How player skill with SPAA effects the CAS problem

The point of SPAA is to be played by people who have at least average intelligence and average-below average skill.

I watched that replay and this picture is completely taken out of context. There was no room to move out from spawn because there was none protecting left flank one could move to. IRIS tried and got destroyed quickly. Also picture is taken near the end of the battle when player couls spawn only SPAA which cannot defend against tanks pushing their spawn.

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As I thought, thanks for doing the research

AAs - stuck between a rock and a hard place.

Oh if you have a nice, straight 500m piece of road sure

In an actual game though ? Not really

Moving with SPAA is possible, but you have to spawn it first. Second spawn is already too late

Thanks, I love how it shows that the entire thread and arguments made in it are just so incredibly dishonest.

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