How is the PUMA VTJF at the same BR as the Namer which is superior in virtually every way?

And it’s something which happens very often.
You might have the gun depression for amazing hull down positioning, but it’s kinda useless when your entire ammo burns down anyway.

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not the perfect overlay but id say namer is kinda both taller and larger than puma.

lets be honest with this one, its not like MUSS does anything. that much is apparent from the test drive, against the M901 the missile still manages to hit through jamming, and thats when the MUSS is already facing the launcher. if the MUSS is facing any other direction, it only detects incoming missile few feet away from the vehicle.

not to mention that it doesnt jam Kornet as far as i know, let alone heli missiles.

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nothing funnier than 2 sides arguing whose vehicle sucks more

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It’s so odd to me that out of all the perfectly valid and reasonable arguments that could be made towards PUMA being subpar / Over-BR’d, you theme it on a comparison to Namer - another IFV widely regarded as being equally subpar.

It’s like a guy missing his leg being jealous of the guy missing his arm, when everyone else around both of them has all their limbs intact lol.

Namer is just straight up mediocrity defined. Like Puma, it dies the moment any MBT looks in its general direction. Like Puma, it can be overpressured easily. Like Puma it pays the Spike-BR tax. Like Puma it struggles with the inconsistency of those Spikes. Like Puma its cannon can feel anemic. Like Puma it struggles with mobility. Like Puma it struggles with constant engine fires. Etc etc etc etc.

You say Namer is superior in ‘every way’, yet the only meaningful thing you can list that Namer does better is gun depression. Which yeah, is nice to have, but the moment Namer pops that turret over a ridge it gets instantly ammo racked. I can promise you we’re not living the high life as we spend 90% of our time in Namer repairing FCS & driving to capture points to rearm.

The whole argument around lineups has literally nothing to do with Namer as an individual vehicle. A vehicle isn’t magically better just because it’s got more lineup depth around it.

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While MUSS may have issues, it will help once in a while. To say that the Namer can take spikes is silly because literally every vehicle in this game can take a spike. The damn thing is a joke. In the Namer’s dev blog, they even made fun of them.

Uh, yeah, it has a 200mm Composite slab on its roof? The Puma isn’t designed to be what the Namer is.

Once again, the Puma is not designed for what the Namer is. The Namer is significantly slower than the Puma and has worse penetration. It also suffers more from ammunition than the Puma does. You shouldn’t make assumptions about a vehicle’s worth without playing it. At one point in time, I assumed a lot of things until I got 5 nations to top tier.

So does the Namer. Despite having the front plate from the Merkava Mk.4, it can’t stop any decent dart from 9.3

If you’re getting hit in the turret, you’re lucky to be alive. You’re hull ain’t stopping a single shell. At least with the Puma you have additional ammunition in the hull. The Namer doesn’t get that luxury. I’m not saying the PUMA is better than the Namer, but the Namer is also over-tiered. The BMP-2M and 2S38 need a full uptier to see both of them, which is ridiculous.

I already talked about this. The issue is that the Merkava Mk.3 series is nowhere near the performance of the Leopard 2 series.

I would actually take both if I could. Scouting is hella useful. In my top-tier German and Israeli lineups, I bring them all.

Both Namers and the Puma VJTF. Having Spikes for cross-map shots is useful.

I believe firmly that most vehicles with Spikes are too high of a BR while many IFV with Kornets, such as the BMP-2M are too low.

Just a friendly reminder that it still means you have the highest armor protection in-game. The Merkava cannot reliably stop 8.0 darts and spalls like crazy. If you’ve ever played a top-tier Leopard 2 and genuinely felt afraid of a vehicle 4 BRs below you because you don’t know if you’re armor will stop them anywhere, then you can start complaining about the Leopards.

Israel has the best HE at high tier.

true.

fair.

agreeable.

Russian helicopters are pretty good IRL, but I can agree with the rest.

I’m not really sure what you’re trying to say with this one. Armor quality isn’t a factor in-game.

That’s not exclusive to Germany, though I do agree the Me 262 series is kinda miserable.

