Most are indeed bots. But even if not, there’s not much you can do. Ju-288 has not the loadout to influence any match in its favor. Just two good bomb drops or 8 weak ones…alot strike aircraft around its BR have much more strike capability to influence ticket bleed. Also air to air it can’t do alot vs. superprops.
Not to speak about that you can’t do ground attack runs in a 4 bomber + 2 fighter contellation, if the enemy team is fully stacked with fighters, often superior ones.
Part of the Ju 288 suggestion from 2014, proving that 2 x SC 2500 are possible.
And a lot of other German planes could carry them, including Ju 88…
Gaijin simply refuses to implement these actual (and historical) load outs due to a mix of “balance” and “reasons”.
Your number 2 is ok.
Even with 2 x SC 2500 there is no need for a BR increase. Why?
If we all agree that 288s are mainly used for basebombing in Air RB - the current 2 x SC 1800 kills already a base. There are just a handful of maps with “tank gatherings” like on Smolensk. But these bulk targets appear mid to late game - at this point of time most Ju 288s are already dead.
For Ground RB - Not my mode. But if i see a Pe 8 at 4.3 with FAB 5.000, why not a 6.0 Ju 288 with 2 SC 2500?
I think it might be better suited at 6.3. Purely because it is pretty fast and has a decent turret coverage compared to quite a few other BR6 bombers.
But yeah, with other bombers finally getting their full bomb load, like the Lancaster, i think the 288 should get its historic bomb load. I’d stick in a detailed bug report for it
With the bigger bombs in GRB, might need to be done. I consider the Ju288C on a tightrope between 6.0/6.3. Could be either currently, but wouldnt take much to push it up
Create a poll - the 3.0 Ju 88 A-4 was able to carry it too. Much easier, less resistance as for Ju 288 as almost anybody has negative experiences with or against them. I mean the BR of the Ju 88 A-4 increased extremely fast without correct loadouts like 4 x SC 500 from 2.3 to 3.0 - so it would be more than fair to give it the SC 2500 at the same BR…
If you have issues with the SC 1800 - have in mind that they nerfed them regarding explosion/destruction radius. I remember that i killed in Air RB some years ago frequently 12, often 13 medium ai tanks on the Sicily map - with 2 drops within first 3 minutes on both assembling areas - and you got 300 points for each of them. Combined with a SL booster and antimech order you were able to get 250-270k SLs in under 4 minutes…
Why? FAB5000 @Pe-8 is 4.3, the 12.000 lb bomb @Lancaster is 5.0 or something…so why do you think a 2500kg bomb warrants a BR of 6.3? It makes no sense. Also your speed argument, my Ju-288 rips wings at 640 km/h. Thats rather slow. A 4.7 Do-217 has a dive speed above 700 km/h. Even the 3.0 Ju-88 A-4 is faster in a dive. 288 is not really fast after the artificial wing rip nerf. A diving fighter 5-6 BR might even reach over 800 km/h in a dive… etc.
I guess its just psychological, community never really accepted the Ju-288C. Imagine, back then it was BR 5.3 with its real dive speed around 800 km/h and the bombs had a kill radius of over 40m. The tail gun was precise and it had self sealing tanks, which put out wing tank fires.
From this nothing is left, speed nerfed by almost 200 dive, fires burn it always down, bomb radius reduced, tailgun accuracy nerfed. BR was bumped already to 5.7 and later 6.0. It gets unfavorable matchmaking with just 2 fighters to make sure almost all matches are lost.
And still its not enough^^ As if a 6.0 bomber with just 2x large bombs isn’t pathetic enough. US have single engine strike aircraft with more lethal loadout options for GRB^^
As I have already explained, the Ju288C is borderline 6.3 already, give it bigger bombs, I could very much see that already being what is needed to push it to 6.3.
Ju-288C is one of the fastest prop bombers in the game. The Lancaster has a top speed of 249kts, the Ju-288C 340kts. That is a massive speed advantage and is faster than every single prop in the british tree at the same BR, and faster than quite a few props.
You are also aware that the Lancaster has basically no turrets, at all. It has 2 MGs, that cover basically nothing, the Ju-288C has almost a perfect 360 degree coverage, with decent guns. I routinely see Ju-288C make it to target, Lancaster almost never make it too any, and if thye did, it was sheer luck
The fact this took that long to fix is insane. The number of times I saw Ju-288C surviving being set on fire 2 or 3 times, was rediculous, when the Lancaster is set on fire, it’s dead, no matter what.
I don’t think comparing a high-speed day bomber with a slow nightbomber makes any sense.
You are happy about a nerf? I mean the sense of self sealing tanks is to prevent a plane from burning down. Based on your logic they should do the same to A6Ms, if you set one of their lots of small fuel tanks on fire - the fire burns the fuel and extinguish itself when the fuel tanks is empty…
Also the point of defensive armament is useless, you will find various post war studies that the RAF BC lost thousands of night bombers in close range combat - so even if the had 0.50 cals or 20mm - they would have not reduced their losses - 0.303 are quite effective at combat ranges of~ 200 meters. Trust me or google it.
So - using a nightbomber in wt (or irl) in broad daylight is (and was) a recipe for getting killed. If i were a British bomber main i would bombard gaijin with requests for the pure bomber version of the Mosquito (with 4.000lb cookie) - or look for a source that enforces gaijin to implement a bombsight for your Brigand. The game is more or less pure fantasy, so it would be no problem to give the Brigand a purpose as a level bomber…
I agree, but Im not the one who made that comparison to begin with, so I stuck with it.
