Helicopters nerfed so much that are usless now

With the new br changes and with the new AA and the Pantsir at 12.0 is impossible to play helicopter at that br. My sugestion is that Pantsir and all the others AA need to be at least 12.3 with the top heli and planes to try to have a fair play. At 12.0 planes and helicopters are disabled to use. Now the AA have the option to “se only enemy” on radar so its unplayable.
Need a change ASAP to balance the game. Even the new premium planes are at 12.3 on ground battle with not a good ground attack and you can not use them at 12.0. In a lot of maps the AA shot at you when you are getting up from the airfiel. Same for the helicopters, you spawn and die.

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Helicopters can still play around SACLOS SAMs just like before. Pop out, use your FnF missile and go back down.

Ah yes my Apache, Ka-50 and Mi-28 with FnF missiles how could I forget about those.

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Those are much harder to use now, I agree.
Meta has shifted drastically and those are pretty much bottom of the barrel helicopters in GRB as long as AAs are present.

yeah, at 12.0 we have a lot of those…

Using minimap markers and IOG to fire missiles at fixed intervals in advance by turning off the laser indicator, and finally pulling up and turning on the laser for end guidance, is a relatively stable offensive method in the current environment.
As a cheap and high-capacity floor cleaning unit, considering long-term combat is a luxury, and its most important task is to cause destruction as quickly as possible after spawn. No need to consider saving ammunition.

I love gaijin’s strategy of leap frogging which groups of vehicles are useless in any given update with power creep

I personally really enjoy playing my German helicopters and still welcome the new anti-air systems. On the one hand, they make it harder for me to get the PARS 3 on target (they’re slow and get shot out of the sky like clay pigeons by attentive enemy AA and the new radar overview), but on the other hand, I now feel much safer, because the mere potential presence of the IRIS-T on my team curbs jet spam significantly.

This benefits me even as a tank player.

As for helicopters at 12.0 without Fire-and-Forget and DIRCM, I’m not so sure. They also benefit from the reduced number of jets but still constantly need to stay in cover like before. At least now, they can sneak along the edges of the map a bit better and find a good position.