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As someone who has both Spaded and plays both regularly in their current state the Puma is a lot better. IF they properly fix the Namer that will change however I truly doubt they will get around to that anytime soon. (That’s a big IF)

Edit: I really want them to fix the Namer and other Israeli TT bugs. If they were fixed I would enjoy playing it a lot more. I got so tired of all the bugs that I literally maxed out both the Swedish ground tree and the German ground tree. (And most of the good aircraft for both)

Namer miss like 60% of armor lol

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this was removed 7 years ago, and only ever affected the tiger 2s

wow I cant believe you figured out how the BR system works

youre probably getting confused, the guy you shot likely died because of poor russian post penetration survivability and respawned in a similar looking tank

they did

I played the puma for a few matches about a month ago and decides to put it back in the display shelves because it has like quintillion modules to go wrong, one match I have to sit and repair the vehicle >10 times, the non-stop firework shows feels exactly like Chinese new year celebration.

My man, you have 80 deaths and 8 kills in he PUMA VTJF. Your performance in the Namer 30 is markedly better.

@БЕИ Also, if you’re hit anywhere but in the turret, you’re basically dead in the PUMA. And HE even to the MUSS cone will overpressure and instantly kill you. So you aren’t even safe hull down by any means. Hell, the PUMA might be one of the few vehicles you can reliably kill with SPIKES.

It didn’t die when hit in the turret, but most hits taken result in ammo cooked off and usually after two fireworks we are out of ammo. At one point I just use the sensor to distract enemies, baiting them into shooting it so teammates can return fire. A fking repair simulator, literally unplayable. I don’t have many vehicle that has pathetic kd like the puma lol even my 10.0 ZBD04 performs better at 11.0 than puma vt-whatever-f at 11.0

Oh no, they need to actually load HE. But then even a hit to the MUSS cone will kill you.

As for the other part. Even a 50cal can basically disable you if it hits right. And that includes the MUSS cone, somehow. Which doesn’t work anyway. If you don’t instantly kill other IFV their first hit will usually disable you and turn you into a free kill. It’s ridiculously easy to disable the PUMA. And then they’ll repair for minutes on end before a stray 50cal will cook off the ammo again.

I play the Namer Sober. That’s the only reason the performance is better. 🤣

Also I’m an average player on a good day. The Puma is always the last vehicle I spawn and by that time normally the spawn is surrounded. The real problem is the performance of the latest gen Namer and latest gen Puma shouldn’t even be close. The latest gen Namer would be the best IFV in the game if it was programmed and modeled correctly. But it isn’t.

It’s similarly easy to disable the Namer and KF41.

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No, no it’s not. Any hit on the PUMA, even by another IFV virtually anywhere will turn it into a sitting duck. It can’t even go toe to toe with other IFV who can usually keep firing unless they got very unlucky. You clearly never played the PUMA.

Do you even have the Namer? Because I’m betting you don’t…Because I have both vehicles mentioned and I can tell you that I prefer the Puma, it actually has decent chemical protection and it has air burst rounds for cas.

Namer is nerfed to the ground, and a single hit to the turret takes out ALL of its ammo rendering it useless

Yes it is. A quick spray with a 7.62mm MG is enough to cause a complete firepower kill on the Namer.

Ok ok ok why compare it to the Namer? As someone who has all four vehicles spaded, they play the same, especially the second Namer compared to the Puma VTJF. Honestly, one shouldn’t go down while the other suffers because one might have some slightly nicer attributes. Both of them should go down in BR to like 10.7 or, at the very least, get more missiles. It’s better to compare them to most of WTs other dedicated missile vehicles, of which a lot are at the 10.0 region, such as the Bradley, BMP-2M, and BMD-4, which also has four missiles but for some reason gets to enjoy 9.3 with its insane mobility and good autocannon. Hell, I’d argue the Puma could be a lot better if Gaijin fixes the year-old bug where the tracks break when you detonate the 30mm ammo. Also, Namer is taller, slower, and bigger than the Puma, it’s not better.