Stupid, PE-8 with 5 ton bomb should be 1000sp
That is honestly a very embarrassing comment on your end. I didnt say a Pe-8 with a Fab-5k should be 450sp. I said the base cost of a bomber should be 450sp to make things like the P.108 better.
If bomber base SP gets lowered to 450, then Fab-5k should be increased to 350.
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Agreed, one of the few times I’m actually happy with Gaijin not listening to the community.
Yeah and that’s also why nobody takes your opinions regarding BRs seriously, including Gaijin.
Some people just have a very fragile ego.
There are people in this thread that are mediocre-mid at playing tanks and need CAS to compete in GRB, this is why they defend CAS so hard here.
Every single modern conflict from the one in eastern Europe to the short encounter between two asian countries would say otherwise
Planes are very much influenced by what’s on the ground, dare i say even more than by enemy planes in some cases
See:
From my Il2 gameplay: Flak is pretty easy to counter in small mono-engine fighters as long as you are aware that there is a flak battery below you and you weave your flight through the air.
Only time flak hits me whether MP or SP is if I’m stall climbing out of a ground attack, get distracted and not realize there’s a flak battery nearby or if I get target fixation and try to do a glide bombing attack rather than setup for a proper dive bombing approach.
Now, against heavier attackers like A20 in a formation it has much higher success rate by virtue of the formation having less flexibility and taking up a bigger space. However you do want the formation to keep enemy fighters farther and to ease the level bombing targetting by offloading it to the flight lead and just following their orders.
Problem: All game modes seem to use the same weather rules.
ASB is unplayable with all these clouds already during certain time + cloud combinations. Zombers/“PvE only?” players love it though because fighters become impotent against bombers who can just open the map and GPS their way to an airfield to drop bombs (even in planes without any beam guide or radio nav equipment)
I’ve had a stalingrad map I had to quit because the combination of lighting and clouds and winter ground = headache after just 30 minutes.
Can i get a breakdown of the skill required without getting reported for asking?
You need to be able to dogfight (most of the time planes with better performance)
You need Eyeball Mk.1, especially at 8.3-9.7, something SPAA players seem to lack based on all the plane scouting suggestions.
You need to both be good at drop/lead and manuevering, whilst SPAA just needs basic drop/lead skills.
The actually act of bombing tanks itself is easy, and it’s also the only part of playing CAS that you see when you’re not playing it.
Aiming with a plane is easier than aiming with SPAA.
SPAA:
- Stationary
- Has high angular velocity targets
- Cannot control target energy
- Cannot control closure
- Cannot control aspect.
- Target is usually at significant range when shooting.
- No gunsight
Aircraft:
- You can use mobility
- Through mobility, you can control target angular velocity
- Through mobility, you can control target energy
- Through mobility, you can control closure
- Through mobility, you can control aspect
- Target distance can be reduced “Until the gunsight is filled” ala Hartmann’s own advice to guarantee you land a shot or at least minimized to ~200-300 meters.
- Due to Vertical Targetting, you don’t need to consider drop. If plane fills sufficient tick marks in your gunsight, squeeze the trigger and you’ll hit.
- Due to your gunsight, you don’t actually need to calculate lead either.
“Is it a high energy fight?” - put enemy on appropriate gunsight circle for the aspect.
“Is it a low-energy fight?” Put enemy on appropriate gunsight circle for the aspect.
Gunsights OP.
You can predict exactly where CAS will be, you have a gun sight, and only noobs fire at CAS out of range.
Oh, and to compensate for your reading comprehension, I’ll state again what I stated before but in simpler terms.
CAS needs to know lead/drop and manuevering. SPAA only needs to know lead/drop, and have enough braincells to not sit exactly where they spawned.
We are talking about realistic battles, not sim.
You can use gunsights in RB.
What plane loiters within 300 meters or less at low angular velocity?
Yea but as you said they have an effective range of 300m, while skilled RB pilots can use third person sights at longer distances. Furthermore the visibility sacrificed to access cockpit view is not worth the ability to use gunsights. Hence why the majority of RB pilots use third person.
Hey a fair enough evaluation of air rb in ground rb and of bombing, but the question was also the skill of getting in to said planes lol
Aiming with SPAA is easier than aiming with a plane.
SPAA:
- Aim by 100% accurate full-rate turret traverse aka point and click
- Never needs to save ammo
- Better gun damage and velocity
- Can take cover
- Lock if needed
Aircraft:
- Aim by flight model, with limited Pitch and Roll response & rate, plus even more limited Yaw
- Need to consider flight vector
- Always a known target after sound update
- Worse parallax effect for 3rd person view, worse view/ FCS handling/ sight control if anyone actually uses 1st person
- Worse cannons and ammo if we are about gepard-ish BR
- No CCIP on many planes
Only for noobs to get a handling
Are we actually talking about SPAA-Plane interactions?
Guy is claiming SPAA have an easier time killing other planes than other planes.
Other planes have an easier time killing other planes. If that wasn’t the case, then why were fw190s and bf109s even made? Why were there bomber escorts made?
A fighter has significantly easier time intercepting and defeating aircraft than any groundbased gun system without automation.
Rok himself advocated for gunsights last they came up. Watching squishface, he seems to use gunsights to shoot with props as well.
As continued from the post your are replying to, the Pangolin Post #1240. Don’t tell me you are not thinking about SPAA-plane interactions but everything against planes xDD
Oh and for gepards BRs, Yes SPAA better.
Are we actually under a WT ARB thread?
Getting a plane isn’t necessarily hard at most BRs, however in relation to artillery which is completely free and spammable, CAS actually requires a couple of kills at its cheapest.