Stealth doesn’t mean invisible, it means hard to detect.
If for example the Pantsir could only see it at 5 KM, or when it opens the bomb bay to deploy a weapon, that would be relatively balanced.
Reduce the range and effectiveness of detection/lock/tracking and/or buff the effectiveness of its countermeasures and you’ve got a pretty good balance.
It would basically be similar to Ar 234 B-2 in air rb, no guns or missiles and a below average payload which might not even be able to take out a base completely in one run
Sad thing is I don’t think it can even reach the bases before they are all taken out by F-111 and Tornados. This thing’s max speed is only around 1000 km/h. If they don’t give it an air spawn it is hopeless in air rb
In an air battle the plane will be at least useless, you will have two 2000lb bombs at most so not even enough to destroy a base, you are subsonic, you cannot defend yourself, you turn like a brick and your acceleration is non-existent (the plane has between 0.3 and 0.4 weight/power ratio)
indeed he will find himself at a surprising BR for such a modern plane but he will still not be able to do anything
I think they’ll implement the stealth kinda like how it’s really hard to lock a heli using IR missiles, or they make it like how Radar goes janky when a locked plane goes behind an obstruction, but just always that kind of janky.
still lockable, just hard or janky.