The only buff I found to the HESH is that the 165mm and 182mm HESH usually destroy tanks if you hit their wheels, even the Maus.
I find it funny that gaijin adds this absurd mechanic of killing by hitting the wheels, but leaving the damage ridiculous or null for all HESH when you hit areas where you should destroy the enemy.
Thats what i’m saying, HESH should kill almost in every part because of it’s composition. But you can only kill by hitting lower plates. Like HE.
No, really, that’s what I’ve been explaining since the beginning, but well seen.
Lol, my bad.
so yeah hesh not realistic and very very bad in games. The overpressure don’t work to
Hello , just to know, have you started to think about the complaint for the HESH because gajin takes a little time to release their update.
It unfortunately can only really be filed after the next major update due to the physics changes and all.
This is how hesh should be. I challenge anyone else who tells me otherwise. https://youtu.be/NKGmK7j01uc?si=IXjTYOlb_CQoXcQf
and also a rather weird thing, the hesh on war thunder mobile works correctly the overpressure is applied well but how it should really be is like the video I sent. I think that would be something to show to gajin for the report on the hesh that you will do in addition.
The video is mostly correct it wouldn’t over pressure the IS but it would send massive slabs of steel flying through the tank.
[you can also tell them that on war thunder mobile hesh already works much better than on pc because it has overpressure
holy shit, i wish hesh still worked like that, that’s awesome.
Well, that’s how it should work, but we’ll have to wait a little longer while Matrixrupture takes care of making a reasoned complaint.
Also, do you think that the FV4005 only has 22kg of TNT, knowing that the shell weighs 72.57kg in total? I find that strange. Don’t hesitate to tell me if the FV4005 has more explosives.
but I advise you to try hesh on war thunder mobile because it works very well
So I have the impression, I said the impression, that the hesh is a little more playable. What I was able to observe is slightly higher sharpnels, therefore a little more damage when shooting at large plates, but very clearly insufficient for the expectations of a hesh. Obviously, it’s just an impression, there’s nothing to change on the hesh, but one thing is certain: it’s still not of good quality. Same for its random overpressure.
So the complaint to Gajin is still valid because the Hesh is still far from expectations due to lack of overpressure and still lacks Sharpnell
In general HESH doesn’t work how it should. There has been 0 changes to it this far but tech mods are aware and we just have to wait to see what the devs do.
Okay, but will you report the bug? Then how do you know they know?
A friend of mine who plays more ground battles had done the full detail report.
There were many sources included and a techmod has passed it to the devs.
We just have to wait and see but I’ll ask some more.
We could ask @Smin1080p_WT Are there any plans to rework HESH so it’s remotely close to what it was irl?