Ho229 V3 engine thrust and handling issues have not been solved, and now face F86A and mig15? Looks like it's time for me to give up ho229 and give up WT

I tried to go supersonic in the javelin…
Wings went snap way before.

IRL it can break the sound barrier.
WT REaLiSm?

Although I don’t quite understand your question, I can try to discuss this topic with you. You know many unreasonable aspects of gaijin. But regarding the issue you raised about the javelin fighter jet, I think there might be some misunderstandings. If there are any mistakes, you can also criticize and correct me.
Javelin F.(A.W.) Mk.9
Firstly, actual data indicates that the javelin fighter was a twin-engine all-weather subsonic interceptor designed by Gloucester for the Royal Air Force of the United Kingdom, with a maximum speed of 0.95 Mach.

The game also indicates that the maximum representative speed that its structure can withstand is 1041km/h. There are no other real data showing that this is a supersonic fighter jet.

I won’t go into detail about the Mach speed. You should understand.

WT is not like DCS that takes truth as its core.The advantage of being less hardcore is that the threshold for everyone to play the game (the difficulty of getting started and hardware configuration such as joysticks and VR or simulated cockpits) will be greatly reduced, which can attract more players. I’m very clear about this.

Secondly, WT strives to be as close to reality as possible without deviating from the gameplay, but it seems that every time it uses the slogan of being close to reality and then weakens a certain vehicle, causing an imbalance, which seems a bit off. If he strengthened some fighter jets, perhaps no one would bring it up unless there were too many victims. But the standard he weakened is lower than the true standard. Then perhaps we should let him get repaired.
Suppose the javelin fighter jet is really as you claim, then if you truly like it and have sufficient evidence, and can put forward a reasonable point of view, I think you should, like me, post a message to support your favorite fighter jet. In this way, perhaps gaijin can see and fix it, even if the probability is very low.
But at least you did your best, didn’t you? If what you put forward is reasonable, please let me know and I will support you under your post.

Sry man MB i was replying to someone talking about the javs speed. Not sure what happened lol.

But the speed is over what is claimed… it sonic boomed over lomdon, apparently by accident.

Game doesnt represent this as the wings go BB well before

You can go supersonic if you lower your IAS by going a bit higher


When they did it over London, at what alt did they fly?

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1954 IIRC The pilot was distracted with something and accidently went supersonic

From the little research Iv done it was often heard booming and could go supersonic in dives

Makes sense as its flying just under in normal flight, so dives would be certain death without dropping speed before

Taken from wiki The Gloster Javelin was capable of flying at speeds just under the speed of sound, with a maximum speed of around Mach 0.95 at altitude. It was transonic, meaning it could fly at supersonic speeds in a dive, but it was not a true supersonic aircraft in level flight. ]

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it doesn’t matter. This is just a discussion. Collecting data is also a way to help me increase my knowledge. The game also sets a very high altitude temperature, which reminds me of when playing 229 in cold regions or on snowy maps, feeling that the engine is very weak. Of course, in that game, everyone’s plane was like this. Height affects temperature, and temperature leads to a decrease in the speed of entering the sound. The thin air in high-altitude areas reduces resistance, which also meets the conditions for a sonic boom. Although we don’t know the specific numbers on each map. However, at a height of -40℃, a sonic boom of ≥1105 km/h is within a reasonable range.

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What altitude did you try this at? Javelin has a M1.07 limit, so it can go supersonic but ONLY at medium-high altitudes, otherwise the indicated airspeed limit is reached first.

Not sure, when i used the jav it was one of the first jets i played so doubt i was high lol

Would it really rip wings IRL if it was too low though? The Jav IRL was dangerous, killed test pilots, 2 or 3? maybe im wrong and some managed to bail, its been a minute since i watch the vid. And used to flat spin which you couldnt recover IIRC

The “rip speeds” we have are the “do not exceed” speeds from manual, with +30kph or so as a margin. So not necessarily, as some planes went far past their manual speeds and stayed fine.
But no real way to know, and beyond that speed you would be taking a huge risk as to whether your plane stayed in one piece.

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Your first mistake was playing Germans and expecting “balance”
Second mistake expecting Gaijin to care
Third mistake is not making thread " give us premium gold ammunition forHo229 at $1.99 per bullet"

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The mach limit is 1.1 actually. But yeah, just climb to 10,000m, accelerate to top speed and start diving and you will be supersonic in no time.

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Your thrust actually increases on cold maps since the air is colder and denser.
image

I don’t think war thunder models temperature change at altitude though.

The rip speed calculation is actually flight manual do not exceed x 1.05 i believe. You can do the math for Javelin, Maximum speed in the manual at sea level is 535 kts which is about 990.82kph x 1.05 = 1040,3 which more or less matches the 1041 ripspeed we eventually got for it.

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Decrease in air density more than counter-acts decrease in temperature, since htedensity already “includes” the temperature.

I realize this, but like you can’t cool your radiators down to -40°C if you go high enough and turn your engine off is all i mean.

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hahahaha

When I play with other fighter jets, I find that they generate a lot of heat at low altitudes, but the temperature drops significantly when they climb to high altitudes. For example, the Su-11, continuous low-altitude flight will cause the engine to overheat. Another point is that after continuous combat, the temperature of the ho229 engine will also rise to the critical value. However, when I climb to a high altitude at the same speed, its temperature will also drop. Does this indicate that the game is not so detailed, but there is indeed a setting for high-altitude temperatures?

Besides, shouldn’t the thrust of fighter jets’ engines decrease at high altitudes? For instance, due to the decrease in air density and insufficient oxygen content.

Moreover, in the game, the practice of high-altitude acceleration obviously requires a much longer time.

I don’t know if what I said is right?

The temperature of the engines decreases because thrust output decreases. It’s a function of air density, not temperature. I have tested this, i tried going to 15km and turning my engine off and waited to see if it would go below the default map temperature and it never did.

And yes thrust generally decreases at altitude unless you are in a top tier afterburning jet maintaining near peak IAS speed, then you will generate the same thrust regardless of altitude because the ram effect offsets the decreased air pressure.
image

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Do you know how we called Japanese fighter jets in the past? In that era when only the F86 was the top jet.
We refer to Japan as the major shareholder of gaijin because Japanese fighter jets enjoy preferential treatment for air takeoff, and the power of the R2Y1 is self-evident. So why not talk about the air takeoff of the F84G? Because the R2Y1 was too agile in the past, both the modified 234C and me163 (R2Y1、ki-200)were much stronger than the original German fighter jets.
I still clearly remember that at that time, the ho229 had almost no control. If it was hit, it would catch fire. Even if the speed was above 500 and the decelerator was opened, it would be torn apart. Thus, gaijin’s first fighter jet with a decelerator that could be torn apart was born.
At that time, almost everyone was playing with the ho229, so some problems were quickly fixed. After all, German fighter jets had once been glorious in the WT. hahaha

It seems that this is indeed the case. Just now, I observed for a long time using port 8111, gliding down from 8500M to 6000m. It took me about ten minutes. The engine temperature did not drop any further. The su11 remained at 15℃ without any change. You’re right

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