Historically inspired gameplay

I think that we need historically inspired gameplay. It doesnt have to be historically accurate, it just needs to be inspired by real life meta.
Weapon designers created the weapons based on the reality of the time.

In WW2 you needed a BIG gun to have a lot of penetration, armor worked.

In 1950s/60s MBTs were kings, not time traveling tin cans from 20 years in future.

By breaking these rules we create inconsistent, and IMO unfun gameplay. I dont think its good gameplay to try to make everything competitive at its own BR.

I don’t see many instances where these rules are actually broken in a meaningful way.
Ww2 eras still have armor that works. There are plently of strong heavy tanks with good armor (KV-1E, KV-1 ZiS-5, Tiger 1 and 2, Jumbo Sherman). And heavy gun vehicles serve their purpose of destroying the former rather easily.
In cold war eras, MBTs are still the most popular choice by far. Most games will only have a few players 1st spawn AA.

ground rb used to have allies vs axis now it’s full of unrealistic / unhistorical tanks in WWII era ruining everything same thing for WWII aircraft

it’s funny they call this video game historical and realistic that’s the last two things they not even good at.

you have Maus fighting M60 and Me 163 at 8.0 facing mac 2 and Su-7.

they only care about adding modern tanks and jets and left the players who care about WWII and historically gameplay in the dust.

Wiesel gen 3 thermal can face 6.3 to 6.7 br while others from WII era can’t even spot anything
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For example tanks with HEAT-FS at same BR as ww2 tanks.

Tanks with LRF and thermals at the same BR as MBTs that dont even have stabilization. (PZH2000 vs Leo1)

Planes with modern missiles against 1950s era jets. (Harrier, Yak-38)