notching due to better seekers

1 Like

ok so to drain the missle to i just use the cobra button and turn 180 degrees instantly to drain the speed or do i just pull up 90 degrees and fly up straight to the sky??

Cobra-ing will slow you so much that it will be even easier for it to hit you.

If the missiel is fired from longer distances, turn 90 or even turn 180 and drag the missile away. You can also turn 90, fly a bit and then turn 180 to fly back the way you came.

The idea being to make the missile expend its energy which is finite after its motor has finished burning and eventually it will just fall out the sky

Ok now how to play ARB with the missle broken like using the gun as the gun have barely any ammo

@ILuvAnneHathaway @Morvran @Mmneaa

I DID IT I DID MY FIRST NOTCH AFTER ALL THIS TIME BUT ONLY IF I CAN SEE WHERE THE MISSLE IS. but how to doge if they are literally coming from different direction.

You mean multiple missiles?

Yes espically when you ran to the enemy line first or being the last player. there will be missle coming from almost all direction.

My sqv research on the Su-33 should be finished tomorrow. But in other experience, you should try to be in the middle of the pack either more ahead or farther back depending on uptier/downtier

Make sure to take full advantage of your R27ER and ET too. Against AIM-7 if you fire at the same time or even a little later the R27ER will land first and you can catch people off guard with the ET

My strategy is basically just Rush to 10k meter and just send one missle to any fighter within 30km it will still hit even if they are multipathing.

You die, you want to avoid that. If you have multiple missiles coming at you and you can’t get into the notch for the 2nd in time its joever.

Multipath only reliably works against non top down aspect shots ie the guy firing at you is also near the deck. Otherwise the ghost reflection or whatever is in line with your plane.

Also don’t breadcrumb your chaff, its better to drop like 3 then wait otherwise the missile can just keep locking chaff in a trail back to your plane. If the missile is coming from above chaff is only going to work once it is close since its using PD mode if its a fox 3, if its a sarh like r27 thats another story since you are trying to defeat the planes radar.

Also remember you need to either change alt or speed to beat the iog, if you stay on the same path and the same speed there’s a good chance the inertial is gonna be close enough to get it in proxy range even if you beat the radar.

if you want to stay alive work your radar manually, go left high, look for flankers down low and guys up high that are gonna be a problem, going into the furball is suicide at higher tiers.

Spoiler
Pic

Like here im just sideclimbing to the left, using my radar to find out who is going right, I see 2 guys so I’m gonna focus on them first and try to meet them for a r27ER launch and hopefully I don’t get launched on from someone to my right up at alt, but even if I do im already in a half notch. And since everyone is grouped up like that from the start getting that info early gives you a good picture of what you are going to deal with. So I got 2 guys flanking low to my left, and the only other thing I have to worry about is the other guys up high who usually don’t mess with you since you’ll be farther back and not head on. If you can deal with those 2 guys all you have to do is take out the other guys up high an then you have free reign on the furball below. Of course it doesn’t always work out that way.

If someone launches on me and forces me to defend my whole early game is cooked basically, those 2 guys are pretty close together so even if i launch and kill the first I need to be ready to defend the second if he spots me, and if I don’t kill the first guy and I end up like 15km or less from both of them alive im in a bad 1v2 situation etc.

I find this type of play better than sending it down mid low alt and praying my team doesn’t evaporate and I end up in a hopeless 1vx or dealing with top down launches where MP isn’t gonna be reliable. I feel like I do better trying to get isolated fights like this early, trying to get info where people are, dealing with that and then trying to take alt, then focusing on people below while trying to stay out of situations where you have multiple enemies inside like 15km or so of you.

Some mistakes I used to make when doing this and still do. You obviously have to deal with the guys up high first and not those low flankers if they turn into you, so you’ll have to pay attention to what they are doing with RWR, contrails, and sometimes just throwing your radar over there to see what is going on. If you win the alt fight and are up high alone, sometimes diving into the furball is about the worst thing you can do, you’ll turn good position into a bad one real fast getting greedy. Don’t let people get below you, go for targets that are alone so your launches don’t get cooked by other targets esp friendlies close. Make double sure there isn’t someone up at alt with you, maybe check their airfield. Basically don’t get greedy, pay attention to things that are your biggest threats, don’t get yourself into a sitaution where you end up with multiple enemies close (diving into the furball) and don’t tunnel vison people in the furball below you try to stay aware of what’s going on outside of it.

Something else I do is with launches on fox1 slingers like the su27 where I’ll have a sweet launch setup and guiding it in but get lock/launch warning and decide to get too greedy instead of giving up the launch and defending and end up dying thinking ill have time to notch after the missile lands, or not at least keep them in max gimbal limit so im at least half defending.

And still getting good at notching is gonna take you a long time, I still fumble the bag a lot, esp close range, little things you gotta know like those close range notches you actually need to be more than 90 degrees to notch etc. I wish there was a custom game you could play where you just had AI slinging fox 3 at you. You could probably get more practice in 1 afternoon of that than a month of playing ARB.

When they are coming from multiple directions, and notching might not be enough, I usually try to turn cold against them as soon as I can, or try to look for terrain cover to defeat the ones that I would’t be able to notch. In the su30 sometimes, when I have a visual cue of them, if they are coming from a really weird aspect I try to shoot them down.

In essence, you should try to avoid notching when you got something like 3 or 4 missiles, especially when, as you said, they all get launched from different positions/directions.

There a problem because you know top tier is basically missle spamming My problem is that I never had a chance to attack people I gotta keep doging missles my RWR kept screaming at me starting from spawn. Are people trying to trick you that the missle will arive by you notching then they can go to your tail and finish you easily?

Check out migan-fox-3 on youtube, he got my notching game up levels when i was having a hard time putting notching theory into practice.

You just need more time atop of that, learning how to read the missile trajectory or rwr when youve evaded the missile and able to re commit.

At some point it just clicks.