Hello everyone, this post was made to give the developers some ideas on how to improve helicopters. One idea is to add them to air sim battles. Helicopters will respawn closer to the line dividing the map between the two teams. They will also have their own helicopter bases. To avoid being destroyed in SB, their bases won’t be highlighted like regular airfields on the map, but they will be visible like regular buildings without markers. Let’s take the Soviet Su-7BMK, for example. It doesn’t have guided weapons for sim battles, relying on its two main 30mm cannons and unguided missiles. At the same time, you could take the Mi-8AMTSh from the same brigade. It has air-to-air missiles and air-to-air missiles, giving it more options for destroying vehicle columns or during NPC battles for a single tile. Naturally, it will come up against, say, Japanese T-2s, but spawning near the front line and having hidden bases will give it more options than some aircraft. I’d also like to share an idea about allowing helicopters to earn experience for ground vehicles and aircraft, naturally taking into account the rank penalties. To avoid it being too overpowered, we could add an additional 30-50% penalty. What do you think of this idea, and what would you change or add to it?
The best way to improve helicopters is by making the maps less shit. There are still maps in the game in which you can pretty much just see the helipad at all times, and if you can’t you can see the helicopters the moment they take off.
So many goddamn maps are more or less just flat so you can’t fly anywhere without RWR going EEUUEEUUEEUUEEUU, missiles coming from multiple directions, and then you crash into a tree 50m from the helipad because flying any higher is just asking to be killed.
First of all, helicopters are heavily gated behind huge RP and SL costs. USA players have to grind at least 750k RP to get through rank VI, and 400k more for a rank VII heli. Brits have Wessex (rank V btw) cost 360k RP and 980k SL (and 280k SL more for each crew). That’s more than some rank VIII aircraft! And it’s only rank V (and a bad one at that).
But yeah, more gamemodes would be nice. Heli PvE gets boring after the first twenty minutes, ground arcade is slow and even more boring, and GRB is just not an option against Gepards and equivalents.