Helicopters rewards in Ground RB might need a rebalance

With the introduction of the new clearer reward view at the end of a battle it is now possible to analyze better how rewards works for different vehicles. Lately I was grinding the UHT Tiger from the german heli tree and I must say this was an awful experience. Heli PVE is not fun and rewarding even with premium and, If I play a game, fun should be the most important thing. Once I’ve unlocked the PARS missile the heli begin to be useful even in Ground RB and its here that the problem is. Rewards for helicopters in ground RB are extremely lower than tanks rewards, heres a screenshot from a match I had without premium:


As you can see the heli rewards for kills, but also for assists, crits etc. are at around 1/3 of tanks rewards and I was wondering if heli grind could be made more enjoyable by increasing heli rewards to be made on par with tanks. This could allow people that spawn early with unguided rockets to get 1-2 kils and still feel rewarded but also avoid heli PvE wich isnt fun at all.
I think that rewards for helis need a rebalance to be on par with tanks rewards, but I would like to hear the opinions of someone else.
Thanks and best regards

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I agree that Helis need more rewards in GRB. I played the first helicopter in the British tree, Scout AH and the only way I got a single module was through a match of heli pve. I begun researching the rotor blades and after at least a few matches I barely made a dent in the RP cost.

Additionally, the new module damage system means if you take a single MG round you must repair to use your weapons which is even less time efficient

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