How player skill with SPAA effects the CAS problem

And… Arcade. People still play that mode - especially newbies.

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Not really, especially not in situation you are describing. If a player which plays with ground vehicles is so bad that he cannot hit target 300 m away how probably is that the same player would execute perfect plane approach and drop bomb on top of that vehicle which is inbetween heaps of sand/gravel?

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The whole premise of this thread and the OP is fundamentally flawed, there is no amount of skill that will help you hide as a high tier SPAA in top tier battles. The mere idea that multi SAM systems are being forced to engage in frontline combat is absolutely ridiculous. That’s why I proposed dedicated and randomized spawn locations for multi SAM SPAA.

but that would mean you are no longer contesting the sightline, that means you would have to drive into the players view again to reengage and you wouldnt be able to preven them from pushing you. you would be succesfully supressed.

Finland, Karelia, Advance to Rhine, 38th parallel, Breslau, North Holland, Attica do not allow for sightlines into the spawn until the player is well within detection zone and extremely close to the spawns themselves. At those distances, not only is CAS unnecesary, its dangerous as inexperienced player could very well bomb his team instead of enemy.

inexperienced player will more likely than not miss both his bomb and tank shot, but bombs are limited for single sortie, whereas tank can carry more HE shells thus allowing for correction. Not to mention its both cheaper and faster to respawn in a tank than in plane, especially with the new system. Thus, statistically, new player would more likely counter your position in a tank than in CAS plane.

were talking about 300m distance, not 3000m. Thats just a little bit farther than from spawn of test drive to IT-1/first tank behind the river.

spawn protection is long enough for player to lay gun on you and set range according to commanders callout.

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It’s not just hitting a target 300m away. It’s hitting a target with nearly it’s entire silhouette covered before he hits you, who btw is forced to sit out in the open.

That’s why they resort to suicide bombing, dropping the load half a second before impact.

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We are talking about inexperienced player. So very little experience in ground and probably even less in air unless he plays air RB. So how is hitting ground target no matter how small it is harder than high speed bombing run on small target between hard cover?

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My target was not small from the air.

Again we are talking about inexperienced player and target which sits inbetween heaps of gravel. Bomb drop needs to be almost perfect.

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But… but… logic doesn’t work this way!

Players should always have an option to just bomb You with 1000kg bomb, otherwise how are they going to deal with players better than them? That would require something called skill and actual effort of learning the game!

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A) not on an open top

B) not when I got strafed

What’s your point anyway? CAS is too hard and needs buffs?

My point is that your point which states that CAS is legitimate tool to dislodge campers is wrong especially for inexperienced players.

Yes it has to be almost perfect because if it drops behind that heap of gravel it might not destroy wanted target. According to image where your spawncamper was bomb needs to be dropped inside space of 5x5 m. Very unlikely for inexperiendec player.

Every ground problem has a ground solution. CAS is easier solution but not the only solution.

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CAS isn’t easier solution, it’s just the better solution.

Which makes it easier. Tanks cannot defend from 80° attack. So if one side cannot defend itself its easier for other side to deal the damage.

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Which makes it well suited for killing campers.

cas is the easier and worse solution

CAS actually solved the problem, so it’s just objectively better.

solved the problem and created a bigger problem, all while not affecting the underlying problem

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Solved the problem, solved many other problems, and created a problem not by feature but by proxy. That problem by proxy is noobs whining about CAS.

Ok then. you, the person who is not a noob i guess.
What do you do against cas that makes it not a problem?