The idea came to me because I like collecting data while playing War Thunder. At current state, the results are nothing but anecdotal, which is why I would like your help. I always thought there’s bias at play when it comes to uptiers, and we as humans naturally feel certain bias, and they have bigger impact when it comes to negative things, especially when we might hold the thing in bad light at the first place. So I decided to see how bad or good the situation actually is.
I have played a total of 25 games as Germany in 9.0 BR range. I have already mentioned that any help in data would be appreciated so before I delve in, I want to preface all of this by saying that any data you send me is useful for the overall picture, and the more people do it, the more accurate assessment we as players could get, without Gaijin needing to tell us. Mind you this is just personal project that I am doing for fun.
The Main Data I am interested in:
- BR of the highest vehicle that you get into that specific match
- How much of SP does it cost for you to spawn with that highest BR vehicle, and what type of vehicle it is(Heavy Tank, SPG, Medium tank, SPAA, light tank)
- Player Country
- Whether you Won or Lost the game
The Optional Data that I am collecting in addition to this:
- Server location
- Your teammate OR your enemy countries
- How many 1 spawn players in both your team and enemy team
Even couple of games would be huge help in getting more reflective statistics so if you don’t mind in helping me out on this, send me either PM with the data that you collected or just post it here in the thread.
Right, as this is finished, let me share you the data that I collected during my weekend playing time. Like I’ve already mentioned, I played as Germany at 9.0 BR range and in both EU and NA servers. A total of 25 games.
Top to Bottom ( from most to least type of uptiers)
1.0(full) UPTIER = 8 times (32%)
0/1.0(DOWNTIER) = 6 times (24%)
0.3 UPTIER = 6 times (24%)
0.7 UPTIER = 5 times (20%)
Win percentage in specific type of Uptiers
Full uptier = 80%
0.7 uptier = 40%
0.3 uptier = 50%
Downtier = 83%