How player skill with SPAA effects the CAS problem

And that’s what pure trolling is 😂 just drop your mask already.

If you play above 9.0 it’s big problem. But you don’t play high BRs and you don’t know it, but you talking about and you are right… We who actually play high BRs know nothing.

[quote=“FlyingDoctor, post:2503, topic:201306”]
I actually think that those who are KDR precious are behind a lot of it, but you get those who complain that matches are pre-decided, maps are bad, vehicles and nations they face are OP, and every other excuse you can pluck out of thin air to ‘validate’ anyone having trouble with the game itself is attributing to it.

So everyone who ODL are statists, that’s your explanation?? People ODL not because bad maps, not because constant updates but stats.

You mentioned it some old comments and I good memory. 7.0 was just example I’m not using statshark or thunderskill, i never used them and don’t really care you believe me or not.

[quote=“FlyingDoctor, post:2503, topic:201306”]
Ahhh, the old troll callout… Pity that… Means you’ve got nothing better to point to.

I pointed out enough facts, which instead of bring your own facts - you call anecdot.
Because"you have got nothing better to point to".

Yes, that’s what I said and since you don’t play top tier - i highly recommend you to play, this way you will better understand what you are talking about here.

Would be useless a huge amount of the time.

If players need the FREE CAS & CAP, they likely have not acquired the skills to use those free items (by grinding them through tech trees). Without the ability to use the free vehicle with a certain level of skill, they would just be easy kills for the enemy. Those players will just exit the game rather than pad enemy stats.

Again, no matter the skill the difference is that when both equally skilled players meet, the one in the air always have the advantage. Not to mention that in many cases air can destroy SPAA outside of SPAA effective range.

Big talk for something that was said near an hour back, and you dropped a doozy, yet couldn’t pay attention to anything to come back now…

I didn’t say that at all, if you read what I put there was at least 6 ‘reasons’ you can read that as excuses because that’s all they are, as to why people ODL…

And the fact you even mention bad maps, shows that you know a reason why…

Cool beans, but I doubt you actually pay attention too much overall, it doesn’t make a difference, ODLs aren’t in every lobby as you made out.

Well, that’s not where the topic is about and limiting it like that is gatekeeping and fixating on a scenario that doesn’t affect everyone.

That doesn’t engage well at all.

Oh so constant… Just absolutely huffing your own farts so much that you can’t actually discuss anything other than cutting it all down.

What’s your solution though? Your take on this is based on players versus tanks isn’t it?

Just note @Kievskiy_Minipig they haven’t noticed the premise of the need for that xD

Thanks for staying on topic and not trolling, derailing it.

Not everyone is like that tho. There are people who already have experience but cant afford grinding even more trees. I dont bother playing anything besides US/Russia/Israel because I dont have air trees grinded for Germany/UK/France/China/Sweden/Italy despite having ground trees grinded. I would just be inferior unit without full lineup.

But if everyone will be like that, they all would be mostly equal. Until sweatlord hops in sure.

Also this can be fixed with improved tutorials and gaijin is slowly but moving in this direction. They have munitions tutorials right in game already.

Well, it is because you’re just going around in circles, and refuse to accept anything else because you know everything we suggest is not going to work because your superiority in all things CAS is amazingly superior, so superior we should just stop because you deem it to be derailing the topic that you say all the time, but it’s not a matter of a player with skill facing you, it’s a vehicle limitation, which actually doesn’t exist because as I say, I don’t think you’ve faced anyone who is exceptionally skilled, or a pair of coordinated SPAA players…

But that is hardly the case.
There are plenty of players in GRB that have high skill with aircraft.
So give a straight tanker (little experience in the air) a free CAS or CAP to try and counter the enemy air units, guess what happens? 9 times out of 10 the free air unit is easily shot down.

Typical ODL players are NOT gonna take up that free CAS / CAP because

  1. it gives the enemy an easy kill
  2. just leads to more frustration of wasted time with nothing to show for it.

How it went?

“But I care not if I am mistaken…”

Again, anecdotal… I don’t think you’ve encountered anyone who has actually tested your skill to dislodge your head from where it’s squarely stuck…

And I wouldn’t be surprised if you did get your ass handed to you on a plate, and you don’t or wouldn’t admit that you had because it would deflate the mood you set on every interaction you pass this superiority on in…

I have played in many tournaments and have fought many great players, far better than me.

You know what everyone would tell You? Air always have the advantage.

There is an advantage, but it’s not a be all end all as you make out.

Like, this is exactly what the thread is supposed to be about but you can’t submit to the discussion, it’s just flex and talk down, constantly…

It is the advantage that allows You to destroy the other without them being able to do anything about it.

The thread is about the skill, sadly in game no matter what skill SPAA player have, the air player guides the fight and only if he makes a mistake an SPAA user can win.

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And that is exactly the ignorance you portray to be a definitive…

Circle circle, circle circle, nothing more than circle circle… You’re the one that derails and spams up threads because you are the one who can’t actually accept anything other than you being up there on the podium.

Just absolutely unengageable.

This is how it is in the game.

Unlike You, I have many times proved it with videos/screanshoots of the game.

Can we stop with this derail and actually discuss things about the topic?

Based on exp from my f4j anti cas crusade in grb, I cant agree with that. Vast majority of my victims was as skilled as rock.

That depends on enemy unit skill and you never know who it is. And as I said before, gaijin should improve their tutorials plus motivate players to pass them. And over time people will learn, practice and improve themselves.

Odl players wont take that because they are odl players anyway. And reasons are beyond 2 ones you mentioned. Maps, economy etc. Gaijin would need to work on that first.

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As I said, there’s no discussion with you, you’re merely dictating as always…

Any actual engagement with you lays back on your laurels and your opinions being ‘fact’ compared to actually discussing anything.

If it were about discussion, then you’d be accepting the topic of this rather than touting your own ‘I’m better than any SPAA player’ compared to being humble and actually accepting that you may not be the best, and that there’s absolutely no way in hell you’ve never been shot down…

My first response to your posts was because you mentioned ODL in the same sentence as “free” air units. So what did you mean?

My list still applies regardless (of ODL or otherwise). Little skill in the vehicle (air) and players will not take up that mantle. Quick death and nothing to show for it.

We were talking of AI units on the field, alternative to players as targets.