You’re the guy who gets outturned by a Wellington in corsairs and apparently Ishaks too… If anyone has skill issues, it’s you.
Honestly makes me wonder if that’s why you insist on CAS in GRB - due to issues with playing AAB/ARB/ASB.
Checking my Wellginton with WTRTI:
Theoretically it CAN hit 26.4 deg/s turn rate at 280 km/h IAS at 1.5 km altitude. Going over 280 km/h seems to actually reduce turn rate to 16 at 400 km/h IAS which is bled away incredibly fast
Guess what.
It’s also losing 25.4 m/s Specific excess power and drops down to like 210 km/h IAS within moments, which reduces turn rate to 16.9 degrees/second
For the record, it has a straight-line SEP of 4.5~ m/s WHILE WEPing from 210 to 300 km/h
Literally all you need to not get out-turned by a wellington is make it take nose-up turns rather than try to turn with it in a flat circle and it literally falls out of the sky.
Ishak (lowest BR one, I dont have the higher variants) does bleed speed a lot as well, but it has a SEP of 12 WHILE WEPing from 210 to 300 km/h. This enables it to turn the flat circle into a ~45 degree circle and dunk on a wellington thinking it can turnfight. Also at max-bleed at 310 km/h IAS I managed to do a 28 deg/s turn but it was like deploying airbrakes for -20 SEP.
I dont have F4U-7 but I have F4U-4B.
Given that they already have comparable P/W according to WTAPC
(4961+6360.3)-(4785+6360.575) = 1.1 kg
(F4U-7 dry mass + F4U-7 min fuel) - (F4U-4b dry mass + F4U-4B 57.5% fuel) = almost the same.
I’ll test with 58%
MEC: 100% pp, SG1, 15% rad/oil flaps.
Peak turn rate: 480 km/h IAS (achievable after a 500 meter dive from 300 km/h while WEPing) for 28 degrees per second. This 28 degrees per second can be sustained down to 430 km/h. SEP does go to crazy -72 m/s or so tho.
Near-stall turn rate: With Landing flaps, I can achieve 16.9 turn rate with proper rudder usage INDEFINITELY (positive SEP) at 190 km/h. I tried going down to 160 km/h where it went down to 11 deg/s but I could barely control her at such a low speed and kept spinning out.
At 320 km/h IAS, I achieved 21 deg/s turn rate for -26 SEP
SEP?
190 km/h IAS gives us 18 m/s SEP at ~0 m/s climb.
260 km/h IAS gives us peak SEP at 21 m/s at ~0m/s climb
(Closing rads further could increase it, but at 15/15 we dont overheat)
320 km/h IAS still gives us 19.4 m/s
420 km/h IAS it goes down to 15.9
… How do you get out-turned by a Wellington is a Corsair?
Worst part, I fly my F4U-4, F4U-4B with more fuel than i tested with (78% for 35 min fuel).
Oh.
And havent even talked about roll rates.
The wellington has pitiful roll rate even with rudder kicks.
Even if you don’t use energy to dogfight them, you have roll rate to beat them in a turnfight so… how.
Caveat: Tested with stick & throttle with full-real controls. Instructor may reduce max performance but well…
It’s only fair to expect you to use full-real controls if you expect me to fly planes :p.