Yes, they should do that, point is, I have seen a 288 survive being set on fire 3 times. 3. And it still outran me in a fighter and made it back to base, and landed. That is insane. Now that real-shatter has been fixed, I can actually deal hard damage to them, not just set them on fire. So they do actually go down now. But there is fire resistance and there is fire proof.
But in WT, when a P-51 can snipe you at 1km, from a direction your guns cannot even point in, then its totally irrelevant if it one shots a target at 200m. I know from the spitfire what they can do sub 300m, but at 1km, they do nothing.
I already do, but doubt it would ever get added because how the hell do you balance it? No guns, so can’t fight, but also can’t be so low that nothing can catch it. It would just be slaughtered the moment it was spotted.
Taking this back to the thread. and the point I was trying to make, but thodin took out of context. Ju-288C is probably one of the best bomber in WT at the moment, as it was actually designed for the day-light runs that it has to deal with in WT. Something many bombers at and around its BR, simply cannot. Like the Lancaster, Lincoln, etc. These bombers were never meant for this kind of combat.
It is fast, way faster than a lot of things at and around its BR. Not just most other bombers. None of the spitfires except the 6.7s/7s can really keep up with it. It almost always get through to base in ARB. Even if it is then engaged shortly afterwards. not a feat possible in many bombers and a skilled pilot, can easily defeat a fighter attacking it… (Issue is, many I think are bots)
Within GRB and NRB, it stands a better chance than most bombers to reach the battlefield without being intercepted, and then to evade any SPAA. It also is nimble enough to adjust last second to release bombs on a target with accuracy. Something really hard to do with most heavy bombers.
It is, in my opinion, borderline 6.3. In fact I reckon the only reason its not 6.3 already is because its premium/some of the nerfs its had. Now I can see these new bombs, not changing much, but I can also see them resulting in a lot of kills in both GRB and NRB. which could cause it to go up to 6.3 if that was the case. Its difficult to tell. Im not saying it must go up, just that it could. There were a few on this thread saying it needed to go up to 7.0 on with these bombs. I think a “maybe 6.3” is far more moderate
I mean we have with unarmed Arado Ar 234 such a plane - and since when gaijin turned back to performance based BR settings? For me it looks like they simply consider TNT loadout per plane and total TNT dropped. So if the total amount of TNT actually dropped on bases increases the increase the BR - see Ju 88 from 2.3 to 3.0 or B-18B from 3.0 to 4.0 - both within 8-10 months and before: stable BRs for years.
I mean i flew the Ju 288s a lot some years ago - i would not even take one for free if you consider all those open or hidden nerfs happend to this plane whilst increasing the BR.
I mean if you talk about Air RB - why the hell a you chasing a Ju 288??
They cant win the game by base bombing and i bet most of their players are unable to kill 8 moving tanks with 8 SC 250 drops - either due to lack of training or 2-4 US fighters at their six spraying like hell.
So either you position yourself properly for their second run to attack them from 12 o,clock high (no defense) or on co-alt or lower to force a headon or you wait for their return. There is zero point in chasing a fast bomber without enough access speed to allow a very fast approach.
You know all parameters like their airfields and their potential bases - so where is the problem to prepare a professional attack? I mean you won’t tailchase a Be-6 - so why chasing a Ju 288??
Seeing some Ju 288 players with strange flight patterns and fully relying on ai gunners - a lot of them have kills, meaning that their attackers were in ai gunner range and got killed - skill issue from my pov.
Let the JU288 die in peace already. It is lying on the floor and drawing it’s last breaths, no need to keep kicking it with you boots.
The plane used to be a good SL grinder that could help winning matches because it was actually possible to hit something with the guns. The plane was rased in BR as a result (which is fine) AND nerfed. Whether you hit something with your guns or not is basically RNG at the moment. Sometimes a plane flies straight behind you, you aim directly at it and it dies after a quick burst. More often however, you don’t hit it at all because the bullet spread was drastically nerfed/increased.
It’s can still bomb bases of course if you avoid diving straight towards the base and climb to the side instead. However, after that you should probably J out because it is unlikely that you will manage to land, because by that time your team will be dead and everyone will be chasing you
But something like a Be-6 I can position myself anyway I want, because Im faster. In my usual Spitfire, im actually slightly slower than a 288. If I miss on my initial pass, then I either chase and try and set up a second shot, or turn away and go for something else. with the entire enemy team being Ju-288C though… not necessarily much else to chase
Many ask for increase the br on ju288, I think you are a little right and the plane could play at 6.3 or 6.7 withour a problem. But this plane is breaking the game because it is increadibly to farm SL and RP.
The plane could still bomb 1 or 2 bases in a 7.7/8.0 match, so increasing the BR won’t fix anything, it would only move them higher, breaking the mm a little later in the game.
I can only think in 2 solutions
Make the game start when you have 10 or 12 players in each team… but I don’t think Gaijin will adopt this fix because it will make premium bombers increase their queue time considerably
Go full random teams, just like arcade… not only you will fix the 288 problem but it will help against others semi op premiums like xp50 and reduce even further the queue time. You can left semi historical teams for EC or historical events from time to time